Attack on jalis camp!!

Anime Divine

Frost Gate Guardian

Join Date: Nov 2007

W/

any tips
keep getting overrun on my ele

zelgadissan

zelgadissan

Forge Runner

Join Date: Feb 2008

The Warrior Priests [WP]

Me/Rt

I've always found it easiest to basically run to the exit up by Jalis to start, then take out everybody that enters there before ever setting foot down in the big open area.

Personally I'd suggest running an Earth build on an ele, or at least finding room in your build for ~8 in Earth for Ward Against Melee.

The Meth

The Meth

Desert Nomad

Join Date: Jan 2007

R/

2 MM heroes should provide enough bodies to overrun them back. IMO that quest was really fun with the huge battles going on.

Highlander Of Alba

Highlander Of Alba

Wilds Pathfinder

Join Date: Jan 2007

Real Rogue Clan

Rt/Mo

This does not present a problem , i would say its your positioning ect

Prior to starting flag heros on the Mid landing and remain there until the 2 bosses are killed

Once this is cleared go down the steps to the main area and bear left at bottom and take out guys on your left.

Proceed to the entrance on your left , forget about other forces that may be in center .or the right side

Once all the enimies have spawned from the entrance on left and cleared them go to center area then,
take out the remaining groups and boss that spawns when done.go back to stairs as the last group come down there and its complete

A minion master is excellent for the blocking allowing the casters to take out the groups

Konig Des Todes

Konig Des Todes

Ooo, pretty flower

Join Date: Jan 2008

Citadel of the Decayed

The Archivists' Sanctum [Lore]

N/

I always take a Prot monk hero, Paragon, and MM, with Cynn Mhenlo Aiden and Talon henchmen.

I go to the north exit, clear out those 3/4 groups, then head to the southeast exit and clear those groups, then finish up with there Ural shows up (west exit).

Shouldn't be too much issue if you take one exit at a time, since all hte important NPCs respawn (and the rest just don't matter).

shaygo

shaygo

Lion's Arch Merchant

Join Date: Feb 2008

N/

I agree with those above me.
It doesn't really matter ( although a MM and AoE spells help ) as long as you take one exit at a time, i also take the northern exit first.

Painbringer

Painbringer

Furnace Stoker

Join Date: Jun 2006

Minnesota

Black Widows of Death

W/Mo

On my mesmer I just sat in the middle with a rit/minon bomber hero / Spiteful Spirit necro/Rit and a Rit necro healer balance in Dovona cynn herta and prot healer

I never moved just blasted away anything that came close to me it was an intense battle and [cry of pain] was crazy with all the attackers coming here and there. I tired this with my Necro before and always failed. I am not sure why the Mesmer was easier. I did not loose anyone the whole battle.