Age of the Sincaster?

Turalisj

Academy Page

Join Date: Jul 2006

A/R

Well, after 3+ months of not playing I finaly went back to playing GW. I went to pvx to look for builds, and I found something...disturbing. Out of 5 assassin builds, one of them are an actual, good old fashion dagger assassin build. The rest? Sincasters.

I have to ask, why? Have the nerfs become so bad that we no longer trust the old fashion AoD in, sinspike, and leave strategy?

zelgadissan

zelgadissan

Forge Runner

Join Date: Feb 2008

The Warrior Priests [WP]

Me/Rt

Don't remember when they added aftercast to almost all shadowsteps, you might have left before then. Anyway, almost all shadowsteps have a .75 second aftercast now meaning they're almost entirely protable.

TBH the only three sin builds I see in RA are A/Mo knockdown spam, A/W Backbreaker, and then a DB/MS sin. Oh, and a straight healer once

kazi_saki

kazi_saki

Lion's Arch Merchant

Join Date: Feb 2008

Somewhere between GW and GW2

Shaved Wookies [HoT]

N/

damn though. I think I'm like the only shattersin in RA

Those assacasters piss the hell outta me.

I used to run the AoD builds, especially in those Priest arenas, but i got frustrated and stopped went up against so many of those blinders/blockathon guys. Its like a blindfest/blockfest in RA now. Thats why people play assacasters I guess--unblockable, unconditional damage w/out the hassle of blind/blocks.

Rothan Celt

Rothan Celt

Jungle Guide

Join Date: Feb 2008

Aura

Mo/R

Kazi Sums up why i like to play A/Mo Only thing is its a sad ass build : / and i now have to play all RA matches with all chat off and on Do not disturb x)

wind fire and ice

wind fire and ice

Jungle Guide

Join Date: Oct 2008

There

[ToA]

Assassin casters are only in RA/AB,and those dont really matter,sin casters arent that OP'd,just easy for idiots to pick up and use.

Arcane Spark

Academy Page

Join Date: Oct 2007

CT

Voyeurs Use Observer [Mode]

^^ Wins the thread.

And they aren't THAT common now, a long time ago before the DP nerf they were alot more common.

Molock

Desert Nomad

Join Date: Sep 2006

Qu??bec

Legacy of Angels [Halo]

E/

You will find them used more often because most of the other non-fail alternatives for PvP assassin have been nerfed by now. Izzy prefers assassins underpowered as oposed to overpowered.. and with assassins its one or the other.

Bobby2

Bobby2

Furnace Stoker

Join Date: Jun 2007

Delayed in order to meet ANet's high standards

[MaSS]

W/E

Assacasters died with Paradox.

X Cytherea X

Wilds Pathfinder

Join Date: Feb 2006

A/Mo

sin casters are a disgrace

Grim Aragorn

Grim Aragorn

Wilds Pathfinder

Join Date: Oct 2005

A/

go go grenths grasp

kazi_saki

kazi_saki

Lion's Arch Merchant

Join Date: Feb 2008

Somewhere between GW and GW2

Shaved Wookies [HoT]

N/

how do sins use Grenth's Grasp?

Stealth Bomberman

Stealth Bomberman

Lion's Arch Merchant

Join Date: Oct 2008

sincasters was a dumb idea from the start. sins with staffs casting high energy cost long recharge skills make it very easy to sqeeuze some simple heal/prot from any prof between cooldown, making sincasters useless imo.

Super Igor

Banned

Join Date: Mar 2008

why should you kno? Oo

A/W

l2p Stealth, kthx. :>

Super Igor

Banned

Join Date: Mar 2008

why should you kno? Oo

A/W

Quote:
Originally Posted by kazi_saki View Post
how do sins use Grenth's Grasp? *clicks Grenth's Grasp on skillbar* thats how.

Super Igor

Banned

Join Date: Mar 2008

why should you kno? Oo

A/W

twsting fangs?! More like blades of steel tbh.

Tyla

Emo Goth Italics

Join Date: Sep 2006

No deep wound on a melee is bad.

lord_shar

lord_shar

Furnace Stoker

Join Date: Jul 2005

near SF, CA

Sin Casters were decent prior to the deadly paradox nerf. I had one power-block variant that basically interrupted the monk, then proceeded to own them with high damage and knockdowns. Another variant used Blinding Surge to deal with almost any melee.

I stopped using this arch-type once DP's casting cost and recharge rate was nerfed from 50% down to 33%.

Tyla

Emo Goth Italics

Join Date: Sep 2006

More damage, more time needed. Then you need to trigger the deep wound and every now and then it doesn't happen. Not to mention it's an addon of interruption and makes your chain alot more suspectable to interrupts.

Grim Aragorn

Grim Aragorn

Wilds Pathfinder

Join Date: Oct 2005

A/

The build Tyla showed is what i use and it works great.
Shortening your chain is always a good thing, BoS and
impale are not needed.... Its basically a spammable spike
if u run the build right (not hard)

Tyla

Emo Goth Italics

Join Date: Sep 2006

In other words you're best off rerolling to Warrior or Dervish...?

tuna-fish_sushi

tuna-fish_sushi

Desert Nomad

Join Date: Dec 2005

California

E/A

GG sin is a decent build

good spiking power, KD, cripple, 25% faster attack and move, quick recharge, Deepwound, carry res sig (thats a big +)

Homework for tyla: Find a build that can dish damage, self heal, heal others, prot others, hold res sig, anti melee, anti caster, shatter hexes, cancel stances, have IAS and fast run, KD, Cripple, Deepwound, Degen, Block spells, good energy management, good condition removal.

until we find a build that can do all that there will always be a complainer about one of them.

Tyla

Emo Goth Italics

Join Date: Sep 2006

Quote:
Originally Posted by tuna-fish_sushi View Post
GG sin is a decent build

good spiking power, KD, cripple, 25% faster attack and move, quick recharge, Deepwound, carry res sig (thats a big +)

Homework for tyla: Find a build that can dish damage, self heal, heal others, prot others, hold res sig, anti melee, anti caster, shatter hexes, cancel stances, have IAS and fast run, KD, Cripple, Deepwound, Degen, Block spells, good energy management, good condition removal.

until we find a build that can do all that there will always be a complainer about one of them. And that's where team play comes in, but a melee class (who should be dealing damage and have the ability to kill extremely effectively) should have deep wound 100% of the time, excluding D-Slasher which doesn't have much room for damage mitigation.

Oh, and I know a bar that can hold the exact same things.

Wounding Striker.

Wounding Strike. (covered deep wound)
Signet of Mystic Speed
Heart of Fury
Crippling Sweep
Attackers' Insight
-Res-
-Whatever-
-Whatever-

No skill bar can do everything, and canceling stances isn't really very useful when you can simply target swap and save a skill slot. Same goes for self-healing, unless it's on a guy who wants to split. Condition / hex removal is another one of those things. Heck, you can put Bull's on that bar for a knockdown and technically knockdown is anti-caster and anti-melee. Cripple anti-melee aswell.

Super Igor

Banned

Join Date: Mar 2008

why should you kno? Oo

A/W

Quote:
Originally Posted by tuna-fish_sushi View Post
a complainer about one of them. You mean, me? I think you are missing the point here, I wasnt complaining was I?

X Cytherea X

Wilds Pathfinder

Join Date: Feb 2006

A/Mo

lol off-topic much?

grenth's grasp
golden lotus strike
golden fang strike
trampling ox
falling spider
blades of steel

short cooldown - check
blades of steel - check
deep wound - check

...

on-topic: sincasters fail due to energy nerf on paradox and recharge nerf on augury. they were powerful before that, which was completely fine by me, though i would never run one cuz they were not true sins. now they just suck.

Bobby2

Bobby2

Furnace Stoker

Join Date: Jun 2007

Delayed in order to meet ANet's high standards

[MaSS]

W/E

Quote:
Originally Posted by X Cytherea X View Post
lol off-topic much?

grenth's grasp
golden lotus strike
golden fang strike
trampling ox
falling spider
blades of steel

short cooldown - check
blades of steel - check
deep wound - check
energy management - check
...
Whirling's 10e is a %^#*&^$%^&%!!!!!11!!

Super Igor

Banned

Join Date: Mar 2008

why should you kno? Oo

A/W

Quote:
Originally Posted by bobby2 View Post
whirling's 10e is a %^#*&^$%^&%!!!!!11!! %^#*&^$%^&%!!!!!11!!

tuna-fish_sushi

tuna-fish_sushi

Desert Nomad

Join Date: Dec 2005

California

E/A

Igor I wasn't pointing that last line at any one in specific. Also GG sins do have deep wound via impale or pious assault.

Back to the topic, assacasters died when SoJ got hit by the nerfbat imo. I haven't used it since. Reduced the damage and half range wtf >< it's already got like 20 second recharge time.

Energy shouldn't be a problem on sin, switch to zealous daggers and if you have enough crit strikes you should gain 4 energy 50% of the time if not 1 energy and you have the chance for double strikes to gain more.
Isn't it!

Quote:
Originally Posted by tuna-fish_sushi View Post
Energy shouldn't be a problem on sin, switch to zealous daggers and if you have enough crit strikes you should gain 4 energy 50% of the time if not 1 energy and you have the chance for double strikes to gain more. Most guys serious about their Deadly Arts run 8 CritStrikes - if at all.