Three Times SF

Dae GW

Dae GW

Academy Page

Join Date: Nov 2007

The Netherlands, Noord Holland, Amstelveen

Mo/

Hello all,

so i heared that when you're doing NM, it's really helpful to get three SF elli's. Because it's huuuge pressure and you can kill mobs really fast. Well i've tried it and it's true. But some NM area's still can be a pain sometimes. So i thought; lets do it like Sabway, it has both pressure and defensive.

So, i started making a base, SF, fire att. Glowing gaze, GoLe Searing Heat.
Then i made 1 hero N/RT, i put Vengeful weapon, death pact signet and Life in that bar. with 9 resto.
The other 1 i made Prot spirit, aegis and ress sig, 8 protection.
The last 1 i made E/N, with weaken armor, enfeebling blood and ress sig.

So it actually worked pretty well, but i noticed that my heroes ran out of energy really quick. So, can you please tell me what i'm doing wrong? What could be better?

Thanks,
DAe

zelgadissan

zelgadissan

Forge Runner

Join Date: Feb 2008

The Warrior Priests [WP]

Me/Rt

More than likely with all the Searing Flames going around you're killing enemies before you can even get Glowing Gaze off, not to mention the reason why Sabway/Discordway works so well is Soul Reaping.

Personally I never go anywhere without a hero with [[Blood Ritual]. You might want to look into that.

Shayne Hawke

Shayne Hawke

Departed from Tyria

Join Date: May 2007

Clan Dethryche [dth]

R/

Maybe you should try running a team of 3 necros or rits with SF for great lulz.

Tri-Necro builds work because they kill stuff fast and get energy back from Soul Reaping. The only thing that might come close to that for an Ele is Ether Renewal, but that kills the idea of wanting to use SF.

AtomicMew

AtomicMew

Jungle Guide

Join Date: Apr 2005

N/A

I've taken SF heroes through NM before, and I never had a problem with energy. My bigger problem was dying, actually ><.

If I had to guess, I'd say you're having energy problems because you're not waiting to regen in between fights. 70 energy takes almost a minute to go back up.

If you still have problems with energy, you could try inspiration interrupts, but probably the better solution is using a battery build. I'm thinking a "The Power is Yours!" hero with "They're on Fire!" probably should be enough.

Also remember that you should be taking advantage of your own bar flexibility. EBSoH is incredible on a SF team if you have access to it. Also, you need snares. Deep Freeze + Auspicious Incantation.

dilan155

dilan155

Desert Nomad

Join Date: May 2007

living room

N/

with 3 SFs your heros dont have much time use glowing gaze, so the only energy gain is from attunment and GoLE, the reason tri-necros work so well is because they automatically get energy back no matter how fast you kill enemies. try running SF on necros, might be a problem with initially starting out with the spike but once they get started and once enemies die they should be fine.

Dae GW

Dae GW

Academy Page

Join Date: Nov 2007

The Netherlands, Noord Holland, Amstelveen

Mo/

Quote:
My bigger problem was dying, actually ><.
I dont have problems with this since i'm a monk myself.

Quote:
If I had to guess, I'd say you're having energy problems because you're not waiting to regen in between fights. 70 energy takes almost a minute to go back up. That's just it, i dont want to wait 1 min after every group, i just wanna kill kill kill

Quote:
I'm thinking a "The Power is Yours!" hero with "They're on Fire!" probably should be enough. Going to try this tomorrow, i'll check out how it works!


About the SF necro's, when that battery build dousn't work, i'm going to try this.

Dae

cognophile

cognophile

Frost Gate Guardian

Join Date: Oct 2005

USA

Are you using Mark of Rodgort together with Searing Flames? If not, I'd suggest adding Mark of Rodgort to at least one of the SF's skill bar.

Haven't done it a lot yet, but one SF ele and two discordway necros seemed like a good combination when I tried it the other day. The ele casts mark as an aoe hex and then sf burning as an aoe condition, which leaves the necros free to spike away with discord.

Super Igor

Banned

Join Date: Mar 2008

why should you kno? Oo

A/W

Sound fun for NM in most campaigns aside from NF maybe thanks to destroers but d-way or sab's would work out better.

-Lotus-

Jungle Guide

Join Date: May 2008

run N/E's with SF

or just run sabway or something.

Dae GW

Dae GW

Academy Page

Join Date: Nov 2007

The Netherlands, Noord Holland, Amstelveen

Mo/

Quote:
Are you using Mark of Rodgort together with Searing Flames? If not, I'd suggest adding Mark of Rodgort to at least one of the SF's skill bar.
No, the reason why i did not was because my heroes don't have fire weps atm, but i'm getting them right now! After this i'll give them MoR yes.

Quote:
Sound fun for NM in most campaigns aside from NF maybe thanks to destroers but d-way or sab's would work out better. Don't worry, i know where to use this and where not to.

Quote:
run N/E's with SF

or just run sabway or something. I'm going to try that after i've tried out the battery build, and the reason why i don't use sabway is because 3x SF goes faster in NM.

Dae

daze

daze

Jungle Guide

Join Date: Aug 2008

In my own mind

The Dragon Exchange

E/

There that should do for NM, but dont think it will hold any weight in HM.


N/E 12+1+1 Soul reaping, 12 fire magic
[searing flames][signet of lost souls][fire attunement][glyph of immolation][glowing gaze][incendiary bonds][liquid flame][rodgorts invocation]

N/E 9+1+1 soul reaping, 12 fire magic, 10 + 1 death magic
[searing flames][animate bone minions][death nova][foul feast][etc]

N/Rt 12+1+1 soul reaping, 12 restoration
[the usual n/rt healer stuff]

Super Igor

Banned

Join Date: Mar 2008

why should you kno? Oo

A/W

Wait, what, Are you using goi and rodgorts with searing flames? One ugly skill choice there. Run sf on primary eles dude, it will be more powerful and you will be able to bring some utilities.

Super Igor

Banned

Join Date: Mar 2008

why should you kno? Oo

A/W

Only thing necroes do for SF is energy management but things die so fast in NM that your energy wont be a problem due to short lived battles.

I somehow see SF with a monk:
[build prof=mo/a box][word of
[email protected]][patient [email protected]][dismiss [email protected]][seed of life][protective [email protected]][[email protected]][cure [email protected]][return][/build][build prof=e/rt box][searing [email protected]][liquid [email protected]][glowing [email protected]][glyph of lesser [email protected]][protective was [email protected]][optional][fire attunement][death pact signet][/build][build prof=e/rt box][searing [email protected]][liquid [email protected]][glowing [email protected]][glyph of lesser [email protected]][protective was [email protected]][optional][fire attunement][death pact signet][/build][build prof=e/rt box][searing [email protected]][liquid [email protected]][glowing [email protected]][glyph of lesser [email protected]][protective was [email protected]][optional][fire attunement][death pact signet][/build]
-Fill optional slots with all you want.

Dae GW

Dae GW

Academy Page

Join Date: Nov 2007

The Netherlands, Noord Holland, Amstelveen

Mo/

@ Igor, i somewhat had that build already, just not liquid flame, i had searing heat there. And i don't had kaolai, but i had other 10 energy spells there. And i ran out of energy pretty fast actually. I'm still trying that fuel build.

Dae

beserk

Krytan Explorer

Join Date: May 2008

UK

W/

Quote:
Originally Posted by Super Igor View Post
Only thing necroes do for SF is energy management but things die so fast in NM that your energy wont be a problem due to short lived battles.

I somehow see SF with a monk:
[build prof=mo/a box][word of [email protected]][patient [email protected]][dismiss [email protected]][seed of life][protective [email protected]][[email protected]][cure [email protected]][return][/build][build prof=e/rt box][searing [email protected]][liquid [email protected]][glowing [email protected]][glyph of lesser [email protected]][protective was [email protected]][optional][fire attunement][death pact signet][/build][build prof=e/rt box][searing [email protected]][liquid [email protected]][glowing [email protected]][glyph of lesser [email protected]][protective was [email protected]][optional][fire attunement][death pact signet][/build][build prof=e/rt box][searing [email protected]][liquid [email protected]][glowing [email protected]][glyph of lesser [email protected]][protective was [email protected]][optional][fire attunement][death pact signet][/build]
-Fill optional slots with all you want.
That triple SF build looks pretty interesting, gonna give it a try adding [aura of restoration] in the empty slot prob.

Cobalt

Krytan Explorer

Join Date: Aug 2005

Mo/W

I normally use Discord or Sabway but have found that two SF Ele's and a Barrage Ranger with a fire damage bow can be quite effective as well. Also I found it is a nice plus to have the Asura Ruby Djinn on your main if you run a group like this.