Need More Rare Weapons
Buckles
Will Anet please add more rare weapon skins to the game. We had Voltaic Spears, VS farm nuff said. Pyroclastic Axes, VS farm. I personally dont like Stygian Reavers but thats me. Chaos axes are over used as are Mursatt hammers.
I would like to see more items like Eternal Shields and Obsidian Edge's but in other weapons because they look sweet and are rare. Because really who doesnt want their character to look totally fly?
I would like to see more items like Eternal Shields and Obsidian Edge's but in other weapons because they look sweet and are rare. Because really who doesnt want their character to look totally fly?
dilan155
meh im two handed in this, even if they give a new items people will just figure out a new way to farm it fast, they arent really focusing a lot of attention on GW1 atm but if they did another design-a-weapon contest they can get a lot of good ideas without expending a lot of resources. on the other hand this will give players more chance at e-peen if they so do desire.
Don Doggy
I think another design a weapon contest would be a great idea to find some new rare weapons.
wind fire and ice
Another set of 5-10 weps would be nice,but they need to find some way to make it not easy to farm like every thing else soo they dont end up like every thing else,but that would take time that dosent need to be spent in gw1.
Luminarus
Maybe make a new set of skins exclusive to DoA end chests (add 1 gold drop in NM, and 2 in HM to make it more like a dungeon), or to the deep/urgoz. These areas need a serious buffing to regain interest.
CronkTheImpaler
hers a couple ideas ive kicked around since sorrows furnace was released. greens were implemented and were quickly over farmed. same goes for the rare golds, perfect example ele swords. heres what i was knockin around.
1. make bosses random spawns as long as they are not quest essential. theres nothing saying woe spreader needs to be tied to that same tree for time eternal.
2. randomly remove bosses for a couple months at a time and replace them with a different unique green dropping boss. id think this would at least keep the demand relatively solid.
3 as for truley rare golds make them monster specific. also make THAT monster rare in itself. spread them out and make it a haul off the beaten path simply to get to it. it would create better groups and a more goal specific objective.
i love farmin and doin the solo thing but id be the first to yell yipee if they made rare items actualy...... well rare. this isnt to say that ya cant have some very nice gear thats easy enough to reach for the less agriculturaly motivated, but as i said i like the idea of that elusive item that takes a crew of 8 to battle the hordes to get, and sometimes die trying. but thats just me.
Cronk
kk this is where you guys tell me to stop drinkin grandpas secret cough medicine.
1. make bosses random spawns as long as they are not quest essential. theres nothing saying woe spreader needs to be tied to that same tree for time eternal.
2. randomly remove bosses for a couple months at a time and replace them with a different unique green dropping boss. id think this would at least keep the demand relatively solid.
3 as for truley rare golds make them monster specific. also make THAT monster rare in itself. spread them out and make it a haul off the beaten path simply to get to it. it would create better groups and a more goal specific objective.
i love farmin and doin the solo thing but id be the first to yell yipee if they made rare items actualy...... well rare. this isnt to say that ya cant have some very nice gear thats easy enough to reach for the less agriculturaly motivated, but as i said i like the idea of that elusive item that takes a crew of 8 to battle the hordes to get, and sometimes die trying. but thats just me.
Cronk
kk this is where you guys tell me to stop drinkin grandpas secret cough medicine.
Legendary Jamie
HawkofStorms
There are TONS of weapons out there. Overfarming and the inscription system has kill the price of everything. However, cool weapons does not mean "really expensive." If you want ZOMG look at how rich I am items, you are playing the wrong game.
I only sorta agree with you with spears and scythes since they have SO few skins compared to the other weapons in the game.
I only sorta agree with you with spears and scythes since they have SO few skins compared to the other weapons in the game.
Shayne Hawke
Add more rare weapons and people will just find more clever ways to farm them.
/notsigned
/notsigned
obsidian ectoplasm
I dont think we need more rares, i just think when we do get rare DONT FKIN LET THEM GET OVER FARMED!
Kushiels_Scion
Agreed.
Question though, do those whose weapons are chosen in the design contests actually GET that weapon as a prize? Seems only fair that they do since they designed it in the first place.
Question though, do those whose weapons are chosen in the design contests actually GET that weapon as a prize? Seems only fair that they do since they designed it in the first place.
MithranArkanere
If add water to a bottle and never take water out (not een with evaporation), you get the bottle filled sooner or later, no matter how slowly you add the water.
Same happens with Weapon skins. Since there are no items sinks for them and customization sucks for most of them, those items stay available for trades at all times and fill the market.
You don't fix that adding more skins that will also suffer the same issue sooner or later. You fix that by changing customized items to be more tasty compared to not customized ones (and creating a customization for offhand items too) and/or by FORCING every single item to be customized in order to be able to equip it, just like with armor.
You want to sell it, you keep it without customization. You want to use it? You customize it, just like armor.
Not much people would like that, but believe me, it will work better than just adding more skins.
Needless to say, new skins are always welcomed, tho.
Same happens with Weapon skins. Since there are no items sinks for them and customization sucks for most of them, those items stay available for trades at all times and fill the market.
You don't fix that adding more skins that will also suffer the same issue sooner or later. You fix that by changing customized items to be more tasty compared to not customized ones (and creating a customization for offhand items too) and/or by FORCING every single item to be customized in order to be able to equip it, just like with armor.
You want to sell it, you keep it without customization. You want to use it? You customize it, just like armor.
Not much people would like that, but believe me, it will work better than just adding more skins.
Needless to say, new skins are always welcomed, tho.
here to troll
this, but it would mean customizing something would make it useable on ALL characters across your account, (and this means whammos will finnally hit for +35% damage with their fell blade in ra, which is always a good things)
Shinka
/signed
more rare skins are always welcome. this will hopefully regain some ppl back to the game.
more rare skins are always welcome. this will hopefully regain some ppl back to the game.
jaximus
/signed for new weapons. make them drop from new monsters (no z chest, its overfarmed as is) that have combo skill bars that will combat the meta farming builds. (sig of disenchant for example to combat permas) put them in areas with a lack of play right now, prof and factions. do it similar to the icebreaker hammer, but make it a more random spawn. maybe from shiroken things with song of the mists to combat up close farming. it wouldnt be that hard to put them in areas where its difficult to navigate without a decent team.
as for what type of weapon, one of each maybe, but the real money from players comes from caster weps, so one handed probably would be best.
as for what type of weapon, one of each maybe, but the real money from players comes from caster weps, so one handed probably would be best.
Gift3d
This usually comes whenever there's a design-a-weapon contest. On the other hand though, there's a lot of rare skins that you never see being sold in kamadan, storm daggers come to mind. I've been trying to get my hands on a pair of those for awhile, but nobody has them. Also this other axe.. it's a big gold one that gets broad at the end, i forget the name, but theres another more rare less-heard-of one. At least less heard of than voltaics obsidian edges etc.
FlamingMetroid
I agree, its too hard to compensate for my real life shortcomings with Guild Wars' limited number of prestige items.
Konig Des Todes
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even if they give a new items people will just figure out a new way to farm it fast,
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I think another design a weapon contest would be a great idea to find some new rare weapons.
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Perhaps adding new bosses similar to how Rotscale is set up *very tough with strong mob* and the *.O.X.'s. And have the new uniques drop from them.
If they simply add bosses, only work needed would be names, builds, and placing them. They could easily use existing skins.
Also:
Greens should be made rare. Remove all non-end game/elite greens from Factions, Nightfall, and Eye of the North. Then put some back in that will act like the Prophecies greens (that drop from a type of monster in one area instead of dropping from a boss).
Although, a bit too late for that. Greens are meant to be unique, not "every single boss in existence has a weapon named after them." Players>Random Green Drop>Bosses. So why don't we have the ability to put our character's name on a weapon like we can put mods on them... This is off-topic though.
Not to mention more armors would be nice. Have equal numbers of armors and all... Design-an-Armor-contest.
I am against e-peenery, but I am pro-customization and differences of characters.
Snow Bunny
realtalk916
/signed
i like high end stuff
i like high end stuff
Xeng Suey
Quote:
Maybe make a new set of skins exclusive to DoA end chests (add 1 gold drop in NM, and 2 in HM to make it more like a dungeon), or to the deep/urgoz. These areas need a serious buffing to regain interest.
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I am so agree whith this dude...at least some new live would come to DoA
freakdaddy
jsn
hell.ive yet to find a truly rare or unique item on guildwars.
i mean stat wise they dont vary at all.
i think they should rethink the prefixes and suffixes all together
make a rare item..rare(with stats your not gonna find on a blue item you bought from a collector)
they only difference between a random r9 gold axe and a r9 pyro axe is the look and thats it(along with the price tag)
like increase the prefixes and suffixes on rare items (2 of each for rares/1 of each for purples)
a r9 vs might be worth a lot...but it aint any more different then the other multitude
of identical overly farmed items
as far as making new weaps hard to farm,anet can do that if it wants...but a team will go into any area of the game and massacre it..as long as they are organized and built for the area,and there isnt..and wont be an area 8 players cant dominate and overfarm
i mean stat wise they dont vary at all.
i think they should rethink the prefixes and suffixes all together
make a rare item..rare(with stats your not gonna find on a blue item you bought from a collector)
they only difference between a random r9 gold axe and a r9 pyro axe is the look and thats it(along with the price tag)
like increase the prefixes and suffixes on rare items (2 of each for rares/1 of each for purples)
a r9 vs might be worth a lot...but it aint any more different then the other multitude
of identical overly farmed items
as far as making new weaps hard to farm,anet can do that if it wants...but a team will go into any area of the game and massacre it..as long as they are organized and built for the area,and there isnt..and wont be an area 8 players cant dominate and overfarm
baltazar knight
Picuso
Hyper Cutter
Quote:
1. make bosses random spawns as long as they are not quest essential. theres nothing saying woe spreader needs to be tied to that same tree for time eternal.
2. randomly remove bosses for a couple months at a time and replace them with a different unique green dropping boss. id think this would at least keep the demand relatively solid. |
Indeed, which makes it really annoying when "skin you like" and "skin worth 100k+" overlap...
HawkofStorms
Quote:
hell.ive yet to find a truly rare or unique item on guildwars.
i mean stat wise they dont vary at all. i think they should rethink the prefixes and suffixes all together make a rare item..rare(with stats your not gonna find on a blue item you bought from a collector) they only difference between a random r9 gold axe and a r9 pyro axe is the look and thats it(along with the price tag) like increase the prefixes and suffixes on rare items (2 of each for rares/1 of each for purples) a r9 vs might be worth a lot...but it aint any more different then the other multitude of identical overly farmed items as far as making new weaps hard to farm,anet can do that if it wants...but a team will go into any area of the game and massacre it..as long as they are organized and built for the area,and there isnt..and wont be an area 8 players cant dominate and overfarm |
CronkTheImpaler
you may not like prophecies for whatever reasons but it just sounds like your complaining about how "hard" it is to find bosses. furthermore its not hard to find the green dropping bosses anywhere. they never move, there attitudes and movements are always the same. Thats why they get overfarmed and have ZERO value. Even the hard to get to bosses "WINK" urgoz, deep for example are a joke now.
All i was saying is what if.. just what if scareater all of a sudden went away. would or would not the green "scareater" increase in value? If you need to go through 2-4 zones to get to that boss then thats where you must go. and i didnt say they should NOT be there. i was just saying they need to be off the beaten path.
either way nearly all gold and greens are a joke do to the ease of aquisition. except a few, actually i can only think of one. silverwing and maybe dryad? maybe not even those, there may be running builds for those as well.
BTW prophecies rules!!!!
Cronk
All i was saying is what if.. just what if scareater all of a sudden went away. would or would not the green "scareater" increase in value? If you need to go through 2-4 zones to get to that boss then thats where you must go. and i didnt say they should NOT be there. i was just saying they need to be off the beaten path.
either way nearly all gold and greens are a joke do to the ease of aquisition. except a few, actually i can only think of one. silverwing and maybe dryad? maybe not even those, there may be running builds for those as well.
BTW prophecies rules!!!!
Cronk
Dr.Jones
i think a Design a Weapon set is in order. so then Factions and Prophecies have full sets that can be added to the hall of monuments.