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Are conditions considered physical damage?
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T
Although I couldn't find anything about it on the wiki, I would say no. The wiki does state that physical damage is always from martial weapons.
http://wiki.guildwars.com/wiki/Physical_damage
Edit: Update info
http://wiki.guildwars.com/wiki/Damage_over_time
Conditions and hexes are part of the health degen family, thus they ignore armor and buffs.
http://wiki.guildwars.com/wiki/Physical_damage
Edit: Update info
http://wiki.guildwars.com/wiki/Damage_over_time
Conditions and hexes are part of the health degen family, thus they ignore armor and buffs.
D
The condition isn't a source of physical damage, but the way it is applied may be. For instance, a Ranger using a Vampiric bow and Apply Poison will do physical damage with an arrow strike, and cause poison. The poison is not physical damage, but the source of it is. However, a Necro using Enfeelble followed by Virulence would also supply poison (as well as weakness and disease), but not deal any damage at all, much less physical damage.
So if I understand the question, it isn't the condition that matters, but how it is applied.
So if I understand the question, it isn't the condition that matters, but how it is applied.
c
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as darcy said conditions are considered degen and all degen are armor ignoring for obv reasons, and armor ignoring cannot be bugged or nerfed.
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+8 health regen insted. So i wondered about gaining so much health from a single team of eles.
Glyph of Immobilation it aint ^^

