All items are gold unless stated otherwise
Bows
1. Barbed Flatbow Of Shelter req.10 Marks, 14^50, lengthens bleeding 33%, +7 Armor VS. physical damage
2. Zealous Celestial Longbow req10 MArks, Damage 15% stance, Energy gain regen +1/-1
3. Fiery Grinning Recurve BOw of Warding req10 MArks, damge 19% below 50, +7 armor vs elemental dmg.
4. Sundering Dead BOw of ENchanting req10 MArks, dmg. 14% stance, 20/19, enchantmenst 19%longer
5. Silencing dead bow of warding req.10 MArks, lengthens dazed 33% +7 armor vs elemental dmg.
6. Zealous Dead bow of shelter req9 MArks, dmg 20% hexed, energy gain/regen +1/-1, +7 armor vs physical dmg.
7. Crippling Dead BOw of Enchanting req9 Marks, dmg +15%, -10 armor attacking, lengthens cripple 33%, enchants 19% longer
8. Vampric Dead Bow req9 MArks, dmg +15% enchanted, life stealing 5, health regen -1
9. Shocking Dead Bow req9 marks, dmg 15% enchanted
10. Icey Dead BOw req9 marks, dmg +15%, energy -5
11. BArbed Longbow of Warding req9 marks lengthens bleeding 33%, armor +7 vs elemental
12. Shocking Longbow of Enchanting req12 marks, dmg +15%, armor -10 attacking, enchanments 19% longer
13. Shocking Flatbow of marksmenship req13 marks, +1 marksmenship 19% chance while using skills
14. Fiery Shortbow of shelter req11 marks, 14^50, armor +7 vs physical dmg.
15. Zealous shortbow of marksmenship req11 marks, dmg 15% enchanted, energy gain/regen +1/-1, MArksmenship +1 20% chance using skills
16. Sundering Shortbow of Warding req12 marks, dmg +14% vs hexed foes, 20/20, armor +7 vs elemental dmg.
17. Icy shortbow req12 marks, dmg +20% health below 50%
18. Silencing Dead bow of warding req11 marks, Dmg +14% vs hexed foes, lengthens dazed 33%, armor +7 vs elemental
19. Dead bbow of MArksmenship req12 marks, dmg +15% enchanted, MArksmenship +1 20% chance using skills
20. Vampric Dead BOw of Defense req 11 marks, 15/50, life stealing 4, health regen -1, amrmor +5
21. Barbed Skull hornbow req11 marks, lengthens bleeding 33%, insc "dont fear the reaper"
22. Dead bow of defense req 13 marks, dmg +15% enchanted, armor +5
23. Poisonous dead bow of enchanting req 12 marks, dmg +15% enchanted, lengthens poison 33%, enchanments 20% longer
24. Dead bow of defense req13 marks, 14^50, armor +5
25. Silencing dead bow req 11 marks, dmg +14% enchanted, LEngthens dazed 33%
26. Same as above bow except dmg +15% enchanted
27. Sundering Longbow of Giant slaying req13 marks, 20/19, dmg +19% vs giants
28. Barbed celestial longbow req12 marks, dmg +15% in a stance, lengthens bleeding 33%
29. Fiery Celestial Longbow of warding req11 marks, 14/50, armor +7 vs elemental
30. Shocking celestial longbow of defense req 11 marks, dmg +19% hexed, armor +5
[U][B]Swords/hammers/axes/shields
1. Zealous Shadow blade of enchanting req13 swordsmanship, dmg +20% health below 50, energy gain/regen +1/-1 enchanments 20% longer
2. Ebon Long Sword of Swordsmanship req 12 swords, Dmg 15% vs hexed foes, swordsmanship +1 20% chance using skills
3. Shocking Break Hammer req9 hammer mastery, energy +5
4. Heavy hand Axe of defense req 12 axe mastery, lengthens weakness 33%, Armor +5
5. Heavy Warhammer of Tenguslaying req10 hammer mastery, lengthens weakess 33%, dmg +19% vs tengu
6. Sundering Golden MAchete of Warding req9 swords, 20/20, armor +7 vs elemental, insc show me the money
7. Bludgeoner (green hammer) req9 hammer mastery, dmg +15% while hexed 20/20, health +30
8. SHadow Shiled req10 strength, +29 health
9. Crimson Carapace Shield (light blue) req9 tactics, health +45 stance, recieved physical dmg -2 in stance
10. Militia Shield of Endurance req 11 tactics, health +22 stance, insc luck of the draw
11. Cruel Sephis axe of Fortitude req 9 axe mastery, lengthens deep wound 33%, Health +29 insc dont think twice
12. Shocking war hammer of hammer mastery req13 hammer mastery, dmg +15%, energy -5, hammer mastery +1 19% chance using skills
13. War Hammer of Fortitude req12 hammer mastery, dmg +14% vs hexed foes, health +29
14. Furious Igneous maul req 12 hammer mastery, 2x adrenaline 10%, insc too much for information
15. Righteous Maul of Warding req 11 hammer mastery, armor +7 elemental, insc Too much information
16. Ebon Mursaat Hammer of Hammer mastery req 10 hammer mastery (purple) 13^50, hammer mastery +1 10% chance using skills
17. Crippling hand axe of defense req11 axe mastery, lengthens cripple 33%, armor +5
18. Crude Shield req11 tactics, recieved physical dmg -5 20% chance
19. Ornate Buckler req13 tactics, +42 health while enchanted, Water magic +1 LOL 20% chance (i dont no why it has water magic lol)
20. Shadow Shield req12 strength, recieved physical dmg -2 in a stance
I have ALOT more staves/canes/wands etc but i am too lazy to type anymore so i will put those up another time.
P.S i dont expect you to tell me the price of everything up here, so just put for bows a 1/the number with it or just put (bow #) then the price
And for warrior weps just put 2/number that goes with it or (warrior #) then the price.
Examples- for the 5th bow listed u would put, 1/5 then the price or Bow 5 price
for the 10th warrior weapon u would put 2/10 price or Warrior # price
Thanks A bunch in advance, ill post the rest of the items some other time.

