Garriott exits NCsoft as profits plummet

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hallomik
hallomik
Krytan Explorer
#1
http://www.gamespot.com/news/6200947.html

Quote:
Space tourist and Tabula Rasa creator wipes slate clean by resigning position at MMOG studio to pursue "new interests"; publisher reports net income down 50 percent year over year.

...

Despite six years of costly development, Tabula Rasa failed to achieve critical mass, selling just over 61,000 copies at US retailers as of September 30, 2008, reports the NPD Group.

...

According to an earnings report released today, Tabula Rasa accounted for only 2 percent of NCsoft's revenue, or 1.76 billion Korean won ($1.3 million) last quarter. For the July-September period, NCsoft saw profits fall 50 percent to 5.0 billion won ($3.7 million) on sales of 78.3 billion won ($58.0 million).

Curiously, Tabula Rasa's monthly subscriber figures were omitted from NCsoft's report, which included figures for most members of the MMORPG specialist's portfolio: Lineage (881,979), Lineage II (857,531), and City of Heroes/Villains (124,939). To date, 5.59 million people have activated accounts for the Seoul-based publisher's free-to-play MMORPG Guild Wars.
I assume the big drop in profits is due to combination of poor Tabula Rasa performance plus no new GW offerings.
Apollo Smile
Apollo Smile
Wilds Pathfinder
#2
I tried Tabula Rasa... Just couldn't get into it.
Nanood
Nanood
Wilds Pathfinder
#3
5.59 million activated accounts in GW. I wonder if that includes the free trial accounts and things like buddy keys.
slowerpoke
slowerpoke
Desert Nomad
#4
Tabula Rasa, what a waste of money
Xx Da Best Xx
Xx Da Best Xx
Frost Gate Guardian
#5
Ive never even heard of that game...
Kerwyn Nasilan
Kerwyn Nasilan
Forge Runner
#6
NOO LURD BRITISH COEM BACK!?!?!?!?

But realy why do ppl still let him design games he is obviously insane.....
Zinger314
Zinger314
Debbie Downer
#7
He was fired. No one "exits" a business.
bhavv
bhavv
Furnace Stoker
#8
If only all their MMOs were free to play with a cash shop selling stuff like anet sell - skill unlocks and extra characters, plus merchandise like posters, coffee mugs, T shirts, mouse mats, collectible game figures for revenue. They could even try selling exclusive cash only weapons / armor skins like the weapons you get from the Proph million edition update - maybe make variable attribute weapons like hourglass staff and sell them for 99p each, this isnt any different to making and selling a piece of art, you just get the art ingame. As long as items sold for cash are purely visual only with no superior bonuses to normal weapons, this would be a great way to increase revenue, plus it encourages them to make decent designs that people would actually be interested in paying for because of how good they look.
draxynnic
draxynnic
Furnace Stoker
#9
Largely, I agree with bhavv. The problem, as I've said before, with profitability in NCSoft's line is that they tend to be competing not just with WoW, but with themselves. I think their idea is to be a company that has an MMO on offer to fit every potential customer, but in practise this seems to lead to the production of a lot of niche offerings that they somehow hope will achieve mainstream sales.
s
sigshane
Lion's Arch Merchant
#10
Quote:
Originally Posted by draxynnic View Post
... The problem, as I've said before, with profitability in NCSoft's line is that they tend to be competing not just with WoW, but with themselves...
Exactly. I waited and waited for Tabula Rasa, only to blech upon seeing the $40-some-odd price tag, PLUS the monthly fee. The lack of a fee is what got me into Guild Wars in the first place (after the woeful Savage flopped).

I bet that if NCSoft was to lift the monthly fee of TR, more people would play it. Unless they do that, Guild Wars is gonna drive Tabula Rasa, and any other fee-based game they try to roll out, into the dirt.

Shane
F
FoxBat
Furnace Stoker
#11
Quote:
Originally Posted by Zinger314 View Post
He was fired. No one "exits" a business.
He didn't "exit", he resigned.

Maybe it was a "forced" resignation but, coming right after his return from space, the given story is fairly plausible. This guy is an RPG visionary, and he's probably rather be doing something new even if Rasa was a success.
D
DarkNecrid
Furnace Stoker
#12
Quote:
Originally Posted by Nanood View Post
5.59 million activated accounts in GW. I wonder if that includes the free trial accounts and things like buddy keys.
It has to, they only have 5 million (or around there) copies sold (havent hit 6 million yet), if it didn't that would mean that everyone who has bought the game as created a new account for each chapter which we all know isn't possible.
D
DarkFlame
Desert Nomad
#13
Quote:
Originally Posted by FoxBat View Post
He didn't "exit", he resigned.
Resign from what? Isn't NCsoft Austin(where Garriott was) being taken apart for the new NCsoft West?
Shasgaliel
Shasgaliel
Jungle Guide
#14
Quote:
Originally Posted by DarkNecrid View Post
It has to, they only have 5 million (or around there) copies sold (havent hit 6 million yet), if it didn't that would mean that everyone who has bought the game as created a new account for each chapter which we all know isn't possible.
It this release it was sad GW has 5,69 million copies and we know that the 5 million were hit in February this year. So they sold 690 000 copies between February and now. It is still pretty good for a supposedly dying game no?
D
DarkNecrid
Furnace Stoker
#15
Quote:
Originally Posted by Shasgaliel View Post
It this release it was sad GW has 5,69 million copies and we know that the 5 million were hit in February this year. So they sold 690 000 copies between February and now. It is still pretty good for a supposedly dying game no?
That release probably isn't the exact time they hit exactly 5 million copies (I doubt they check constantly), they didn't "sell" 690,000 copies, since friend accounts aren't considered sold, etc. It's hard to say, but either way it isn't a lot of money.
seut
seut
Wilds Pathfinder
#16
Quote:
Originally Posted by Zinger314 View Post
He was fired.
...into space!

It was pretty obvious that he leaves NCSoft, when he and his brother weren't mentioned to have leading positions in the newly formed NCSoft West.

One last hype for NCSoft with the "send your DNA into space"-campaign and Richard Garriott appearing on the news and the Colbert Report.
"Recently fired Game Designer shot into space" wouldn't have been a headline for the liking of NCSoft. So they waited with the announcement.

The question that remains for me: what happens to Robert Garriott (head of NC Interactive)? Remember, without him risking to experiment there wouldn't be Guild Wars as we know it.
Phaern Majes
Phaern Majes
Desert Nomad
#17
Tabula Rasa was a neat idea but I think Mass Effect pulled it off much better (better graphics as well).
x
xanarot
Krytan Explorer
#18
Tabula Rasa was a fantastic game idea...

The programming/graphics/bugs/stuff just sucked so much the first round of beta testers already ignored their NDA and started warning people not to ever play that game. Unfortunatly, months later on the next beta round nobody had listened to those gamers and the same warnings were all over the internet again.

They should've learned from GW/WoW and all other succesfull games; listen to your gamers, they are the largest QA-team you can get and will even pay you for doing it.
Jiao Yang
Jiao Yang
Lunar Rabbit
#19
He actually sold his shares in the company ages ago.. so he practically exited then. That's how he afforded the $20 million space flight.
HawkofStorms
HawkofStorms
Hall Hero
#20
Quote:
Originally Posted by Phaern Majes View Post
Tabula Rasa was a neat idea but I think Mass Effect pulled it off much better (better graphics as well).

Agreed. Even though it isn't an MMO, another very well done space RPG coming out at the same time definately didn't help TR. That, and well, it sucked on its own accord.

And DarkNecrid, I disagree. I do not think that 5.69 million figure includes friends and buddy trials. If it DID, then the numbers would probablly be higher (because we KNOW at least 5 million copies of the game were sold). Your assumption would mean there would have to be less then 690,000 friend keys EVER and less then that many games purchased between whenever they hit 5 million (sometime before they made the annoucnement in feburary) and now. Considering how many gold spam selling bots used to use free trial keys and were banned, I definatley think that your assumption is wrong.

Really, I just can't believe how dumb your logic was when you said that 5.69 million HAS to include buddy keys since GW hasn't sold 6 million copies. That just doesn't even make sense. Last I checked, 5 < 5.69 < 6. That works.