Please change the outlook for Celestial Assassin

tanleeseng

Ascalonian Squire

Join Date: Mar 2007

Tarr Babies

R/

This is a minor suggestion but I hope this will gain enough support and hopefully Arena Net will take notice and make some changes in the future. The Celestial Skill for Assassins given by Kuunavang - "Star Strike" - which enable the assassin to summon up to six "Celestial Assassin" after each successfull hit really need to be updated so that the "Celestial Assassin" don't look like just another "Flesh Golem". I would like to suggest that they replace the character model using the "ghostly assassin" which appear when you do the /dancenew emote for assassin as they appear more "celestial" than "fleshy". I understand Anet is busy planning for GW2 but surely they can attend to this minor update if they can pull off something like the recent Factions/Reputation points overhaul. I thank you all in advance for hearing me out and hope that this wish will come true in the near future.

P.S. The same can be apply to the Necromancer skill "Celestial Servant" as well. They can keep the Flesh Golem model but use the transparent "celestial/ghostly" skin effect for it.

Luminarus

Luminarus

Furnace Stoker

Join Date: Aug 2007

Sydney, Australia

Haze of Light [pure]

R/

Been 2.5yrs... dont care, dont think it matters, no thanx

Sjeng

Sjeng

Desert Nomad

Join Date: Aug 2005

in my GH

Limburgse Jagers [LJ]

W/

yes, the flesh golem skin as a model for all those "Celestial" helpers is kinda cheap. I mean, I did the Celestial mission in Nahpui Quarter, and all those bosses were starsigns, as well as the Celestial Pig and Rat from New year.
So, Celestial helpers you can summon, because you are Weh No Su, should really look like starsigns imo. just like the ones in Nahpui.
A celestial assassin could be a celestial Oni or Wolf, and the celestial necro minion could be a celestial golem or some other warriorlike animal starsign, such as a Bear.

Now, this isn't a big deal to me so it's a LOW priority, but I do feel anet kinda took the easy way out just adding flesh golems in there for those skills. A flesh golem has nothing "celestial" about it.

oh, and instead of "outlook" I think you mean "appearance"?

Rothan Celt

Rothan Celt

Jungle Guide

Join Date: Feb 2008

Aura

Mo/R

It is kinda lameass really i expected somthing much more...... assassin like. But yea it dnt matter no one cares anymore.

Shadowhaze

Shadowhaze

Nothing, tra la la?

Join Date: Oct 2007

Agreed it would have been neat if they had used something more...star-like. Guess I can't complain though, since it's a cool skill to play with anyway.

Shayne Hawke

Shayne Hawke

Departed from Tyria

Join Date: May 2007

Clan Dethryche [dth]

R/

Would have been nice, but it's no big deal anyways.

Anduin

Krytan Explorer

Join Date: Jul 2006

Ice Dragon Berserker Lodge

W/

Quote:
Originally Posted by Rothan Celt View Post
It is kinda lameass really i expected somthing much more...... assassin like. But yea it dnt matter no one cares anymore.
I beg to differ. The OP made this thread, so he obviously cares.

I care too. DOesn't have to be done right away, but eventually would be nice. Like I've said before, they should fix and finish this game before turning all their efforts towards a sequel.

Mayda

Mayda

Frost Gate Guardian

Join Date: Sep 2007

Prague (GMT +1)

FTW

E/

find it quite pointless - can survive the 25 mins for each completion of factions with swarm of flesh golems (at first, the skin looks cool, at second, they re lost in even bigger swarm of minions anyway) if the skill could be used more, then some adjustment could matter something, but i never liked the raisu palace mish and i doubt i would start to even if the cele assas were star-skinned kanaxais

newbie_of_doom

newbie_of_doom

Wilds Pathfinder

Join Date: Oct 2006

WTFPRIVACYDUDE

Endangered Feces [DoDo]

W/Mo

well i guess what youre saying is true but i think the celestial flesh golem in the mission looks different than the normal one, not sure though, cant check either. I wouldn't, but I just wanted to say I was banned (so i cant check it)

wind fire and ice

wind fire and ice

Jungle Guide

Join Date: Oct 2008

There

[ToA]

Would be cool,but not needed.

Skyy High

Skyy High

Furnace Stoker

Join Date: May 2006

R/

I found it odd...over 2 years ago. Now it's like, why should anyone care?

MithranArkanere

MithranArkanere

Underworld Spelunker

Join Date: Nov 2006

wikipedia.org/wiki/Vigo

Heraldos de la Llama Oscura [HLO]

E/

Just use the Assassin CE dance models. Male for male users of the skill and female for female ones.

They area actally ghostly, but they will do better.

tanleeseng

Ascalonian Squire

Join Date: Mar 2007

Tarr Babies

R/

Quote:
Originally Posted by Anduin View Post
I beg to differ. The OP made this thread, so he obviously cares.

I care too. DOesn't have to be done right away, but eventually would be nice. Like I've said before, they should fix and finish this game before turning all their efforts towards a sequel.
Thank you for understanding my initial intention.

Quote:
Originally Posted by MithranArkanere View Post
Just use the Assassin CE dance models. Male for male users of the skill and female for female ones.

They area actally ghostly, but they will do better.
That is what I initially suggested as an easier way to update the Celestial Assassin's appearance instead of creating totally new "Celestial/Starry" skin.

I agree that this is not an important issue but it will make the game seem less flawed and more enjoyable non the less. Further supporting for my suggestion for this update is due to the recent changes to the faction points acquisition. The introduction of "Story Book" will encourage players to replay Factions so for those who reach Raisu Palace will surely be more appreciative of this if they notice that Celestial Assassin is no longer "Just another Flesh Golem".

Remember the Oracle (Sunn) at Nahpui Quarter mission ? He suddenly became younger at the end mission cinematic. This bug has been going on for quite some time but was only fixed recently (didn't notice when ). This too is also a minor issue that does not effect the gameplay but the fact that Arena Net took the effort to fix it is deeply appreciated as little changes like this do make the whole gaming experience feels a lot better. This is what drives me to the current suggestion hoping to gain enough support so that one day this will get acknowledgement. If this is not fix by the time GW2 is out then so be it but you can't say I didn't try.

I apologize in advance if this sound offensive but to those who's just saying "I Don't care" or "Who cares" please refrain yourself from replying to this thread as this is for those who do "care" and also those who have their own opinion on this subject.

Thank You.