I am leading a german PvE - Guild that has 8 own guilds in an alliance. Because we are more interested in PvE we have no real need for alliance points or HFFF/FFF. Our intention is questing and playing missions. The most dissapointing for us is that sometimes it seemes that the sense of the game is farming points for alliances now. I know there are a lot of poeple that still have played all campaigns two or more times.
So I considered a few and now my Idea:
What if every Quest or mission in GW will give a new sort of points extra (Quest-Points). It would be possible to give a few points for small Quests and a lot for Missions in Hardmode for example. Every Player that is in a guild will automatic add points after finishing a quest or mission for his guild/alliance. Probably there will be a special NPC available in the guild hall after reaching a number of Quest-Points like (i read in another thread here) a green-weapon trader or a NPC that will sell Party Items, weapons or will allow to add a special to a weapon or armor.
Maybe one option will be that first time the points will be higher for a quest than the second time and so on. Another option could be how many real players are in the group.
Adding the points could be a new Account-title like the often wished Quest-Title.
The nice sideeffect is: There will be more Help in Missions and Quests and i think a lot of players will play more PvE again. A lot of them are actually still farming stupid points - i don´t think thats the intention of Guild Wars
(Sorry for my english - I didn´t use it very often )
Quest-Points for Alliances/Guilds
Amelie De Germania
Luminarus
No thanx for more titles in the game, and this idea seems a bit of a waste. It sounds like ur looking to make a legendary master of the north title for the entire game. Again, no thanx. And it wouldnt make more pugs, the reason there are no pugs is because hero/hench is better then pugs. Giving people more reason to pve isnt going to make them pug more, just hero hench more.
Shasgaliel
Quote:
So I considered a few and now my Idea:
What if every Quest or mission in GW will give a new sort of points extra (Quest-Points). It would be possible to give a few points for small Quests and a lot for Missions in Hardmode for example. Every Player that is in a guild will automatic add points after finishing a quest or mission for his guild/alliance. Probably there will be a special NPC available in the guild hall after reaching a number of Quest-Points like (i read in another thread here) a green-weapon trader or a NPC that will sell Party Items, weapons or will allow to add a special to a weapon or armor. Maybe one option will be that first time the points will be higher for a quest than the second time and so on. Another option could be how many real players are in the group. Adding the points could be a new Account-title like the often wished Quest-Title. The nice sideeffect is: There will be more Help in Missions and Quests and i think a lot of players will play more PvE again. A lot of them are actually still farming stupid points - i don´t think thats the intention of Guild Wars (Sorry for my english - I didn´t use it very often ) |
I agree that title for quests would make people do more pve stuff. However I would not add it to guild/alliance points. The whole guild ladder ideas were originaly based on the competitiveness in pvp not in pve. I would not change that.
On the other hand I think questing title would be much better and more interesting than those standard rep grinding titles. Not sure if it is not too late to add it...
Candra
/Signed on this coz it promotes team effort with other players (and in particular with allies or guildies)
MithranArkanere
Give quest an Achievement character-based title.Problem solved.
There would be always someone looking for a party to make the hardest ones.
There would be always someone looking for a party to make the hardest ones.