Hey so I've been thinking, and it seems like a good idea to me. I don't know if this has been suggested before but here it goes.
Imagine if each att. point that goes into beast mastery gives points for a "separate" pet attribute. Pet attributes can be pet overall damage, pet attack speed, and pet health etc.
For example, if you put 1 point into beast mastery, you get 5 points of pet att. to use and toggle around in any way, just like any att. line. This way pets won't be limited to dire, elder and hearty.
Thoughts? ways to improve?
The Beast Mastery Att. needs something...
jouninassasin
MisterB
Sardelac.
And notsigned. Pets need to be made not dumb to be viable, in my opinion. Beast mastery already produces an effect on your pet: it increases its damage and chance for a critical hit.
http://wiki.guildwars.com/wiki/Beast_Mastery
And notsigned. Pets need to be made not dumb to be viable, in my opinion. Beast mastery already produces an effect on your pet: it increases its damage and chance for a critical hit.
Quote:
Beast Mastery increases damage dealt by your animal companion's attacks and reduces the time your skills are disabled for if your pet dies. |
Trylo
because pets need to be MORE broken.
funny.
funny.
Daenara
There's really not many ways that they can buff beastmastery skills without making them overpowered.
fenix
Yeah it does need something. Deletion.
Tactical-Dillusions
I'm still waiting for my Bowgrip of Beastmastery.