Is This True?
Avectius
Ok i saw some video of guildwars on youtube and there was this guy who had posted a comment and il quote> Bad things with guildwars is that you cant meet any players out in the world more than your partymembers, you cant jump, the world feels like its not alive. It doesnt feel like an mmo at all I think.>
Is What he said true? Please Tell Me its not
Is What he said true? Please Tell Me its not
notskorn
That's all true. Its not an MMO.
obsidian ectoplasm
You meet people in towns, and if you wanna meet people in explorable areas you do quests, missions with them.
"cant jump" seriously to all the wow people, that say gw is bad because you cant jump...thats pretty sad lol
I suggest you get a trail key, and see for yourself
"cant jump" seriously to all the wow people, that say gw is bad because you cant jump...thats pretty sad lol
I suggest you get a trail key, and see for yourself

zelgadissan
Div
You can cyber in towns if you want...mmorpg enough for ya?
Branlord
I love the fact that the world is for you and your party members. I don't want the world where i meet people. People tend ks and or spawn camp bosses.
Luminarus
Its actually really good, get a trial key and try it. If you dont like it, thats fine, but I personally never regretted playing gw (+ 1 off fee is nice)
0siris
Skyy High
The two things that you mentioned - the instancing of explorables, and the lack of jumping - are two of GW's draws for a lot of people. Meeting people out in the world is nice...until you get spawn-camped, or people steal your kills/drops/bosses. As for jumping, I have no idea what kind of sophomoric, idiotic mind can possibly utter the thought, "This game sucks, I can't jump!" Hopping around like a kangaroo on crack both breaks that ever-desired immersion that people always seem to be on about, and is just annoying to boot. Towns are busy enough as is; if half the population was constantly bouncing up and down, it would make singling out a single person a nightmare, and it would look stupid as hell.
Axel Zinfandel
Guild Wars is an MMO like Diablo 2 is an MMO.
and for the sheltered, that means that economy is globalized within the game, and gameplay is not. Sure, you can play wiith up to 7 other people in an instance, but you don't get the same 'vast' sense that you get with a true MMO.
and for the sheltered, that means that economy is globalized within the game, and gameplay is not. Sure, you can play wiith up to 7 other people in an instance, but you don't get the same 'vast' sense that you get with a true MMO.
FlamingMetroid
gremlin
Would you really want to meet idiots outside the towns as well as in.
People would be recruiting for guilds selling items
Following the party drawing mobs to the party to wipe em out.
Stealing drops attacking the party esp anyone they think is after a survivor title.
Generally the game would become a total waste of time, anyone who would want this must imo fall into two groups.
1 someone who believes that people are mostly decent and the above would only happen on rare occasions.
2 someone who wants to do all of the above and more for fun
I hear WOW is just the thing you are looking for, tell them I sent you.
People would be recruiting for guilds selling items
Following the party drawing mobs to the party to wipe em out.
Stealing drops attacking the party esp anyone they think is after a survivor title.
Generally the game would become a total waste of time, anyone who would want this must imo fall into two groups.
1 someone who believes that people are mostly decent and the above would only happen on rare occasions.
2 someone who wants to do all of the above and more for fun
I hear WOW is just the thing you are looking for, tell them I sent you.
Limu Tolkki
I'd say besides corpg its mmorpg too. I also think that the party system is awesome. Since it's basically only fighting in explorable areas. It would be different if it was more like exploring like in WoW. But if I've to fight, I prefer doing it with party members instead of random noobs.
KoKoS
the world feels like it's not alive huh...?
Just for u to know, it's NOT alive coz it's just a game =) (i'm sorry u had to find out this way... =/ )
if u want the world to be alive just get off of the screen
you can't jump?!
but last time i checked "/jump" was still functioning!
(i know that's not what he meant
xP)
Just for u to know, it's NOT alive coz it's just a game =) (i'm sorry u had to find out this way... =/ )
if u want the world to be alive just get off of the screen

you can't jump?!
but last time i checked "/jump" was still functioning!

(i know that's not what he meant

Narcissia
100% agreed. i stopped playing a few mmos and focused on gw for that reason. i love love love instances. and now that ive seen what its like to play a game thats instanced so i dont need to deal with kill stealers and mob campers, i dont think id ever play one that isnt. at least not without quietly whimpering to myself (we'll see how gw2 is. since i believe they said not all of it will be instanced)
pamelf
t00115577
^^^^^^^^^^^^^^^^^^^^^^^^
was wondering when it would come lol
But on topic, i find this way better than some random tart coming and jumping on my head while im doing something.
I just wanna play the game with friends, and in GW i can.
was wondering when it would come lol
But on topic, i find this way better than some random tart coming and jumping on my head while im doing something.
I just wanna play the game with friends, and in GW i can.
lilraceangel3
WoW and GW are 2 different games and should not be compared to each other. I play both and like them each for different reasons. What I tell people is play both and see which one you you like better.
DDeathblade
You have been victim of WoW propaganda.
No, you can't jump. No, you can't meet any other people outside cities. But when you get to the game, you notice how good solution that was.
No, you can't jump. No, you can't meet any other people outside cities. But when you get to the game, you notice how good solution that was.
Avectius
Ah
I thought it was like wow, with everyone around, thats why its free xD but a game like wow but free would sure stand out , but hey i still think its better than wow, but just one thing> If We Cant see people outside in the world besides our party members, then....
1- Where are we gonna find party members?
2- At Least in Towns we can see everyone that is logged in to the game right?
I Just Thought it was more vast, who cares bout noobs or kill stealers, certain MMOs have a thing that only the person who killed that monster can pick up the item for a certain time of course, and even if we have noobs bothering us or spamming, theres the whole fun of MMOS! Meeting tons of people in a single game! Talking, having fun etc! Ive always been search for a game like that but with good graphics and a famous one lol, I looked at GW i saw it had no fees, and i thought: Is this the perfect game?
but then i found out that theres this *Catch*
But............ I still wanna play it, i still wanna be part of it
it looks awsomely well, and even if you only meet pople in towns, who cares? haha as long as there will be guild wras and pvp fights, everythings fine 
PS: But what about when theres certain big events, like.... New Year Celebration, wont that ever take place outside of towns?
I sure will miss the: *Hey, im at......... Come meet me, then we can go to.......* but i see that will have to change xD Its just gonna be hard to get used to a game that doesnt feel like a whole nother world, but hey who knows? Guild Wars Might still give me that feeling, will see
Stupid PS: When the creators of guild wars decided it wouldnt have any fees, and then they ahd to decide if either it would be a fully MMO like WoW or just like it is now, they didnt decide it NOT to be a fully MMO cause it wouldnt ahve fees right? xD or Di they just decided it this way since it would be a great experience for players? I mean they were kinda smart: Oh those players want a Full MMO with awsome graphics, awsome everything for free? Not a chance! lol, but seriously.. They didnt decide it would be this way cause it wouldnt have fees right?

1- Where are we gonna find party members?
2- At Least in Towns we can see everyone that is logged in to the game right?
I Just Thought it was more vast, who cares bout noobs or kill stealers, certain MMOs have a thing that only the person who killed that monster can pick up the item for a certain time of course, and even if we have noobs bothering us or spamming, theres the whole fun of MMOS! Meeting tons of people in a single game! Talking, having fun etc! Ive always been search for a game like that but with good graphics and a famous one lol, I looked at GW i saw it had no fees, and i thought: Is this the perfect game?




PS: But what about when theres certain big events, like.... New Year Celebration, wont that ever take place outside of towns?

I sure will miss the: *Hey, im at......... Come meet me, then we can go to.......* but i see that will have to change xD Its just gonna be hard to get used to a game that doesnt feel like a whole nother world, but hey who knows? Guild Wars Might still give me that feeling, will see

Stupid PS: When the creators of guild wars decided it wouldnt have any fees, and then they ahd to decide if either it would be a fully MMO like WoW or just like it is now, they didnt decide it NOT to be a fully MMO cause it wouldnt ahve fees right? xD or Di they just decided it this way since it would be a great experience for players? I mean they were kinda smart: Oh those players want a Full MMO with awsome graphics, awsome everything for free? Not a chance! lol, but seriously.. They didnt decide it would be this way cause it wouldnt have fees right?
Avectius
Quote:
Would you really want to meet idiots outside the towns as well as in.
People would be recruiting for guilds selling items Following the party drawing mobs to the party to wipe em out. Stealing drops attacking the party esp anyone they think is after a survivor title. Generally the game would become a total waste of time, anyone who would want this must imo fall into two groups. 1 someone who believes that people are mostly decent and the above would only happen on rare occasions. 2 someone who wants to do all of the above and more for fun I hear WOW is just the thing you are looking for, tell them I sent you. |
Lol I get your Point

Numa Pompilius
True, you can't jump, and although the maps are designed with that in mind, it occasionally gets annoying.
The instancing isn't IMO a problem - you have the people you want to be there, there, and if you want more, there's always the towns.
But for me one of the nicest aspects of GW is the graphics, which ranges from beautiful to claustrophobic to scary.
The instancing isn't IMO a problem - you have the people you want to be there, there, and if you want more, there's always the towns.
But for me one of the nicest aspects of GW is the graphics, which ranges from beautiful to claustrophobic to scary.
illidan009
LOOOOOOOOOOOOOL.
But really GW isn't a true MMO, at least in the sense of WoW or EQ. It's still a good game though, and if you like people just go to a town, many ppl there :/
Jumping is overated imo unless you can dodge stuff....that'd be cool.
If GW doesn't feel alive, neither should WoW.
But really GW isn't a true MMO, at least in the sense of WoW or EQ. It's still a good game though, and if you like people just go to a town, many ppl there :/
Jumping is overated imo unless you can dodge stuff....that'd be cool.
If GW doesn't feel alive, neither should WoW.
Darcy
Go to http://wiki.guildwars.com/wiki/ArenaNet and read the History section. Then you will see that Guild Wars was deliberately designed to be different than most MMO's. There are other quotes at http://wiki.guildwars.com/wiki/Guild_Wars_2 in the articles/interviews list at the page bottom, but this is one of the more interesting and sort of sums up most GW players feelings.
Originally Posted by Gaile Gray
Oh, something near and dear to my heart:
We are not removing instances, not at all. There's no way we're going to buy into loot stealing, griefing, boss camping, and all that other stuff. (Excuse personal note here: I got my introduction to the downside of non-instanced missions long ago, in an early MMO. My friend and I finally made it into a major destination: a dungeon with a high-level boss. I looked around and then asked my friend, "Why are we standing here? Why are all these other people standing here?" He responded, "The boss spawns every six minutes. Looks like we have about 11 groups in front of us, so we'll be able to kill the boss, get the loot, and move on in just over an hour." I seriously and truly thought he was joking! He wasn't. )
Originally Posted by Gaile Gray
Oh, something near and dear to my heart:
We are not removing instances, not at all. There's no way we're going to buy into loot stealing, griefing, boss camping, and all that other stuff. (Excuse personal note here: I got my introduction to the downside of non-instanced missions long ago, in an early MMO. My friend and I finally made it into a major destination: a dungeon with a high-level boss. I looked around and then asked my friend, "Why are we standing here? Why are all these other people standing here?" He responded, "The boss spawns every six minutes. Looks like we have about 11 groups in front of us, so we'll be able to kill the boss, get the loot, and move on in just over an hour." I seriously and truly thought he was joking! He wasn't. )
Avectius
Quote:
Go to http://wiki.guildwars.com/wiki/ArenaNet and read the History section. Then you will see that Guild Wars was deliberately designed to be different than most MMO's. There are other quotes at http://wiki.guildwars.com/wiki/Guild_Wars_2 in the articles/interviews list at the page bottom, but this is one of the more interesting and sort of sums up most GW players feelings.
Originally Posted by Gaile Gray Oh, something near and dear to my heart: We are not removing instances, not at all. There's no way we're going to buy into loot stealing, griefing, boss camping, and all that other stuff. (Excuse personal note here: I got my introduction to the downside of non-instanced missions long ago, in an early MMO. My friend and I finally made it into a major destination: a dungeon with a high-level boss. I looked around and then asked my friend, "Why are we standing here? Why are all these other people standing here?" He responded, "The boss spawns every six minutes. Looks like we have about 11 groups in front of us, so we'll be able to kill the boss, get the loot, and move on in just over an hour." I seriously and truly thought he was joking! He wasn't. ) |
BUT Like i said> He didnt know if people would like tht idea, and appearantly they did




Who Knows? Il Probably Love it

PS> Couldnt find what you were talking about in the history section, just the names of creators of arenanet, if you could show me where id appreaciate it

THIS THREAD CAN BE CLOSED KNOW I GOT TEH IDEA CLEARED

Avectius
But At Leas Players have a friend list, or a place where they can register players names and see when theyre online right? Or a Chat Channel where you can talk to the desired player privatly right? You know... arrange a time to meet with our friends in a town and all that so we can leave on a mission. Im sure it has that correct? I mean, theyre not gunna cut THE ENTIRE contact with people...... are..... they? Cause it would be plain stupidity if you meet a person, party with him or her, and then when you leave, and when you return the next day, youre prob never going to see that person again, thus making it a game only focused on US, thus no need for online play -.-, nah they wouldnt do that, or... would they?

Toutatis
Yes, players do have a friends list. Another nice feature about GW's social system is that it's account based rather than character based - so instead of having a million different entries to stay in contact with a single friend who alt hops a lot, you only need one character name and you'll be able to instantly look up your friend regardless of which character he's currently playing with.
Free Runner
Quote:
But At Leas Players have a friend list, or a place where they can register players names and see when theyre online right? Or a Chat Channel where you can talk to the desired player privatly right? You know... arrange a time to meet with our friends in a town and all that so we can leave on a mission. Im sure it has that correct? I mean, theyre not gunna cut THE ENTIRE contact with people...... are..... they? Cause it would be plain stupidity if you meet a person, party with him or her, and then when you leave, and when you return the next day, youre prob never going to see that person again, thus making it a game only focused on US, thus no need for online play -.-, nah they wouldnt do that, or... would they?
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Avectius
Quote:
Yes, players do have a friends list. Another nice feature about GW's social system is that it's account based rather than character based - so instead of having a million different entries to stay in contact with a single friend who alt hops a lot, you only need one character name and you'll be able to instantly look up your friend regardless of which character he's currently playing with.
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Guild Wars WooT!
snaek
Quote:
Originally Posted by darcy
We are not removing instances, not at all. There's no way we're going to buy into loot stealing, griefing, boss camping, and all that other stuff. (Excuse personal note here: I got my introduction to the downside of non-instanced missions long ago, in an early MMO. My friend and I finally made it into a major destination: a dungeon with a high-level boss. I looked around and then asked my friend, "Why are we standing here? Why are all these other people standing here?" He responded, "The boss spawns every six minutes. Looks like we have about 11 groups in front of us, so we'll be able to kill the boss, get the loot, and move on in just over an hour." I seriously and truly thought he was joking! He wasn't. )
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newer mmo's have improved in this aspect
Quote:
Originally Posted by toutatis
Yes, players do have a friends list. Another nice feature about GW's social system is that it's account based rather than character based - so instead of having a million different entries to stay in contact with a single friend who alt hops a lot, you only need one character name and you'll be able to instantly look up your friend regardless of which character he's currently playing with.
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and tbh it also makes it teh easiest to meet up and play wit friends/other ppl
free travel and centralized outposts for grouping
no need to spend hrs of travelling to meet up wit ppl
jus open up ur map, double-click on the place, and ur there instantly
Numa Pompilius
Quote:
All im saying is HAVING TO WAIT CAUSE OF OTHER PLAYERS ISNT A BAD THING
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If you're so interested in socializing that you play MMO's to wait in line, then maybe you should consider a graphical chat program instead, like Habbo Hotel or Second Life.