gate of pain

oliver the killer

Pre-Searing Cadet

Join Date: Oct 2008

This Guild Is Mine[MINE]

Please can some1 give jme some tips on completeing this mission cus its really annoying
Thank you





RavagerX

Ascalonian Squire

Join Date: Oct 2008

Mission is easy if you know how to select heroes and their skills. Choose Jin and Margrid and buy them following skills:

1. Concussion Shot (Warden of Whispers from Kodash Bazaar)
2. Savage Shot (Warden of Whispers from Chantry of Secrets)

You have some other options like Power Spike or Power Block which are mesmer skills. If you have Norgu then go for it but I still prefer two rangers with above skills. Maelstrom is good for elementalist but Zhed is kinda weak and spells take time to cast.

Don't forget that you don't need to kill extra emissaries. Similar to Nundu Bay mission, when you attack them, at least 4 dryders come along which can be overwhelming. Cross the river and then kill Tortureweb Dryders located along the banks. Don't go into ruins or try to cross back another bridge. Check out detailed map at:

http://wiki.guildwars.com/wiki/Image...f_Pain_map.jpg

SkekSister

Krytan Explorer

Join Date: Jul 2008

Brighton UK

Discordway heroes + 2 monks, ele and mesmer hench make easy work of it + bonus.

TheDragonmaster

Frost Gate Guardian

Join Date: May 2008

R/

When I did it on my Ele I didn't have the luxury of mesmer or ranger heroes, even less running BHA myself as I did with ranger. My strategy was that I put Power Drain and Leech Signet on my two hero monks (specced 12/11/6 or 12/10/8, I don't remember right now), thus combining poor E-management with weak interrupt pressure. I brought "YMLaD!" to cover any terrorweb MS that the monks missed to interrupt, but it was rarely used. Between that and the Ward against Elements I brought, the team was only even close to wiping once, when I overaggroed. A lot. Knowing when to run can save a lot of DP.

payne

payne

Desert Nomad

Join Date: Apr 2007

england (currently located on the south coast)

R/

these heroes are rough but I used them for HM GoP for a lol and it only took 30mins so they should work for NM

as I don't know what games you have or what heroes heres a rough idea for hero set-up......

dunky: [word of healing][patient spirit][protective spirit][dwayna's kiss][shield of absorption][dismiss condition][remove hex][epidemic]
para hero: [barbs][rend enchantments][ballad of restoration][disrupting throw]["go for the eyes!"][spear swipe][song of restoration][signet of return]
derv hero: [wounding strike][chilling victory][wild blow][distracting strike][watchful intervention][heart of fury][faithful intervention][zealous sweep]

they work so get over it...as I don't know your prof I can't give an alternative for your profession....but as I spec. in using lesser popular heroes these are the bars I usually run for GoP HM...
a form of daze on your bar is good....regardless of your prof except monk should have some form of daze...combine with [epidemic] for shutdown of casters... tank the mobs...get PS put up on you then hold the aggro whilst your h/h kill the enemies... pull mobs with a bow...if over-aggro occurs RUN FOR THE FREAKIN' HILLS! <<<these are basic tips but they work like hell!!!!!

got any questions or want bars for any other hero profs then PM me IG...currently sitting AFK in some distant outpost...

IGN: payne storm

I am on just not in-game so may take a while to get back to you but I will and provide you with bars for any profs...can help adapt for those skills you don't own!!!

SkekSister

Krytan Explorer

Join Date: Jul 2008

Brighton UK

IIRC AoE attacks from the Meteor Shower from the Terrorwebs and liquid flame from the Torturewebs were the only really nasty things here.

I used Technobabble in both cases and just interrupted the crap outta them.

Broad head arrow, headbutt & plague touch on a warrior or anything that causes dazed is your friend.

The Meth

The Meth

Desert Nomad

Join Date: Jan 2007

R/

If you want us to help you at least tell us what parts are hard and what class you are along with what heroes and campaigns you own.We can't just read your mind you know.

MisterB

MisterB

Furnace Stoker

Join Date: Oct 2005

Planet Earth, Sol system, Milky Way galaxy

[ban]

W/

Quote:
Originally Posted by oliver the killer View Post
Please can some1 give jme some tips on completeing this mission cus its really annoying
Thank you http://ww.guildwarsguru.com/forum/se...archid=2898676

Look at those. Until you provide more information, it's rather difficult to advise. Chances are high that one of those threads already has tips that would be helpful to you. Also, at no ranger heroes: You're doing it wrong. BHA owns the Dryders. You can substitute a Mesmer for the interrupt role.