Allow cartography title to be transferred around characters
crazybanshee
With the update coming next week, one stupidly grindy title I hope they'll address (but sincerely doubt it) is the cartography title. What? Nobody ever mentions it. I think once you get 100% (or greater ) exploration of a continent on one toon, and you finish that chapter on another toon, you should be able to pay a nominal fee (50k or so) and get all the outposts on that continent opened to your toon. It's just one annoying thing that you have to do if you have multiple toons on one account, run around and visit all the towns. In prophecies there's a horde of towns you never have to visit, and in factions and nf there's a bunch of towns you will not visit if you follow one side of the storyline, unless you make a point of going back and doing the other side. But, this would only work if you've got 100% exploration on at least one of your characters, and you finish the chapter on the character.
By doing it this way, it's not really unbalancing it or making it automatically give more points to gwamm hunters, as it's already becoming way too easy to get gwamm.
By doing it this way, it's not really unbalancing it or making it automatically give more points to gwamm hunters, as it's already becoming way too easy to get gwamm.
[Morkai]
Haven't read it all. Title says it all.
No. Just no. It's an extremely easy extremely free title. Go enjoy the scenery.
You don't wanna grind? Don't do it.
No. Just no. It's an extremely easy extremely free title. Go enjoy the scenery.
You don't wanna grind? Don't do it.
Koudelka
It's not like wisdom or the reputation titles: rather than just points, the title affects the world map. Are you saying a new char should be able to map anywhere they like and instantly get leet stuff just because someone else has?
I agree that a lot of titles need to be made account wide: this is not one of them.
I agree that a lot of titles need to be made account wide: this is not one of them.
Kook~NBK~
/not signed on the grounds that it seems rather silly to make suggestions about titles knowing full well that there are changes to titles coming within the week and no one knows exactly what all of those changes will entail.
I also agree with Koudelka, opening up the maps to undeveloped characters would screw up the system of character progression.
I also agree with Koudelka, opening up the maps to undeveloped characters would screw up the system of character progression.
TrippieHippie89
well a big GG to both of you not reading the post
as for the title itself? i dont think it should be granted to another character, as for the outpost thing...i do like that idea but then again theres already something similar implimented into the game
go to a town, type in WTB run, plenty of all runner guilds, for missions, quests, and the old fashioned run(like proph)
hell, 50k ill run you through every town/outpost in proph and run you through the missions you need completed to get to the rof islands and such
as for the title itself? i dont think it should be granted to another character, as for the outpost thing...i do like that idea but then again theres already something similar implimented into the game
go to a town, type in WTB run, plenty of all runner guilds, for missions, quests, and the old fashioned run(like proph)
hell, 50k ill run you through every town/outpost in proph and run you through the missions you need completed to get to the rof islands and such
Nazar Razak
people who havent read the post: retards
/signed
on the condition that instead of a 50k fee, it is only available at level 20/ascension/finished last mission. Otherwise youd just have hundreds of level 1s with full elite armor :P
/signed
on the condition that instead of a 50k fee, it is only available at level 20/ascension/finished last mission. Otherwise youd just have hundreds of level 1s with full elite armor :P
Shayne Hawke
While that doesn't sound unreasonable, it's not that hard to run from outpost to outpost in any location that matters that much.
Stupid Shizno
sorry, but dumb idea
the point to cartograph is to show that your char has explored the whole map. not your account.
on a side note the only pve title i think should be acct based is guardian/protector. for the simple logic if you beat the mission already on a char, you have an understanding how the mission works even if your on a diff char, the experience from your char does infact transfer between chars since your playing them. you dont log on your main char then go on a lvl2 and say "hrm, i wonder what i do next, oh yea kill everything skip cutscene and kill more"
the point to cartograph is to show that your char has explored the whole map. not your account.
on a side note the only pve title i think should be acct based is guardian/protector. for the simple logic if you beat the mission already on a char, you have an understanding how the mission works even if your on a diff char, the experience from your char does infact transfer between chars since your playing them. you dont log on your main char then go on a lvl2 and say "hrm, i wonder what i do next, oh yea kill everything skip cutscene and kill more"
majikmajikmajik
/notsigned
getting a max title for 50k is absurd. carto takes less then a day for ea game, its very easy and you dont need a build for it(let the henches do the work).
on a side note- the only titles that should be account based are--
Champion
Gamer
Gladiator
Hero
Lucky
Unlucky
Zaishen
Allegiance (Kurzick/Luxon)
Commander
Treasure Hunter
Wisdom
Which all of them are, execpt for the last 2 in which they will be next week.
getting a max title for 50k is absurd. carto takes less then a day for ea game, its very easy and you dont need a build for it(let the henches do the work).
on a side note- the only titles that should be account based are--
Champion
Gamer
Gladiator
Hero
Lucky
Unlucky
Zaishen
Allegiance (Kurzick/Luxon)
Commander
Treasure Hunter
Wisdom
Which all of them are, execpt for the last 2 in which they will be next week.
oeg82000
I think what most of titles must be acc.based,but not:
1.survivor(funy to see chars lvl 1 with this title)
2.protectors
3.cartographer
4.skill hunter
All those must be done by each character
5.and maybe hero too(joke)
1.survivor(funy to see chars lvl 1 with this title)
2.protectors
3.cartographer
4.skill hunter
All those must be done by each character
5.and maybe hero too(joke)
Konig Des Todes
/notsigned
Cartography is an achievement title, which means it is one of the few titles that is only grind when you do it on multiple characters, which you don't need to do.
The closest to account based I'd agree to make cartography, would be the actual map, but no outposts. But even that kind of ruins the point of it being an achievement title.
Personally, I think that ANet should remove all titles except the Achievement Titles.
That means, only titles I support are:
Protectors
Guardians
Legendary Guardians
Survivor - needs a change to HFFF and Fronis dungeon
Cartographer
Legendary Cartographer
Skill Hunter
Legendary Skill Hunter
Vanquisher
Legendary Vanquisher
Legendary Master of the North
Legendary Defender of Ascalon - needs a rework though
And I would love to see these titles reworked into acting like Legendary Master of the North (that being, get Protector, Guardian, Vanquisher, Cartographer, and Skill Hunter for one continent and get Legendary Master of -title-, then all 4 would be Legendary Master/Savior or something of the like).
All others, remove, reduce grind, or account based.
Cartography is an achievement title, which means it is one of the few titles that is only grind when you do it on multiple characters, which you don't need to do.
The closest to account based I'd agree to make cartography, would be the actual map, but no outposts. But even that kind of ruins the point of it being an achievement title.
Personally, I think that ANet should remove all titles except the Achievement Titles.
That means, only titles I support are:
Protectors
Guardians
Legendary Guardians
Survivor - needs a change to HFFF and Fronis dungeon
Cartographer
Legendary Cartographer
Skill Hunter
Legendary Skill Hunter
Vanquisher
Legendary Vanquisher
Legendary Master of the North
Legendary Defender of Ascalon - needs a rework though
And I would love to see these titles reworked into acting like Legendary Master of the North (that being, get Protector, Guardian, Vanquisher, Cartographer, and Skill Hunter for one continent and get Legendary Master of -title-, then all 4 would be Legendary Master/Savior or something of the like).
All others, remove, reduce grind, or account based.
wind fire and ice
Okay,well.
Make it where you get the towns-but NOT the titles and it would be fine,otherwise no.
Make it where you get the towns-but NOT the titles and it would be fine,otherwise no.
Elder III
Not signed
Grand Master Cartographer is one of the few titles left that has any real prestige in it any more. So many titles are purchasable now (one way or the other). When I still played the game (just a couple months ago) - My Cartographer title was the only one that regularly got comments from random people. True hard core players generally respect the titles that take many many hours of devotion to aquire... getting that last 0.7% (esp without any text mods) takes some work.
my 2 cents
Grand Master Cartographer is one of the few titles left that has any real prestige in it any more. So many titles are purchasable now (one way or the other). When I still played the game (just a couple months ago) - My Cartographer title was the only one that regularly got comments from random people. True hard core players generally respect the titles that take many many hours of devotion to aquire... getting that last 0.7% (esp without any text mods) takes some work.
my 2 cents
BlueNovember
Holy hell people.
=== READ WHAT HE IS SAYING ===
My god. Yes, the title was poorly chosen, but have the decency to read his post before knee-jerking into a "zomg no account based title" response.
On topic, I'm neutral to the idea. I quite enjoy replaying the games on different professions/running toons to outposts in preparation for helping friends should they require it (I may as well get credit on a toon that hasn't done a mission if I'm helping someone through it). If I could unlock all the oustposts I'd lose some motivation to do that.
=== READ WHAT HE IS SAYING ===
My god. Yes, the title was poorly chosen, but have the decency to read his post before knee-jerking into a "zomg no account based title" response.
Quote:
Originally Posted by OP
With the update coming next week, one stupidly grindy title I hope they'll address (but sincerely doubt it) is the cartography title. What? Nobody ever mentions it. I think once you get 100% (or greater ) exploration of a continent on one toon, and you finish that chapter on another toon, you should be able to pay a nominal fee (50k or so) and get all the outposts on that continent opened to your toon. It's just one annoying thing that you have to do if you have multiple toons on one account, run around and visit all the towns. In prophecies there's a horde of towns you never have to visit, and in factions and nf there's a bunch of towns you will not visit if you follow one side of the storyline, unless you make a point of going back and doing the other side. But, this would only work if you've got 100% exploration on at least one of your characters, and you finish the chapter on the character.
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MStarfire
This is a HORRIBLE idea. I support maybe allowing your characters to by a completely unfogged map, but not at all allowing access to every outpost. Retarded idea.
gremlin
I think Arenanet should be censured for forcing all these poor people to grind for titles.
Just who the heck do they think they are demanding players get the titles for all characters.
Oh wait they don't actually force anyone they just created the titles and some people are so darned stupid they want to get every title on every character, but want it to be easy.
to the op
I know your just asking for one title but once one falls they all will and we will be buried under similar threads.
Get the title don't get the title its that simple.
Just who the heck do they think they are demanding players get the titles for all characters.
Oh wait they don't actually force anyone they just created the titles and some people are so darned stupid they want to get every title on every character, but want it to be easy.
to the op
I know your just asking for one title but once one falls they all will and we will be buried under similar threads.
Get the title don't get the title its that simple.
oeg82000
Quote:
This is a HORRIBLE idea. I support maybe allowing your characters to by a completely unfogged map, but not at all allowing access to every outpost. Retarded idea.
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ps.i have elonian carography title on monk,working on canta,and no way i go for this title on other chars.but wont mind if other chars get it too
crazybanshee
Wow, you people fail at reading. I realize I picked a crappy title for my thread, but damn learn2read huh? By no means was this a way to get a max title on any toon, or make it account based, because AS I SUGGESTED YOU WOULD HAVE TO FINISH THE GAME FIRST and HAVE ALREADY GOTTEN 100% ON ANOTHER CHARACTER added to the fact that IT WOULD ONLY OPEN OUTPOSTS, NOT THE ENTIRE MAP thus not really affecting giving anyone a free title. Geez. Mods, please close this thread, guru /fails at life today.
Shayne Hawke
Quote:
Wow, you people fail at reading. I realize I picked a crappy title for my thread, but damn learn2read huh? By no means was this a way to get a max title on any toon, or make it account based, because AS I SUGGESTED YOU WOULD HAVE TO FINISH THE GAME FIRST and HAVE ALREADY GOTTEN 100% ON ANOTHER CHARACTER added to the fact that IT WOULD ONLY OPEN OUTPOSTS, NOT THE ENTIRE MAP thus not really affecting giving anyone a free title. Geez. Mods, please close this thread, guru /fails at life today.
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MagmaRed
Account based or not, opening cities to characters is a bad idea. In fact, people got banned for mapping others to cities they hadn't been to with the guild hall glitch in the past. Why? Because they didn't deserve to go there.
/unsigned
/unsigned
Da Rk Bl Ad E
The way I see it is, your characters in guild wars aren't connected what so ever, right?
so errr how would it work?
/notsigned
so errr how would it work?
/notsigned
gremlin
Quote:
Wow, you people fail at reading. I realize I picked a crappy title for my thread, but damn learn2read huh? By no means was this a way to get a max title on any toon, or make it account based, because AS I SUGGESTED YOU WOULD HAVE TO FINISH THE GAME FIRST and HAVE ALREADY GOTTEN 100% ON ANOTHER CHARACTER added to the fact that IT WOULD ONLY OPEN OUTPOSTS, NOT THE ENTIRE MAP thus not really affecting giving anyone a free title. Geez. Mods, please close this thread, guru /fails at life today.
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You are correct I fail at reading what's in front of me, sorry about that.
Opening up towns and outposts not sure I don't see a downside to it or an exploit on the horizon but I probably haven't fully thought it through yet.
Luminarus
/notsigned. Its not that difficult, all apart from mostly obscure towns you get simply by completing the story line. Also this would mean that getting run from ascalon to THK, through THK and killing the lich would open all of tyria... nty
zelgadissan
First off, I read (and understood) the whole OP before scrolling down to see everybody else hadn't. Does I get a cookie?
I'll /sign it for you. I like capping skills with guildies on all my secondary toons (main's got Legendary), so when they say they need for example, Practiced Stance, I'd say "sure let me hop on my ranger...shit, he's never been to Granite Citadel, why would he have been". Not only is it a money sink, but it's an actually useful money sink unlike almost all other ideas I've read here.
Also, an addition I would add is that unlocks outposts but doesn't unfog the map, that way cartography titles are still forced to earn.
Edit: leaving my last sentence to prove that I didn't really understand the whole OP. lol Totally agreed on it though.
I'll /sign it for you. I like capping skills with guildies on all my secondary toons (main's got Legendary), so when they say they need for example, Practiced Stance, I'd say "sure let me hop on my ranger...shit, he's never been to Granite Citadel, why would he have been". Not only is it a money sink, but it's an actually useful money sink unlike almost all other ideas I've read here.
Also, an addition I would add is that unlocks outposts but doesn't unfog the map, that way cartography titles are still forced to earn.
Edit: leaving my last sentence to prove that I didn't really understand the whole OP. lol Totally agreed on it though.
RedStar
/notsigned
If you are not having fun with PvE then go play PvP.
I mean, it's not like it's hard to finish a campaign...it may be annoying, but not everything can be fun.
And what's the point of having every outpost unlocked for a level 1 char ? to get power-leveled ?
And for all those towns like Granite Citadel, well it's fairly easy to get there in less than 15 mins.
If you are not having fun with PvE then go play PvP.
I mean, it's not like it's hard to finish a campaign...it may be annoying, but not everything can be fun.
And what's the point of having every outpost unlocked for a level 1 char ? to get power-leveled ?
And for all those towns like Granite Citadel, well it's fairly easy to get there in less than 15 mins.
pumpkin pie
crazybanshee
Quote:
First off, I read (and understood) the whole OP before scrolling down to see everybody else hadn't. Does I get a cookie?
I'll /sign it for you. I like capping skills with guildies on all my secondary toons (main's got Legendary), so when they say they need for example, Practiced Stance, I'd say "sure let me hop on my ranger...shit, he's never been to Granite Citadel, why would he have been". Not only is it a money sink, but it's an actually useful money sink unlike almost all other ideas I've read here. Also, an addition I would add is that unlocks outposts but doesn't unfog the map, that way cartography titles are still forced to earn. Edit: leaving my last sentence to prove that I didn't really understand the whole OP. lol Totally agreed on it though. |
Da Rk Bl Ad E
rage more about bad ideas failing please
MirkoTeran
That fills bad idea for the day quota.
Mordiego
do my eyes decieve me? gotta be kidding.
/not signed
complete bollocks
/not signed
complete bollocks
pamelf
honestly, I'm /signed on this. I think it's a good idea. I hate going over the same map over and over again just to get to an outpost I've already been to 8 or 9 times. Once a campaign is finished there's really no reason not to do this. It doesn't give you any bonuses as far as titles and gameplay is concerned, it just means that when a guildy calls for a mesmer to meet them in some obscure outpost to do something you won't jump up and say 'me me!' only to realize you don't have that outpost on your character.
Besides, if it's attached to the cartography title it means there's actually a practical benifit to a title for once. I really do think it's a good idea.
Besides, if it's attached to the cartography title it means there's actually a practical benifit to a title for once. I really do think it's a good idea.
Clone
/notsigned It isn't that hard to get anywhere in the game, and I've seen enough low level characters in places they shouldn't be as is. I don't need a lvl 4 trying to get into a group for Thunderhead Keep.
Arduin
Quote:
Account based or not, opening cities to characters is a bad idea. In fact, people got banned for mapping others to cities they hadn't been to with the guild hall glitch in the past. Why? Because they didn't deserve to go there.
|
/notsigned
MithranArkanere
Too much job when the HoM is already getting account-based.
SkekSister
Its not stupidly grindy at all. You never go to the same place twice thus there is no repetition and no grind as far as I am concerned. Opening it up to all characters would be a dumb idea too. How would getting a new character out of pre-searing, immediately to Hell's precipice map pin and completing the game for endgame items benefit the game in any way?
You'd just get even more players who have no idea how to play flooding the end game areas.
A bad bad idea.
/notsigned
You'd just get even more players who have no idea how to play flooding the end game areas.
A bad bad idea.
/notsigned
Shadowspawn X
/not signed
If your toon has fog on his map its because you are not playing it. If you are not playing it put it out of its misery and delete it. Horrible idea.
If your toon has fog on his map its because you are not playing it. If you are not playing it put it out of its misery and delete it. Horrible idea.
DarkGanni
While we're at it lets just make EVERY title account wise. *sarcasm on*
If you don't feel like doing it the boring way just use texmod.
/notsigned btw
If you don't feel like doing it the boring way just use texmod.
/notsigned btw
Sword Hammer Axe
agreed for the conditions that Nazar Razak pointed out. Only to finished last mission characters.
By the way whydo you call them toons instead of characters? :P
By the way whydo you call them toons instead of characters? :P
Lady Lozza
/notsigned.
It is easy to complete a game on one character, easy to get 100% exploration on one character. I do not believe that this entitles other characters on that account to access parts of the game they shouldn't be able to access. If you start putting restrictions on this idea like, they have to have done x mission and x mission, then you may as well just have run the new character there themselves.
Most of the quests in the games take you to almost all of the outposts. While there are some in prophecies that you might miss because they do not tie in with quests I do not believe this is a good reason to endorse this idea. Not only are players likely to miss quests that are in explorable areas, they are also in general, unlikely to play the game and see the scenery.
I think people should be thankful that, unlike the more traditional MMOs (yes I know GW is not marketed as an MMO), GW does have a quick map option. In many other games the distance has to be walked every single time you want visit a city, or you must pay a ridiculous sum for other transport options.
It is easy to complete a game on one character, easy to get 100% exploration on one character. I do not believe that this entitles other characters on that account to access parts of the game they shouldn't be able to access. If you start putting restrictions on this idea like, they have to have done x mission and x mission, then you may as well just have run the new character there themselves.
Most of the quests in the games take you to almost all of the outposts. While there are some in prophecies that you might miss because they do not tie in with quests I do not believe this is a good reason to endorse this idea. Not only are players likely to miss quests that are in explorable areas, they are also in general, unlikely to play the game and see the scenery.
I think people should be thankful that, unlike the more traditional MMOs (yes I know GW is not marketed as an MMO), GW does have a quick map option. In many other games the distance has to be walked every single time you want visit a city, or you must pay a ridiculous sum for other transport options.