As it has always been, I have enjoyed PvP in Guild Wars and not PvE. The only reason I have PvEd was first because I was required to, otherwise I would be unable to unlock skills, runes and mods. This has since been fixed since the implemention of faction ages ago. Since then, the only reason to PvE was for pretty armors.
This has slightly been improved in the fact that you can now turn in tournament reward points for an armor. The problem with this though, is that first of all, the cost of doing this is much greater than it would be to do in the PvE environment. Thousands of reward points, and when you convert that into currency via Zkeys, the prices become quite ridiculous. Not to mention as it is currently, not only is it amazingly expensive and near impossible to get for people not in top 10 guilds (not that it isn't hard for them as well...), and obviously that's a very small percentage of people, but once you do get something you can't delete the PvP character... This defeats one of the main reasons for having a PvP character in the first place --- the ability to reroll.
So, what I propose is a way to get the PvE armors - all of them, via faction, to be unlocked only for any PvP character you make on your account.
Now, of course many of these armors cost should go over the faction cap for most people, so it should be done with some sort of tokens, much like the ones that are bought to enter a tournament.
So, you would buy these tokens and when you had enough you could talk to an NPC and it would have a token cost to UNLOCK an armor set for your account, which could only be used for PvP characters. Some would cost quite a lot, of course.
If this were implemented, I wouldn't have to PvE at all and could just go about spending my time on GW doing what I want to do --- PvP. I wouldn't have to trade (ugh), or run through places, or do missions I never wanted to do in the first place, or even grind ungodly hours doing something I don't even enjoy remotely just to get an armor that the only thing it does is make the character look more visually pleasing. Of course, PvE players like this, I imagine, I can't speak for them. But, I just think it would be nice to allow the ability of PvP players to grind for better looking armors, just like PvE players can; but, in a much more user-friendly form than it is currently, as was previously explained.
PvE Armors for PvP Unlock
1 pages • Page 1
Many people have this problem. My point of view is this: If you pvp enough to care, you have enough zkeys to sell to make 100k real fast. Make a pve character, sell the z-keys and ur all good.
If you want to reroll... well even the pve guys still have to do that wen they pvp if their character hasnt got the right runes, or weapons, or if they need to make a class they dont normally have.
If you want to reroll... well even the pve guys still have to do that wen they pvp if their character hasnt got the right runes, or weapons, or if they need to make a class they dont normally have.
I would propose to add ability to just unlock them by buying them in pve on one charr (they would become available for all pvp charrs of that profession). Having access to them with pvp only will cause a lot of protest in pve world and more threads asking for pve based emotes would appear.
I would not use reward points way as you mentioned it is too expensive. Just do as luminarius wrote get Z-keys and sell them. For some of the elite armors 30 keys should be enough including rune costs and running to place to get them (I think it will work only in prophecies). If you know a good runner it will not even take so much time. Unfortunately some armors require to go through several missions which makes getting end game armors a real hassle
I would not use reward points way as you mentioned it is too expensive. Just do as luminarius wrote get Z-keys and sell them. For some of the elite armors 30 keys should be enough including rune costs and running to place to get them (I think it will work only in prophecies). If you know a good runner it will not even take so much time. Unfortunately some armors require to go through several missions which makes getting end game armors a real hassle

I have keys, I have money, that isn't the point...
What does a PvE player have to do to get a 15k armor?
Grind.
What would a PvP player have to do (under my proposition) to get 15k armor?
Grind.
I don't see a problem.
The point is, PvP players shouldn't have to PvE to get armor skins. It isn't even a problem for me, since I have nearly every class PvP ready with Obsidian even... It's just something that should have been done a long time ago. I don't see why there has to be a PvE vs PvP pissing contest every time this is brought up.
What does a PvE player have to do to get a 15k armor?
Grind.
What would a PvP player have to do (under my proposition) to get 15k armor?
Grind.
I don't see a problem.
The point is, PvP players shouldn't have to PvE to get armor skins. It isn't even a problem for me, since I have nearly every class PvP ready with Obsidian even... It's just something that should have been done a long time ago. I don't see why there has to be a PvE vs PvP pissing contest every time this is brought up.
Quote:
|
You don't say... Having to do something for end-game armor? Thats an outrage! Nerf pl0x!
Seriously.. there are ways of getting it. Stop QQing about it. |
Quote:
|
I have keys, I have money, that isn't the point...
The point is, PvP players shouldn't have to PvE to get armor skins. It isn't even a problem for me, since I have nearly every class PvP ready with Obsidian even... It's just something that should have been done a long time ago. I don't see why there has to be a PvE vs PvP pissing contest every time this is brought up. |
To implement this there would need to be something added for pve players as well. Like Numa wrote. Just to make both sides happy and not only one at the cost of the other.
Zidane Ortef
Site Contributor
Scions of Carver [SCAR]/Trinity Of The Ascended [ToA]
W/
Joined Dec 2006
Quote:
|
I have keys, I have money, that isn't the point...
What does a PvE player have to do to get a 15k armor? Grind. What would a PvP player have to do (under my proposition) to get 15k armor? Grind. I don't see a problem. The point is, PvP players shouldn't have to PvE to get armor skins. It isn't even a problem for me, since I have nearly every class PvP ready with Obsidian even... It's just something that should have been done a long time ago. I don't see why there has to be a PvE vs PvP pissing contest every time this is brought up. |
Although I do have to say you make some epic troll threads which I never get old of reading its like a daily thing I get on guru when I get off work to see what retarded-ness the night has brought to guru, and it never fails there is always 1 or 2 threads that make for the epic lolz.
I wouldn't mind if my tournament reward points unlocked the item for my account instead so I could recreate it at any time instead of only changing the looks of one. It's like what the OP said, when it is converted to Zaishen Keys and then sold to buy the item, it's easier. As of now, anything that doesn't need to be customized like shields or offhands, that's what I'm doing to get them. But for armor, I just don't feel like bringing another character through PvE.
Quote:
|
So, by that logic, PvE players shouldn't have to PvP to get a Bambi/Wolf/Tiger/etc?
|
Do you think a PvP character is ever going to get GWAMM?
Guardian?
Vanquisher?
No.
I'm all for giving random PvE titles emotes; but what Anet does for PvE players doesn't particularly belong anywhere in this thread. They really have no correlation whatsoever. PvErs are just going to whine about the emotes every time anyone mentions anything for PvP. Why has it come to that?
Make threads or post in threads about the PvE emotes if you all are so concerned about them. This is a thread about something being added to PvP, not an open invitation to slash your wrists and let your blood go QQ all over the damn page with how mistreated you've been and how this shouldn't be done because you didn't get what you wanted. That's just a bit childish to be quite honest...
J
Quote:
|
The point is, PvP players shouldn't have to PvE to get armor skins.
|
I also don't see your point saying it's so expensive. If you don't want to PvE at all, what the hell do you want with money/Z-Keys?
Quote:
|
I don't see your point. They don't have to. They can use Reward Points acquired in PvP.
I also don't see your point saying it's so expensive. If you don't want to PvE at all, what the hell do you want with money/Z-Keys? |
Making armor available via faction rather than Reward Points would make it so you don't have to be good at PvP either, and could just grind. Fair is fair, no?
Not to mention the grind for the armors via PvP and RP are much, much, much worse than they are for PvE, even if you just played the game normally without farming at all...
l
Nope. Skin unlocks are ridiculously expensive and character based.
M
Quote:
|
PvErs already have half a billion more titles than PvPers... What more do you want?
Do you think a PvP character is ever going to get GWAMM? Guardian? Vanquisher? No. |
...No.
why not, instead of EVERYONE being able to get good armor, they make it harder/more expensive in pve to get, then the armor will actually be a reward for something
you shouldn't care what your armor looks like in PvP.... PvE has all that armor because there's HoM, and stuff like that. PvP it doesn't really matter long as you have your runes right which is why it's so hard to get them. And if you have a PvP character as your main then why not make a PvE char as all the skills will be unlocked and just get them from ascalon/kaineng(sp)/kamadan and get armor like that. PvP was never about flashy equipment which is why the equipment is so basic. If you want flashy go to PvE.

