Quote:
Originally Posted by pamelf
I have a request for jotes: could you maybe give us a few instructions as to what is going on in that Editing tab? I really don't get what is going on in that section...
|
First of all - excuse my english - it's more like globish than english
If you want to change colours you need to know the RGB code - it's 3 number (0..255) representing three colours - red, green, blue. Every single color could be presented as combination fo these three - with different opacity (0..255).[more or less]
If you want to change basic colours - just place the new RGB code in a proper edit.
Here's RGB for Black Dye (smaller elipse) and all other dyes (bigger elipse)
Warning - program IS NOT idiot-proof - if you put something that IS NOT a numer 0..255 it will crash so remeber - only number 0 to 255.
By clicking "Aplly changes" the new colours will be avalible in the Mixing/Mixing Dye section.
And only there. These option won't be save - unless you press "Save" button - so if you like to have new set of colours every time you start program you must save them.
Section "Mixing/Mix finding" isn't work porperly now. It has "old" set od colours. To change that click "Mix Colours" - it will prepare 18104 variations of dye. It's all possible variations. But some of them are doubled - (eg. 2xBlack+2xRed is equal to 1xBlack+1xRed and 1xRed+1xYellow is equal 1xYellow+1xRed an so on). These "doubled" mixes needs to be eliminated to make the program faster. So first of all we need to sort them ("Sort" button).
Sorted variations are easily to verify - doubles are eliminated - if two mix has the same effect - only the one with less dyes is chosen. Veritication is making on pressing "Compilation" button.
After these process we got 1184 original and non-doubled mix.
Now we need to "Save" the mix.
Template of colours (bigger elipse on picture) is saved to colours.dat.
Templates of colour mix (1184 different sets of dye) is save to dane.dat
Section "Mixing/Dye mixer" works with file colours.dat.
Section "Mixing/Mix finding' works with dane.dat - so if you changed colours you have to make all 5 steps to make program works corectly:
1. Apply changes
2. Mix colours
3. Sort
4. Compilation
5. Save
"Mixing/Mix finding" will find three
the most similar* colours.
I think you now understand how it wokrs
Quote:
|
and second request is: would it be humanly possible to add a functionality where you can save your favourite colour templates?
|
Working on it
* - By "the most similar" I mean similarity as a math definition -> looking for the smaller difference
MIN(D):
D= (Rtarget-Rmix)^2+(Gtarget-Gmix)^2+(Btarget-Bmix)^2
EDIT:
Quote:
|
and second request is: would it be humanly possible to add a functionality where you can save your favourite colour templates?
|
Done. I hope it's what you were talking about.
Guild Wars Dye Mixer v1.4
Now you can change base colours and save them to the template. Also mixes are saved.
Files colours.dat and dane.dat was exchange by
template-name.col and
template-name.dat.
I added NecAscalonFemale template containing colours from

(
source).
Now everyone can add their own template and save it.
Feel free to share