Guild Wars Dye Mixer
jotes
Hi,
I've made a program which mixing dye.
Of course colour "in game" on armour could be different (influence of texture, lightning, etc) but I think it's helpfull.
GW Dye Mixer 1.21
I'm waiting for suggestions and opinions.
EDIT:
Guild Wars Dye Mixer v1.4
I've made a program which mixing dye.
Of course colour "in game" on armour could be different (influence of texture, lightning, etc) but I think it's helpfull.
GW Dye Mixer 1.21
I'm waiting for suggestions and opinions.
EDIT:
Guild Wars Dye Mixer v1.4
I Is Special
New member joined Oct, no other posts..
I'm not clicking.
I'm not clicking.
Jebus
I'll DL and scan for viruses.
EDIT: It looks safe to me, there's actually a program in there, and dye charts.
Second scan :
Third scan
Safe IMO
EDIT: It looks safe to me, there's actually a program in there, and dye charts.
Second scan :
Quote:
If you would like to scan your entire computer for viruses, please use our free virus scan. You're clean! Kaspersky Anti-Virus has not detected any viruses at this time in the file you submitted. Scanned file: wersja_1.2.rar wersja_1.2.rar/GW Dye mixer.exe - OK wersja_1.2.rar/black.bmp - OK wersja_1.2.rar/blue.bmp - OK wersja_1.2.rar/brown.bmp - OK wersja_1.2.rar/gray.bmp - OK wersja_1.2.rar/green.bmp - OK wersja_1.2.rar/none.bmp - OK wersja_1.2.rar/orange.bmp - OK wersja_1.2.rar/purple.bmp - OK wersja_1.2.rar/red.bmp - OK wersja_1.2.rar/silver.bmp - OK wersja_1.2.rar/white.bmp - OK wersja_1.2.rar/yellow.bmp - OK wersja_1.2.rar/colours.dat - OK wersja_1.2.rar/dane.dat - OK |
Quote:
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I Is Special
Yol
Shouldn't this be moved to the community works section?
White Lies
Im still not sure i trust this :s
gonna wait and hope a mod scans it *sometime soon*
~Lies
EDIT: Ok im downloading
gonna wait and hope a mod scans it *sometime soon*
~Lies
EDIT: Ok im downloading
Zebideedee
I always thought there should be something like this in the game, I'm happy with my current colour atm (erm, white) but I wasted so much cash trying out different colours & mixes that looked rubbish, if only I could have seen them before hand I could've saved myself a small fortune
The dye traders have been in business for how long? 3 years? You'd think by now they'd at least have some sort of colour chart to give you an idea of how your gear is going to turn out lol
The dye traders have been in business for how long? 3 years? You'd think by now they'd at least have some sort of colour chart to give you an idea of how your gear is going to turn out lol
pamelf
Avg scanned this as clean.
The program is pretty nifty. Can't wait to see how it compares to in game armours.
The program is pretty nifty. Can't wait to see how it compares to in game armours.
DarkNecrid
Hey, this is very useful guy, thanks!
jotes
Nightow
jotes, you might want to upload that onto a different service.
Rapidshare now only allows 10 downloads per upload for regular users.
Try http://www.mediafire.com/ instead.
Rapidshare now only allows 10 downloads per upload for regular users.
Try http://www.mediafire.com/ instead.
jotes
Quote:
jotes, you might want to upload that onto a different service.
Rapidshare now only allows 10 downloads per upload for regular users. Try http://www.mediafire.com/ instead. |
http://www.mediafire.com/?sharekey=3...db6fb9a8902bda
Βєτā???
I have scanned it, looks clean.
The program could prove useful, someone should make an update to it so it compares the dye color to how it would look with actual armors.
Good upload though, could prove useful -Thanks.
[Βєτā™]
The program could prove useful, someone should make an update to it so it compares the dye color to how it would look with actual armors.
Good upload though, could prove useful -Thanks.
[Βєτā™]
Sookie
I haven't downloaded the program because I can't see where it would be helpful. I have found in dyeing armor that the color combination that works on one set of armor gives a different color when the dyes are applied to a different set of armor.
For instance, when I dyed my Monk Armor pink (using purple and yellow), the same dyes gave a totally different result when I dyed my Ritualist Armor. On some armors pink is made with red and white or red and silver, while on some armors you get pink when you use purple and yellow or purple and orange.
With this great variance, I can't see where this program will beat the old "Trial and Error" method on combining dyes.
For instance, when I dyed my Monk Armor pink (using purple and yellow), the same dyes gave a totally different result when I dyed my Ritualist Armor. On some armors pink is made with red and white or red and silver, while on some armors you get pink when you use purple and yellow or purple and orange.
With this great variance, I can't see where this program will beat the old "Trial and Error" method on combining dyes.
jotes
pamelf
Quote:
I haven't downloaded the program because I can't see where it would be helpful. I have found in dyeing armor that the color combination that works on one set of armor gives a different color when the dyes are applied to a different set of armor.
For instance, when I dyed my Monk Armor pink (using purple and yellow), the same dyes gave a totally different result when I dyed my Ritualist Armor. On some armors pink is made with red and white or red and silver, while on some armors you get pink when you use purple and yellow or purple and orange. With this great variance, I can't see where this program will beat the old "Trial and Error" method on combining dyes. |
I tried it out for a comparison today with the in game armours. If you know your armour well basically you can predict what it is going to look like when applied. i.e. darker or lighter.
I have a request for jotes: could you maybe give us a few instructions as to what is going on in that Editing tab? I really don't get what is going on in that section...
and second request is: would it be humanly possible to add a functionality where you can save your favourite colour templates? I've found quite a few colour combos with the sliders that i've liked and even though I've put them in notepad it must makes it easier if you could save it immediately from the program. i'm not a programmer so I have no idea if it's even possible. It was just a though.
Seriously though, GREAT work on this program. I'm loving it already.
jotes
Quote:
I have a request for jotes: could you maybe give us a few instructions as to what is going on in that Editing tab? I really don't get what is going on in that section...
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If you want to change colours you need to know the RGB code - it's 3 number (0..255) representing three colours - red, green, blue. Every single color could be presented as combination fo these three - with different opacity (0..255).[more or less]
If you want to change basic colours - just place the new RGB code in a proper edit.
Here's RGB for Black Dye (smaller elipse) and all other dyes (bigger elipse)
Warning - program IS NOT idiot-proof - if you put something that IS NOT a numer 0..255 it will crash so remeber - only number 0 to 255.
By clicking "Aplly changes" the new colours will be avalible in the Mixing/Mixing Dye section. And only there. These option won't be save - unless you press "Save" button - so if you like to have new set of colours every time you start program you must save them.
Section "Mixing/Mix finding" isn't work porperly now. It has "old" set od colours. To change that click "Mix Colours" - it will prepare 18104 variations of dye. It's all possible variations. But some of them are doubled - (eg. 2xBlack+2xRed is equal to 1xBlack+1xRed and 1xRed+1xYellow is equal 1xYellow+1xRed an so on). These "doubled" mixes needs to be eliminated to make the program faster. So first of all we need to sort them ("Sort" button).
Sorted variations are easily to verify - doubles are eliminated - if two mix has the same effect - only the one with less dyes is chosen. Veritication is making on pressing "Compilation" button.
After these process we got 1184 original and non-doubled mix.
Now we need to "Save" the mix.
Template of colours (bigger elipse on picture) is saved to colours.dat.
Templates of colour mix (1184 different sets of dye) is save to dane.dat
Section "Mixing/Dye mixer" works with file colours.dat.
Section "Mixing/Mix finding' works with dane.dat - so if you changed colours you have to make all 5 steps to make program works corectly:
1. Apply changes
2. Mix colours
3. Sort
4. Compilation
5. Save
"Mixing/Mix finding" will find three the most similar* colours.
I think you now understand how it wokrs
Quote:
and second request is: would it be humanly possible to add a functionality where you can save your favourite colour templates? |
* - By "the most similar" I mean similarity as a math definition -> looking for the smaller difference
MIN(D):
D= (Rtarget-Rmix)^2+(Gtarget-Gmix)^2+(Btarget-Bmix)^2
EDIT:
Quote:
and second request is: would it be humanly possible to add a functionality where you can save your favourite colour templates? |
Guild Wars Dye Mixer v1.4
Now you can change base colours and save them to the template. Also mixes are saved.
Files colours.dat and dane.dat was exchange by template-name.col and template-name.dat.
I added NecAscalonFemale template containing colours from (source).
Now everyone can add their own template and save it.
Feel free to share
Enko
guess someone found a new use for my dye guides. though i wonder, how come you didn't link to the ones on guru instead of the ones over at GWO?
anyways, is there anyway to set the armor its being used on? different armors are going to have different colors when dyed.\
man this reminds me that i really need to get around to finishing the other professions. i could probably finish off mesmer, sin, and paragon now.
anyways, is there anyway to set the armor its being used on? different armors are going to have different colors when dyed.\
man this reminds me that i really need to get around to finishing the other professions. i could probably finish off mesmer, sin, and paragon now.
jotes
If I only knew where are (in gw.dat) the textures and/or bumpmaps of armors - I could make really usefull tool. much more usefull than this.
Smurf Minions
Well you can find them with texmod but then you will need everyone to show you the high res armors in every color which could be an awfull lot of time and work
pamelf
Thanks for the swift reply Jotes. Makes a lot more sense now. The new changes are just great.
jotes
Quote:
Well you can find them with texmod but then you will need everyone to show you the high res armors in every color which could be an awfull lot of time and work
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I just need to find texture or alpha channel. It's just exactly like in cape-creator - guild logo is in gray-scale - and you can paint it in a way you like.
eg. (look at guild logos):
Every item which can be painted has that kind of texture. I "only" need to find it.
Just browse gw.dat, but theres over 25k textures... :/ To many for me...
EDIT:
It should works like this:
sample program
[quality of graphic is poor beacuse i have only smaller version of guild embles cut from the screen above - it's not a full version texture that is use in game. I just want to show how it works.]
So I now need only these thetures
Does anyone will help me to find them?
Leonora Windleaf
I suppose there is no other way than doing the dirty work of browsing the .dat for every single Texture that's needed. And even if you have the textures, you would have to single out the parts that are actually dyeable in game. It's alot of work...
But your programm itself is pretty nice... too bad that it only works in theory, because every armour dyes differently, which limits it's use, unfortunatly.
But your programm itself is pretty nice... too bad that it only works in theory, because every armour dyes differently, which limits it's use, unfortunatly.
jotes
Smurf Minions
Finding the textures isn't that much of a problem, loading into Kamadan or anything like that will give you like 100 armors, and you can browse them trough with texmod. I did exactly the same with the item manager, someone showed my the item icon that was missing, and with texmod on i loaded about 2000 textures (from the guild hall and everything around it). Then i just browsed trough the textures till i saw the one i needed. Finding the textures isn't really that difficult, it just takes some time. (By the way, you can find the high-res ones by using a mod that makes everyone in the town wear high-res armor)
jotes
pamelf
http://www.guildwarsguru.com/forum/s...php?t=10232718 KSMod 2.0.
I'm not sure how the above poster expected you to use the mod to download the textures though. The mod only shows already downloaded high rez textures in game, which is why those using it have to -image. As far as I know you'd still need to go through the dat to actually get those textures.
I'm not sure how the above poster expected you to use the mod to download the textures though. The mod only shows already downloaded high rez textures in game, which is why those using it have to -image. As far as I know you'd still need to go through the dat to actually get those textures.
Smurf Minions
@pamelf
While having texmod running, you can see which textures are loaded by the game, and if you are running that high-res mod those textures will be loaded too, which are the armors. Then you simply keep clicking + or whatever key you use to browse trough the loaded ones, to find the textures you want. The only hard thing on this will be determining what armors is which
While having texmod running, you can see which textures are loaded by the game, and if you are running that high-res mod those textures will be loaded too, which are the armors. Then you simply keep clicking + or whatever key you use to browse trough the loaded ones, to find the textures you want. The only hard thing on this will be determining what armors is which
jotes
Quote:
@pamelf
While having texmod running, you can see which textures are loaded by the game, and if you are running that high-res mod those textures will be loaded too, which are the armors. Then you simply keep clicking + or whatever key you use to browse trough the loaded ones, to find the textures you want. The only hard thing on this will be determining what armors is which |
pamelf
But that mod has nothing to do with texmod. It's completely other. I still don't really get it. Or was that a typo and you meant the dat browser?
Smurf Minions
@jotes, yes they are painted in the colour the person weirs the armor.
@pamelf, you won't load the high-res textures normally, you need to mod to do it. And you want to have the high-res ones.
@pamelf, you won't load the high-res textures normally, you need to mod to do it. And you want to have the high-res ones.
jotes
Smurf Minions
Not if it's dyed gray, but seeking out all armors gray (you can get a few with the pvp creation) is almost impossible yes
jotes
pamelf
Enko
most of the armors in my collection are still the default. got all of the ele ones, all necro except for eotn, and probably going to start finishing off the mesmer ones soon. let me know if you want some help
Smurf Minions
pamelf
ahhh, ok i think i get it now. Sorry; was just a bit confused. Thanks for your patience with me.
Sk00pZ
i dont trust this one bit...srry for all we know they could be a keyloger on that program...if not then is a nice little program
pamelf
Sk00pZ I've used it, scanned it etc and there is absolutely nothing wrong with it. It is a perfectly good little program.