
I'm really tired of entering a mission, and having people leave right in the middle of it. especially since it very often leaves the others with no recourse but to leave too, or resign.
Something should be done about that in GW2, and maybe even in GW1. I'm not thinking of punitive actions like Dishonorable, or anything like that, since that doesn't help those of us who didn't leave the party.
I was thinking of two possibilities. One possibility is that those of us who have heroes could be allowed to replace the leavers with a Hero without having to go back to an Outpost to do so.
If that's too difficult, I remember reading about how the Companion System might work in GW2 and that if someone elects not to get a Companion, that player would be "Buffed". Maybe every time a player leaves a party, the remaining members get a buff-extra armor, extra energy, extra whatever-I don't really care what it is.
Just remember that whenever someone leaves a party mid mission, they usually ruin the mission for everyone else, and punishing the leavers doesn't do the rest of us any good at all...
Vandevere