Roleplaying group in GW roleplaying game.

edz9121993

Ascalonian Squire

Join Date: Nov 2008

Charter Vanguard

Me/Mo

The things I want from any MMORPG is to play a role in an imense world, filled with characters, and interact with them. I want to develop relations with those players, and journey with them in an epic adventure, each playing our role in a fun and entertaining way. I want to feel I am the hero that world needs, and that I am not alone in an so called "Massively Multiplayer" game.
So I am trying this. An in-game Guild Wars roleplay, from the first quests of Prophecies to the last ones, with a faithful roleplaying party, that wouldn't break the rules of roleplay, or ruin the epic adventure that the game is supposed to be.Am I asking for much? Maybe.
How are we going to do this? I'm not sure yet. But here are my first thoughts: we will start new characters and get them to post searing, where we arrange a meeting in a unpopulated district of Ascalon, and start questing and doing missions from there, on normal mode, roleplaying all the way.
The Game Master will be the game itself, we will use the quests and missions as a support for roleplaying. We will decide the order of the quests, and we will make a way so the quests are related with our characters, that the character we roleplay NEEDS to do that thing. The characters personalities should evolve during the experience.
How do we start? Well I will post here my characters biography and anyone who wants in should post their biographies here. Note that the history of GW is the one during the Prophecies campaign. The biography should contain a character description, his history, the class, and hopefully a screenshot. When and IF we gather enough people (4-6 for starters) we will start discussing about this: the time we'll play, how we would make our character's destinies converge etc.
It is possible not to get any replies. It is possible to get a dozen of replies saying how stupid, noob, selfish I am and how bad I type in English. Or I could start the most fun experience in my gaming history, along with some great people.
Wait for my biography.
PS: I don't know if I posted in the right part of the forum. I don't know if there is a right part of the forum fot this. But hey, it's roleplaying, I think I got this right.
PPS: Another IMPORTANT thing i forgot to mention: our characters should have DIFFERENT PROFFESIONS, for diversity. A ropleplaying group made of 4 warriors and two monks won't be too fun, would it? So if someone posted a biography of a character, please don't make a biography for a hero of the same proffesion.
I am sorry for all pompous language used in this post.

Mazer Mezar

Mazer Mezar

Pre-Searing Cadet

Join Date: Apr 2007

Currently living at The Good Alderman Tavern, home to all Orphans of Kukai, and friends and allies.

Orphans of Kukai

Me/

Please go here: http://www.guildportal.com/Guild.asp...8&TabID=523427

and explore the website. I believe you will find exactly what you are looking for, and much, much, much more. If I have been of any assistance, it is my pleasure.

Sincerely,

Mazer Mezar
Advisor of the Orphans of Kukai

Xsiriss

Xsiriss

Jungle Guide

Join Date: May 2008

Trauling through prophecies for fun? Someone needs more time outside, and this is what guilds are for. Guildwars is about as epic as your skillbar and graphics card, it has about as much depth as a puddle but that's how most people like it, me included. Go play WoW for 'epic' adventures, or hell go join the army.

edz9121993

Ascalonian Squire

Join Date: Nov 2008

Charter Vanguard

Me/Mo

Quote:
Originally Posted by geriand View Post
I'm interested, so we are going to be playing through Prophecies and then onto Nightfall and then Eye of the North I guess?
Because as we know Prophecies and Factions run almost parallel to each other.
Name: Sam Lueshna
Profession: Mesmer/Necromancer
Age: 22 at the Start of Prophecies

Sam grew up in the Kingdom of Ascalon marvelling at each and every hero who he would meet. As he matured and aged he could never decide what he would like to become when he was old enough. His initial intentions were to become an Elementalist after being saved from a bear by one when he was five. When he was ten he witnessed a Ranger tame a similar bear and decided he wanted to become one with nature. However his final decision didn't come into place until the start of the Char Invasion. He witnessed a Mesmer die a martyr holding back a group of Char from destroying an outlying village. He went over to the Mesmer's dying corpse and spoke to her as she died. She asked him to continue her legacy and defend Ascalon from all who would seek to destroy it. Passion in his heart Sam swore that he would do what she had asked of him and then went to Ascalon City to prepare for his induction into the army... We're two so far, and Mesmer is out.

geriand

Ascalonian Squire

Join Date: Jun 2007

A Guild Better than Yours

Me/N

Quote:
Originally Posted by edz9121993 View Post
We're two so far, and Mesmer is out. I have an idea, I am currently leveling my mesmer so that I can be at the point where we join the Academy

You and me could join parties together and enter the academy at the same time and that could be how we've met, the other characters can then be friends we meet in Post-Searing.

edz9121993

Ascalonian Squire

Join Date: Nov 2008

Charter Vanguard

Me/Mo

Yeah, that's a good idea. But the thing is I want to create my character last, so you can pick whatever profession you want, and we can have our diversity. If I had picked up first, I probably would have choosed the Mesmer, and you couldn't play your favourite profession. I don't want to risk that with other possible joiners.
So we can't, but you can go to post-searing, or wait untill 2 more players are in so I can choose my profession. It's your call.

geriand

Ascalonian Squire

Join Date: Jun 2007

A Guild Better than Yours

Me/N

Can I be a foreign character who has come to assist you? If so here is my character.
Name: Geriand Lysela
Profession: Dervish/Mesmer
Background Story: His father a dervish of legendary skill Geriand sought nothing more then a chance to follow in his fathers footsteps. However things didn't turn out how the two of them had intended. During one of the corsairs strongest attempts at conquering Istan Geriand's father died while battling against the Paragon commander of the corsair fleet. Geriand rushed to his fathers side and without meaning to used mighty magic enfueled with passion and rage which stripped the Paragon of his enchantments and when the paragon tried to strike Geriand down he fell over cursing in pain. Seeing his moment to strike Geriand lifted his scythe into the air and lifted it above his head. With a mighty battle cry Geriand warped into a strange creature and cut down the corsair. The Istani Guard who saw Geriand's form ran in teror and soon he was left battling the Corsairs on his own. After 4 days and 4 nights the Sunspears finally mobilised and arrived to see the corsairs dead and Geriand lying unconcious with the Avatar of Lyssa floating above him.
"Care for this boy and induct him into your ranks, one day he will make a difference."

5 years later the boy now a man Geriand visited a shrine of Lyssa and prayed for guidance. Lyssa's Avatar appeared before him and revealed his lineage to him. He is half-krytan and was not originally born of this land. His mother was a Mesmer and it was her dead spirit which had protected and enveloped the boy that night. Worse news came to Geriand's ears when he heard of the undead threat currently plaguing his true home. The Avatar also told him that his destiny was intertwined with that of ther Ascalonians and that they must not die. Anger tore through his heart as he ran to the Consulate Docks and purchased a charter to Lion's Arch. When he arrived he was met with a bigger shock. The Kingdom of Ascalon had fallen to the Charr and was slowly and surely being destroyed. Horrified that he may have arrived too late Geriand set off by himself braving the harsh Shiverpeak Mountains and the Charr infested Ascalonian dead lands before collapsing in front of Sardelac Sanitairum in exhaustion. Taken in to be cared for Geriand begun to give Lyssa's blessing to the weak of mind. One day two adventurers walked in, a ranger and a mesmer. A strange energy radiated around the two of them. Curious, Geriand left the Asylum in secret and begun to prepare for their meeting.

edz9121993

Ascalonian Squire

Join Date: Nov 2008

Charter Vanguard

Me/Mo

Sure, but you must be around the same level (10 max), so we don't have a big level gap.

geriand

Ascalonian Squire

Join Date: Jun 2007

A Guild Better than Yours

Me/N

Ok I will be stingy with my leveling
No non-compulsory quests for me!

edz9121993

Ascalonian Squire

Join Date: Nov 2008

Charter Vanguard

Me/Mo

Dervish and Mesmer are taken.
Also, here's my biography:
Name: Edward Cornley
Profession: Me/Mo
Cornley was born near Foible's Fair, as the son of a merchant. Since he was young he was trained in the art of Illusion by his uncle, Vassar. He left Ascalon before the Great Searing, travelling and learning, in regions like Kyrta and Elona. There he learned of a mystical, interior power that he possesed. He could heal people just with his toughts, his energy being infinite. But, strange he fell that this tremendous healing power is inspired not by the old gods, but of a being of Greater Power.
Edward is seeking more knowledge of his powers and the source of them. He returns in Ascalon for the first time since he left.
(So, we can say that our characters know each other from Cornley's travels to Elona. But I still don't understand what's your Dervish's job is in Ascalon).

geriand

Ascalonian Squire

Join Date: Jun 2007

A Guild Better than Yours

Me/N

Neither does he. Thats all the Avatar told him, go and help the Ascalonians. That means that he will assist Rurik's expedition and eventually go to the Eye of the North and assist the Ebon Vanguard.

geriand

Ascalonian Squire

Join Date: Jun 2007

A Guild Better than Yours

Me/N

You had anymore luck on the other forums?

Alegretto

Alegretto

Pre-Searing Cadet

Join Date: Nov 2008

Rata Sum

E/A

Ooh, this looks fun.

Name: Harah Lindrae
Profession: R/W

Born to a simple woodsman and his wife near the foothills of the Shiverpeak mountains, there is little to enough to say of the girl's early life. Being raised so far from any established civilization she spent much of her time trailing around after her parents, picking up extensive wildlife survival knowledge along the way. When she was old enough, Harah was allowed to take her father's battered old bow and quiver of arrows to hunt for food. She was reasonably skilled at the task, and was, for a time, quite sufficient for the task of hunting down animals or fending off her little homestead from the odd Stone Summit troublemakers who got it in their heads to attempt to drive them off.
Since the Great Searing, Harah has managed to work her way though life as something of an escort and tracker, aiding refugees across the treacherous Shiverpeak Mountains. Not the most exciting or glorious line of work, but it pays.

FlamingMetroid

FlamingMetroid

Jungle Guide

Join Date: Sep 2007

standing on your last control point, while the rest of your team is to busy killing mine

The Luminaries [Lumi]

A/

I'm in,

Name: Gladiator Lemstar
Profession: W/N

edz9121993

Ascalonian Squire

Join Date: Nov 2008

Charter Vanguard

Me/Mo

As soon as metroid will finish his background story, we must set some things clear, like the rules, where do we meet, etc. We could do this on the forum, but we'd have to post too much, so I recommend using messenger.
So please give me your messenger ID's, and we'll start a conference. Here's mine: [email protected].

geriand

Ascalonian Squire

Join Date: Jun 2007

A Guild Better than Yours

Me/N

I only have MSN :S
but its [email protected]

Alegretto

Alegretto

Pre-Searing Cadet

Join Date: Nov 2008

Rata Sum

E/A

Hn. Don't have yahoo, but here are the two ways to contact me:

MSN: [email protected]
AIM: Shadaloojunkie

MSN doubles as my e-mail address should you want to contact me that way. Then, of course, there's the PM system here.

geriand

Ascalonian Squire

Join Date: Jun 2007

A Guild Better than Yours

Me/N

Lemstar was a practical joke. We need 1 more...

edz9121993

Ascalonian Squire

Join Date: Nov 2008

Charter Vanguard

Me/Mo

I think we might have a forth. Someone replied to me from another forum. Anyway that doesn't mean that others can't join. The party dimension in getting larger later in the game, so if you want to ropleplay with us just post your biography.

geriand

Ascalonian Squire

Join Date: Jun 2007

A Guild Better than Yours

Me/N

can you post us a copy of their character sheet?

geriand

Ascalonian Squire

Join Date: Jun 2007

A Guild Better than Yours

Me/N

Where have you been? Me and Harah have ben waiting ages for you to show up, are you going to play with us or not?

edz9121993

Ascalonian Squire

Join Date: Nov 2008

Charter Vanguard

Me/Mo

I am sorry for my absence. You have all the right in the world to be mad at me. I have no excuse, but here's what happened: my sistem crashed. Just like that. And I'm not good with computers, so I couldn't fix it without help. Someone fixed it for me today. Everything I had on it was lost, but that's no problem, I can install everything back.
Again, I'm sorry. I hope we can get pass this and continue our roleplay.

Qing Guang

Qing Guang

Wilds Pathfinder

Join Date: Nov 2008

California

Lucid Spirits [LIFE]

N/A

Oh bother. This looks very interesting, and I've got a Pre character at the moment, but she's a Mez and I'm only running her with a friend (who doesn't seem to be the roleplay type).

May my Canthan N/A join the group later in the game? (she seems the most suited to roleplay - I could ignore the fact that she's done EotN)

Name: (Ming) Gui Qiang
Date of Birth: 27th Changhai, 1566 CC
Bio: Gui grew up around combat and competition, and death is one of the most constant factors in her life. Her parents, Zhao and Fu Mei, carry on the Ming family profession as the owners of the Shing Jea Arena. As a child, Gui would watch the battles with her parents, cheering on the Mesmer students, whom she admired for their beautiful dress and elegance. Seeing so many fall in combat, she soon gained a view of death not as an evil, but as a basic experience of life. Her uncle, a traveling necromancer who often came to visit, treater her like a princess. When her first pet, the aunt of the pug who now resides at the Arena, died, he brought it back as a tiny, skeletal puppy, much to Zhao and Fu Mei's dismay. Contrary to their expectations, however, Gui took to the creation as if it were an ordinary dog and soon began pestering her uncle with endless questions about death and undeath. He taught her the basics of necromancy, and at fifteen she asked to go to Shing Jea Monastery for further training. While her mother, worried about her youth, was reluctant to let her go, her father, seeing that necromancy was his daughter's passion, agreed to send her there. She did not fail her family, and soon expanded her repertoire of spells to become an accomplished Necromancer.
While she was at the Monastery, she was exposed to a new cult of Grenth, the seeds of which had been carried to Cantha by a few young Dervishes visiting from Elona. These cultists, or Benign Disciples, as they came to be called, believe that Grenth was actually a gentle figure who had been wrongly portrayed by well-meaning Monks of the other gods. The Benign depiction of Grenth shows him as a kind, young man, his right hand welcoming new souls to the Underworld and his left holding his animal-skull mask. Disciples say that Grenth was a man once, selected by the other Gods to replace Dhuum. They claim that upon assuming godhood, he swore never to be the cruel god Dhuum had been and instead to be a just and kind Lord of Death. According to them, he searches among those who use the powers of hydromancy, necromancy, and ritualism for the betterment of the world and calls them as his Chosen. Gui took firmly to this belief, saying that she is one of his Chosen and that her undead servants are her children through him, each one living a brief but meaningful life in the fight against evil.
Despite her chosen profession, Gui still envies the stylish, feminine clothes of the Mesmers and nurtures a great love of young animals and pretty things. Furthermore, she retains many childish attributes; she is quite the sugar fiend and shows a boundless energy. In her adventures, she has acquired a miniature Devourer, which she has named Ji Ji and which she keeps with her at all times, doting on the creature and feeding it from her vast stores of candy.
Gui first ventured out from the safety of Shing Jea to protect Cantha from the threat posed by the Affliction, but she has chosen to take on the task of protecting the world from other evils. Having preserved the safety of her homeland, she ventures to Tyria after being told of its plight by Krytan refugees in the slums of Kaineng...

geriand

Ascalonian Squire

Join Date: Jun 2007

A Guild Better than Yours

Me/N

Quote:
Originally Posted by Qing Guang
View Post
Oh bother. This looks very interesting, and I've got a Pre character at the moment, but she's a Mez and I'm only running her with a friend (who doesn't seem to be the roleplay type).

May my Canthan N/A join the group later in the game? (she seems the most suited to roleplay - I could ignore the fact that she's done EotN)

Name: (Ming) Gui Qiang
Date of Birth: 27th Changhai, 1566 CC
Bio: Gui grew up around combat and competition, and death is one of the most constant factors in her life. Her parents, Zhao and Fu Mei, carry on the Ming family profession as the owners of the Shing Jea Arena. As a child, Gui would watch the battles with her parents, cheering on the Mesmer students, whom she admired for their beautiful dress and elegance. Seeing so many fall in combat, she soon gained a view of death not as an evil, but as a basic experience of life. Her uncle, a traveling necromancer who often came to visit, treater her like a princess. When her first pet, the aunt of the pug who now resides at the Arena, died, he brought it back as a tiny, skeletal puppy, much to Zhao and Fu Mei's dismay. Contrary to their expectations, however, Gui took to the creation as if it were an ordinary dog and soon began pestering her uncle with endless questions about death and undeath. He taught her the basics of necromancy, and at fifteen she asked to go to Shing Jea Monastery for further training. While her mother, worried about her youth, was reluctant to let her go, her father, seeing that necromancy was his daughter's passion, agreed to send her there. She did not fail her family, and soon expanded her repertoire of spells to become an accomplished Necromancer.
While she was at the Monastery, she was exposed to a new cult of Grenth, the seeds of which had been carried to Cantha by a few young Dervishes visiting from Elona. These cultists, or Benign Disciples, as they came to be called, believe that Grenth was actually a gentle figure who had been wrongly portrayed by well-meaning Monks of the other gods. The Benign depiction of Grenth shows him as a kind, young man, his right hand welcoming new souls to the Underworld and his left holding his animal-skull mask. Disciples say that Grenth was a man once, selected by the other Gods to replace Dhuum. They claim that upon assuming godhood, he swore never to be the cruel god Dhuum had been and instead to be a just and kind Lord of Death. According to them, he searches among those who use the powers of hydromancy, necromancy, and ritualism for the betterment of the world and calls them as his Chosen. Gui took firmly to this belief, saying that she is one of his Chosen and that her undead servants are her children through him, each one living a brief but meaningful life in the fight against evil.
Despite her chosen profession, Gui still envies the stylish, feminine clothes of the Mesmers and nurtures a great love of young animals and pretty things. Furthermore, she retains many childish attributes; she is quite the sugar fiend and shows a boundless energy. In her adventures, she has acquired a miniature Devourer, which she has named Ji Ji and which she keeps with her at all times, doting on the creature and feeding it from her vast stores of candy.
Gui first ventured out from the safety of Shing Jea to protect Cantha from the threat posed by the Affliction, but she has chosen to take on the task of protecting the world from other evils. Having preserved the safety of her homeland, she ventures to Tyria after being told of its plight by Krytan refugees in the slums of Kaineng... I'll say your in, because theres no way he can deny this sheet. If we include the Paragon and the Elementalist from the other website then that makes 6 doesn't it?
So I make our party to be

Geriand Lysela
Edward Cornley
Harah Lindrae
Elementalist guy
Paragon guy
Gui Qiang

We just have to hope that the paragon is Motivation otherwise we're screwed concerning healing.

edz9121993

Ascalonian Squire

Join Date: Nov 2008

Charter Vanguard

Me/Mo

But but we have two players that will join later. So at the moment in Ascalon there is me, Geriand, the Elementalist and Harah. By the way, Harah you didn't reply in some time, where are you?

BLUESHIFT

Academy Page

Join Date: Dec 2005

Legion of Losers [LOL]

I might be interested in joining in on the group. I'll write a bio if you guys would like me to join. PM me in game (IGN Roche Limit) or on the forums.

KasenSorel

KasenSorel

Ascalonian Squire

Join Date: Sep 2008

Hedge Of Everlight

P/W

This actuallylooks quite interesting but the only problem is.... all i have is Nightfall so far. If yjay is do-able.well... I'll post the character, the story, and class.

Rothan Celt

Rothan Celt

Jungle Guide

Join Date: Feb 2008

Aura

Mo/R

Heh im in if u have room lvl 2 mesmer just out of pre
Franz Ce Anton