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Survivor, hard? I have legendary on all of my characters created after the title was made (5) without directly farming XP. I have only failed once on my rit who overaggroed a few HM groups in factions. As long as you aren't stupid you can practically AFK through PvE all of the time in NM and 80% of the time in HM.
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Sunjiang District, similar circumstance. 530 health, killed in the lag.
These missions were NM. I've taken survivors through vanquishes and had no problem keeping them alive. I don't play survivors on PvE weekends and I don't play them when I can tell that there is discernable lag. These are unpredictable lag spikes that prove fatal. Lag spikes that many players don't experience on a regular basis. Survivor is more about luck than skill for those who don't live within spitting distance of the servers. Which is my point.
Killroy is not an option for people in such circumstances, because the chances of them suffering a lag spike during the part where they need to be "Standing up" is far too high when measured over countless runs. If they close off something like HFF, they should close off Killroy too. Force EVERYONE to play the game for their title. It will still be more about luck for those who live far from the servers, but at least it will have everyone playing the same game.


I only bring this POSSIBLITY up because it would really suck for a survivor character to go in there after the update, get KO'd*, and unwittingly lose their title hopes.[/SPECULATION]