Guild Wars PnP RPG
Lasher Dragon
I'm an old-school PnP gamer, and I still play weekly with a group of buddies. I would love to see Guild Wars in a pen & paper format. I wonder if Anet has ever considered doing such? The system in-game could easily be converted to function as a tabletop game IMO. Sure, certain things would have to be tweaked, but I don't think it would take too much. I imagine for dice they could go with d10/percentile, as they have percentile adjustments in-game already.
Is there anyone else who finds this idea appealing?
If they ever did decide to give it a shot, I'd like to offer my services as a proofreader/playtester.
Is there anyone else who finds this idea appealing?
If they ever did decide to give it a shot, I'd like to offer my services as a proofreader/playtester.
Manic Smile
cool idea...and why not...PnP of d2 wasn't there?
wolver1ne
How would you farm?
BBoy_Manchild
what do you mean pen and paper format for games? you lost me on that one
Eugaet
/signed (Big surprise, huh? No, not the d20-avatar guy, never...)
I'd be willing to help with playtesting, proofreading, design, anything. If Anet doesn't want to do it, do you think we could get their permission (it is their IP, of course...) to get a homebrew project going in Community Works? Isn't there a PnP WoW RPG?
Gaile, Alex, anyone?
I'd be willing to help with playtesting, proofreading, design, anything. If Anet doesn't want to do it, do you think we could get their permission (it is their IP, of course...) to get a homebrew project going in Community Works? Isn't there a PnP WoW RPG?
Gaile, Alex, anyone?
striderkaaru
just use gurps and mod it for a special gw version. you can use gurps to do any type of pnp rpg setting that you want.
Eugaet
Or the d20 System. I've never messed with GURPS. Any pros for GURPS over d20?
Edit: Yeah, there is a WoW PnP RPG, published by White Wolf.
Finally, my Mac friends would get to play Guild Wars with me!
Edit: Yeah, there is a WoW PnP RPG, published by White Wolf.
Finally, my Mac friends would get to play Guild Wars with me!
Lasher Dragon
I played Gurps like a decade ago... no thanks, rather have it done in a proprietary fashion. D20 I love, but seeing as how GW uses percentile already, I think that would be the way to go.
Eugaet, if it comes down to a community effort, I'd be more than willing to pitch in. Think of the monster manual! That'd be fun.
Eugaet, if it comes down to a community effort, I'd be more than willing to pitch in. Think of the monster manual! That'd be fun.
Eugaet
Quote:
Originally Posted by Lasher Dragon
Eugaet, if it comes down to a community effort, I'd be more than willing to pitch in. Think of the monster manual! That'd be fun.
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Player's Handbook and Game Master's Guide, of course
Player's Guidebook to Tyria
Races of Tyria
...and all the class-specific handbooks, character sheets, a GM screen...
I think I'll put together a mock general character sheet. You know, in all my free time...
Depending on how Anet went about the design process, everything may be already laid out for a PnP version. I know when my friends and I mess around with game design, we start with a PnP prototype to make sure the mechanics work out. And who knows...maybe they're already working on it.
Agreed. This would be fun.
Ipse_Dixit
It'd be so cool to have PnP Guild Wars. I think this is a really good idea. I'd like to see how exactly it would work, but I think it'd be really cool.
Jade
If it's gonna be based off the d20 system, and it should be, then you could just use a standard d20 sheet. Or one of the 4 or 5 modified ones that I have floating around my hard drive. I have a nice one that's 4 pages. Plus I have just about a gig and a half of various D&D books, roughly 70 or so books. So, if this does get going in community works, you can count me in.
Lasher Dragon
Quote:
Originally Posted by Jade
If it's gonna be based off the d20 system, and it should be, then you could just use a standard d20 sheet. Or one of the 4 or 5 modified ones that I have floating around my hard drive. I have a nice one that's 4 pages. Plus I have just about a gig and a half of various D&D books, roughly 70 or so books. So, if this does get going in community works, you can count me in.
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Don't get me wrong, I love D20, it's my fav RPG system. However, I think it would be more work to convert GW to a D20 system than it would be to just come up with a new system based on the existing structure of GW.
The newest PnP RPG I've played is Warhammer, and they did a damn good job IMO. The world is much deadlier than those I am used to, but it is still an outstanding piece of work. Warhammer uses d10's/percentile system, and while I would like to use percentile myself for GW, I am thinking of a different setup than Warhammer. In Warhammer, low is good, except when rolling damage. I don't like that myself, I like high is good, always.
Lasher Dragon
Quote:
Originally Posted by BBoy_Manchild
what do you mean pen and paper format for games? you lost me on that one
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aretziel
we used to play and old swedish RPG over IRC ...
we had a dice bot the game master typed the story in ...
often he had to type the long sections in before game and just copy/paste ...
it was, well, different to play, and it was a bit hard sometimes, but as we lived on different places that was all we could do at the time =) ...
but it was still Pen and Paper, in a new way ... it was fun none the less ...
someone could always take the big step and try to make a home-made version of it GW ...
don´t know about the legal issues but as long as you don´t sell it or ANet make their own version and you go better then them it won´t be to bad ...
the big thing is to get the figures, monsters etc. to work with a system and balance it ...
we had a dice bot the game master typed the story in ...
often he had to type the long sections in before game and just copy/paste ...
it was, well, different to play, and it was a bit hard sometimes, but as we lived on different places that was all we could do at the time =) ...
but it was still Pen and Paper, in a new way ... it was fun none the less ...
someone could always take the big step and try to make a home-made version of it GW ...
don´t know about the legal issues but as long as you don´t sell it or ANet make their own version and you go better then them it won´t be to bad ...
the big thing is to get the figures, monsters etc. to work with a system and balance it ...
Eugaet
Quote:
Originally Posted by Lasher Dragon
The problem with basing it off the D20 system is the stats.
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Quote:
Originally Posted by Lasher Dragon
Myself, when I run games, I use my PC and a DLP projector. I project the map on to either the wall or the tabletop. Much better than dry-erase boards.
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Quote:
Originally Posted by aretziel
someone could always take the big step and try to make a home-made version of it GW ...don´t know about the legal issues but as long as you don´t sell it or ANet make their own version and you go better then them it won´t be to bad ...
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Ensabah Nur
Count me in for assisting, I still gather my wife and kids once every 2 weeks for a PnP AD&D session, they all love it. Since we all play GW too, I'm sure they'd enjoy a PnP GW. Lemme know if ya need any help or are looking for any ideas. I agree with Lasher though I played Gurps and don't feel it'd be suitable for a GW PnP and it may be easier to setup a new system to more closely match GW's than to convert an already established system. My Wife and I created a simple PnP for playing with our kids(especially the 6 yr old twins) using facets from a few dfferent game systems but based on D12 & D6. we play that whenever the twins want to play as AD&D is a little too complicated for them.
Eugaet
Quote:
Originally Posted by Ensabah Nur
My Wife and I created a simple PnP for playing with our kids(especially the 6 yr old twins) using facets from a few dfferent game systems but based on D12 & D6. we play that whenever the twins want to play as AD&D is a little too complicated for them.
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I'll try to put together a mock char sheet this weekend. I'm not going to tweak GW stats to fit within the d20 System, I'll leave them as is. I'll post a link to the PDF when I'm done.
aretziel
Eugaet ... sounds cool =) looking forward to see it ...
if you all are serious with this, why not gather up some day next week online (MSN or such?) and talk it through ...
System to use, how to design it, what order etc.
then it´s just hard work the rest of the way =)
I am all for it ... to bad we won´t be able to play it together in a group if we get it to work, guess we will have to make it over IRC or soemthing =) hehe
but I´m in for it ... just send me a PM with your MSN or such =)
if you all are serious with this, why not gather up some day next week online (MSN or such?) and talk it through ...
System to use, how to design it, what order etc.
then it´s just hard work the rest of the way =)
I am all for it ... to bad we won´t be able to play it together in a group if we get it to work, guess we will have to make it over IRC or soemthing =) hehe
but I´m in for it ... just send me a PM with your MSN or such =)
Lasher Dragon
Quote:
Originally Posted by Eugaet
Nice. I've read many articles about DMs who use this method. I'll roll up a character. Let me know when to come over.
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Eugaet
Quote:
Originally Posted by Lasher Dragon
Who wants to come to Iowa for some gaming? LOL
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EmperorTippy tried to get an online D&D group together a while back...not sure what ever became of it.
Lasher Dragon
Quote:
Originally Posted by Eugaet
Maybe I can join via web cam.
EmperorTippy tried to get an online D&D group together a while back...not sure what ever became of it. |
aretziel
Lasher ... I added you on MSN ... so see if you can log in =)
Eugaet ... read my PM and see if you can add me as well ...
and we will see if we can do anything fun out of this =)
Eugaet ... read my PM and see if you can add me as well ...
and we will see if we can do anything fun out of this =)
Eugaet
I've added both of you to Trillian. I'll be offline for a while, though, as I'm just now leaving work.
aretziel
Quote:
Originally Posted by Lasher Dragon
The problem with basing it off the D20 system is the stats. In GW, the only stats you have are what come with your professions (read: abilities). Hitpoints and mana pool are based upon your level. There's no Strength, Dexterity, Constitution, Intelligence, Wisdom, and Charisma. I would prefer the PnP GW stick as closely as possible to the existing in-game mechanics.
Don't get me wrong, I love D20, it's my fav RPG system. However, I think it would be more work to convert GW to a D20 system than it would be to just come up with a new system based on the existing structure of GW. The newest PnP RPG I've played is Warhammer, and they did a damn good job IMO. The world is much deadlier than those I am used to, but it is still an outstanding piece of work. Warhammer uses d10's/percentile system, and while I would like to use percentile myself for GW, I am thinking of a different setup than Warhammer. In Warhammer, low is good, except when rolling damage. I don't like that myself, I like high is good, always. |
or go a fullblown way and use the GW onlinegame more as a guideline. use it´s monsters, world story, spells etc. but fluff it up with 'real' character making etc. in the D20 way ...
I think it would be fun to be able to play GW 'as it is' in PnP ... but I think that in time you (the GM and the players) will want more then the simple line that the GW game is. a RPG is complex with many options ... and the more you play a game the more 'flaws' and 'I wish' you find =)
but as in any game it´s up to teh GM to make rules for it if it´s not there ... any good GM will do that, but it´s always easier if it´s there from teh start ...
*thinking* well ... hmm ... discussion? =)
EDIT: can the Warhammer rules be changed easily to work with HIGH is always good?
RPG Matthew
Quote:
Originally Posted by wolver1ne
How would you farm?
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Lampshade
Yes, I can see it now. Staying up til 4 AM rolling dice in your room farmig griffens.