Do spells get more impressive visually as you level?
Vandaahl
Hi, new GW: Nightfall player here. I'm currently a level 4 Elementalist, but I find the look of the spells a little disappointing. I'm referring to the little colorod balls my wand shoots, and the thin line that is supposed to be a lightning strike. Do these spells get 'prettier' as you level, or is the GW engine just not up to some nice effects? Maybe I'll swith to a melee character if that's the case.
MagmaRed
No. Increasing your character level and/or the attribute points for a particular attribute will not change the way a spell looks. Each spell has an animation that doesn't change. Getting different skillls will provide different animations, but the animation for a particular spell won't change.
As for the weapon, that can change based on a few minor things. Type of damage is the main one. A wand dealing Fire damage will have a different looking projectile than one that does Dark damage. Never checked it, but different skins (looks) of a weapon may change the appearance of the projectile it fires, but I doubt anything but the type of damage makes a difference.
They get prettier when you get more options, but the individual spells do not get prettier.
As for the weapon, that can change based on a few minor things. Type of damage is the main one. A wand dealing Fire damage will have a different looking projectile than one that does Dark damage. Never checked it, but different skins (looks) of a weapon may change the appearance of the projectile it fires, but I doubt anything but the type of damage makes a difference.
They get prettier when you get more options, but the individual spells do not get prettier.
wilebill
They kept the spell graphics simple to keep graphics requirements as low as possible for the game.
crazybanshee
Some spells will have more impressive graphics than others. I like meteor storm (see several meteors fall on your opponent) or firestorm, which is a rain of fire from the sky (I miss firestorm, it's a terrible spell to use for the most part once you get past a certain level, but I did like the graphics)
Maneo Ranae
Crazybanshee, go Proph and add Orion to your party =).
But, like all three above already said, indeed, the animations don't change. Too bad, ehh =(.
But, like all three above already said, indeed, the animations don't change. Too bad, ehh =(.
wind fire and ice
Animations dont change,but some of the later skills do look a bit better,but to keep it where you can run it with lower end set ups theres no insanely large/detailed animations.
ButterMeUp
Yes, there is one I can think of. Flesh Golem, which only gets larger when you put more atts in it. You get attribute points by leveling, so I suppose it can be applied.
snaek
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now thats a pretty sight to see
who needs special effects when u get big numbers?
i think it was meant to not be super flashy
in an 8v8 gvg or ha it would get extremely annoying and can even bee seen as a disadvantage
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now thats a pretty sight to see
who needs special effects when u get big numbers?
i think it was meant to not be super flashy
in an 8v8 gvg or ha it would get extremely annoying and can even bee seen as a disadvantage
dilan155
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MagmaRed
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Yes, there is one I can think of. Flesh Golem, which only gets larger when you put more atts in it. You get attribute points by leveling, so I suppose it can be applied.
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