Splinter Weapon + Barrage/Volley Combo?
Kagome
Hey guys! Me again... This time, I'm wondering how the splinter shot build is made... I really want to start using it in PvE and PvP! ^_^
FlamingMetroid
[barrage][splinter weapon][other things][res]
Nightow
Try using Serpent's Quickness for moar barrages/volleys.
Also try out Volley+Spirit's Strength+Weapon of Aggression or have a friend maintain Great Dwarf Weapon on you.
P.S. Distracting Shot is gud.
Also try out Volley+Spirit's Strength+Weapon of Aggression or have a friend maintain Great Dwarf Weapon on you.
P.S. Distracting Shot is gud.
wind fire and ice
[volley][splinter [email protected]][distracting shot]+whatever
Luminarus
Bring an offcharacter splinter and run any build you like with volley on it. Works far better.
spirit of defeat
.[volley][splinter [email protected]][distracting shot][offering of spirits]+optional, res, a rage
Joseph Spiritmaster
To tell you straight from a rit who uses this constanly. Volley + Splinter + Spiritstrength/OoS is a beast in mobs. also use Nightmare wep + triple shot for single spikes. its a very powerful build. i guess you could also just toss in Winnowing, EoE and stuff if the build allows it. Simple, Max channeling and your done. you really dont need to max/increase marksman frankly because it isnt needed
Rothan Celt
First of you really dnt need Barrage and Volley. So the build should be somthing like this...
Barrage, D-Shot, etc etc etc etc etc rez
It works best imo if you take a conjure skill such as conjure frost and get a spell caster to micro S-weapon on you.
Barrage, D-Shot, etc etc etc etc etc rez
It works best imo if you take a conjure skill such as conjure frost and get a spell caster to micro S-weapon on you.
upier
Quote:
Originally Posted by Rothan Celt
First of you really dnt need Barrage and Volley. So the build should be somthing like this...
Barrage, D-Shot, etc etc etc etc etc rez
It works best imo if you take a conjure skill such as conjure frost and get a spell caster to micro S-weapon on you. On a ritualist primary?
Barrage, D-Shot, etc etc etc etc etc rez
It works best imo if you take a conjure skill such as conjure frost and get a spell caster to micro S-weapon on you. On a ritualist primary?
Nightow
Quote:
Originally Posted by spirit of defeat
Kagome
Omg where can I get a zealous bow?
and what attributes should i put in? Im only at boreas seabed!
and what attributes should i put in? Im only at boreas seabed!
The Meth
[Spirit's Strength] man. Awesome damage, and it works best when splinter weapon is working worst (IE when only a single enemy is able to be hit by volley). Splinter Weapon usages aren't going to run out THAT fast, and if they are it means you are hitting 4-5 enemies at a time and they are dead from splinter anyway. Speccing into Spawning Power also opens up [Sight Beyond Sight], which is invaluable for a number of areas. Think shards of orr blindbots.
Quote:
Originally Posted by Kagome
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Joseph Spiritmaster
Quote:
Originally Posted by Nightow
Why run OoS when a zealous bow can get you the energy you need?
Well the optional skills might require a bit of energy, I've ran Volley + Splint w/ a zealous bow and the other skills just suck my energy, so its good E-management over the Zealous wep... if only just for good spamability
Ghen
heres what i use :
splinter weapon - barrage - nightmare weapon - triple shot -distracting shot - favorable winds - sight beyond sight - death pact signet
16 channeling 10 markman 8+1 spawning
zealous flatbow
ghost forge insignia , some hp runes
also... why volley? barrage = more targets , more dmg , 1 sec rechage ..
as for other elite OoS , i dont think thats worth it as im havin no energy issue at all , spirit strenght not worth it either ..
splinter weapon - barrage - nightmare weapon - triple shot -distracting shot - favorable winds - sight beyond sight - death pact signet
16 channeling 10 markman 8+1 spawning
zealous flatbow
ghost forge insignia , some hp runes
also... why volley? barrage = more targets , more dmg , 1 sec rechage ..
as for other elite OoS , i dont think thats worth it as im havin no energy issue at all , spirit strenght not worth it either ..
Secksy
[build prof=Rt/R chan=12+3+1 marks=12 spawn=3+1][Splinter Weapon][Barrage][Triple Shot][Essence Strike][Vampirism][Bloodsong][Summon Spirits][Flesh of my Flesh][/build]
This is the build that I use.
This is the build that I use.
spirit of defeat
Quote:
Originally Posted by Nightow
Why run OoS when a zealous bow can get you the energy you need?
Also a good idea, slipped my mind.
lishi
Remove the "i want use to pvp" part
Coney
Ummm,
[Volley]/[Barrage] with [Splinter Weapon] _and_ [Ebon Battle Standard of Honor] is ***GODLY*** in PvE (esp. when maxed vanguard title). Also, spamming this into 3+ mob packs gives enough adrenaline to keep [Save Yourselves] up indefinitely...
My HM PvE is: [build=OgETcN8mZ644xIGcxo4w3QuMXEA]
I roll all minor 3/sup vigor/radiant/attunement (guess my helm), and switch between a sundering recurve and a zealous longbow (both Fort; recurve 15^50, longbow +5e)... For zealous string mod - just spam Kamadan WTB for 1k - you'll get instant reply (prolly for 500g even, heh) =D
The barrage/splinter PvP is mega-gimped, but still does OK against the daily 2k "practice" arena... It's also OK in PvP where PvE enemies exist (Factions Fort Aspenwood/Jade Quarry).. However, only human morons (e.g. bots) cluster in touch range enough for it to work against true PvP opponents...
[Volley]/[Barrage] with [Splinter Weapon] _and_ [Ebon Battle Standard of Honor] is ***GODLY*** in PvE (esp. when maxed vanguard title). Also, spamming this into 3+ mob packs gives enough adrenaline to keep [Save Yourselves] up indefinitely...
My HM PvE is: [build=OgETcN8mZ644xIGcxo4w3QuMXEA]
I roll all minor 3/sup vigor/radiant/attunement (guess my helm), and switch between a sundering recurve and a zealous longbow (both Fort; recurve 15^50, longbow +5e)... For zealous string mod - just spam Kamadan WTB for 1k - you'll get instant reply (prolly for 500g even, heh) =D
The barrage/splinter PvP is mega-gimped, but still does OK against the daily 2k "practice" arena... It's also OK in PvP where PvE enemies exist (Factions Fort Aspenwood/Jade Quarry).. However, only human morons (e.g. bots) cluster in touch range enough for it to work against true PvP opponents...
mrmango
Volley > Barrage, ESPECIALLY on a rit when you'd want to lol with Spirit's Strength.
The Meth
If I were making a bow based rit for JQ/FA/AB I would make a build around Incendiary Arrows + Apply Poison + Brutal Weapon. High amounts of constantly appliable degen over a wide area works very well in PvP areas where you aren't going to find any serious condition removal. Should handle excellently for soloing any number of NPC's out of their range and for the 50v50 player clusterf**ks that happen all the time. I ran a very similar build as a ranger primary, you are going to be a bit more tight on energy without expertise but it should still be quite workable and effective.
Nightow
Quote:
Originally Posted by The Meth
If I were making a bow based rit for JQ/FA/AB I would make a build around Incendiary Arrows + Apply Poison + Brutal Weapon.
Sounds nifty. Maybe a half way decent reason for me to put points into communing after 2+ years of not even touching it! o_o
Just curious, how many points did you put into wilderness survival?
Just curious, how many points did you put into wilderness survival?
Coney
Quote:
Originally Posted by Nightow
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With this build you aren't going to want to get near enemies (since using Natural Stride to evade enemies cancels Serpent's quickness) so you aren't going to be able to reflex enemies skills well with savage shot from max range. The 10 energy requirement is kinda harsh too, if you aren't really watching its easy to get jumpy trying to interrupt a skill and then not have enough energy for your apply poison for 10 seconds, which sucks.
Sloth hunter's is decent to finish off a spike, but again it costs alot and incendiary will be able to put out the same amount of damage over 3 seconds of degen, in an AoE, for less energy, and recharges in 3 seconds with serpent's. If it was high level PvP where spikes were more important I would go for it, but not in low level PvP.
Hunter's shot is a decent enough swap if you are good at hitting players on the move, but Pain is really nice as a fire and forget thing that noone in FA will ever think to go after. Hunter's would probably work better in AB.
Quote:
So, is there some template/macro to convert the GW template to [][][][][][][][] skills?
There's some way, I can't remember how at the moment though because I'm usually posting builds on the fly and my templates folder has so much crap in it I don't bother to find anything in there now.
edit: Look Here
edit: Look Here
Coney