Leeching in PVE
Servant of Kali
Why is Leeching report option disabled for PvE? Possible abuse? Come on, abuse can happen in PvP too, purely theoretically speaking.
Is it that difficult to make it so that if x people report person A (let's say 7/8 if nothing else) then person A gets no mission/quest done (can still get drops).
It is really, really annoying to do missions and quests for free, for someone. In last several hours I had 2 such cases. I didn't play GW PvE for over a year, but this really doesn't make me happy.
There is game mechanism already in place, so why doesnt it work in PvE?
And dont get me started on how personality of these players looks like. Hell is made of people like that. Zero respect and care for others. Burn!
Is it that difficult to make it so that if x people report person A (let's say 7/8 if nothing else) then person A gets no mission/quest done (can still get drops).
It is really, really annoying to do missions and quests for free, for someone. In last several hours I had 2 such cases. I didn't play GW PvE for over a year, but this really doesn't make me happy.
There is game mechanism already in place, so why doesnt it work in PvE?
And dont get me started on how personality of these players looks like. Hell is made of people like that. Zero respect and care for others. Burn!
Konig Des Todes
/signed. Just keep it out of outposts.
Edit: just realized this is discussion not a suggestion. I'm blind.
So... What SmithyBen said.
But I would like it implemented, at least for Elite Areas.
However, moral of the story, don't pug.
Edit: just realized this is discussion not a suggestion. I'm blind.
So... What SmithyBen said.
But I would like it implemented, at least for Elite Areas.
However, moral of the story, don't pug.
BenjZee
I would imagine it would harder to implement than you expect. I quite honestly don't see it working how you've suggested, especially with different quests activated etc. Besides if someone is leeching you would just leave them and get an extra player it happens...or get them killed or something.
I can also see if being abused.
I can also see if being abused.
Masseur
I don't see this happening as it can be very much abused. It's the chance you take when you PUG. If it happens early, resign and kick and get someone else. If it happens late, your choice in what to do, have the monk stop healing them so they die and don't get drops or anything or don't move forward until they come back and help, etc...
Ate of DK
Just a thought:
They should make a reputation system for GW2. Reputation points can be earned for completing missions, quests and vanquishing in a party! However, if someone leeches, that person loses more reputation points than he/she gains for completing a few missions, quests and vanquishing. When in an outpost the reputation is shown when you click the persons name and you know if it's a reliable person. If someone disconnects permanently it's bad luck. He/she probably won't disconnect that often to get into the red zone for leeching, leaving etc.
They should make a reputation system for GW2. Reputation points can be earned for completing missions, quests and vanquishing in a party! However, if someone leeches, that person loses more reputation points than he/she gains for completing a few missions, quests and vanquishing. When in an outpost the reputation is shown when you click the persons name and you know if it's a reliable person. If someone disconnects permanently it's bad luck. He/she probably won't disconnect that often to get into the red zone for leeching, leaving etc.
Rhamia Darigaz
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And dont get me started on how personality of these players looks like. Hell is made of people like that. Zero respect and care for others. Burn!
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also, what's the point of the 12 character rule when it's effectively circumvented without consequence?
i wouldnt want to party with someone who disconnects so often anyway. if he's likely to leave he's likely to leave; his intentions are irrelevant.
Servant of Kali
I'm all ears.
How could this get abused in PvE? What, 8 people will enter mission, and 7 of these pugs would report guy 8th for leeching? And they get what.. satisfaction that person 8th doesnt get mission done?
Can someone tell me how this would get abused other than "im sure it would get abused"? We're talking about PUGs here. Conspiracy theories are just that - theories.
And what's bigger chance - person A leeching? Or 7 out of 8 people in a PUG reporting someone just for the fun of it?
Yes, I know that. But game already has mechanism to make my play experience better.
I PUG sometimes because it's online game. Sometimes it's ok, sometimes I regret it and go back to heroes. I plow everything with heroes, but hey, it's supposed to be online game.
It doesn't matter. I'm just disappointed with people. This world seems infested with people of demonic mentality.
How could this get abused in PvE? What, 8 people will enter mission, and 7 of these pugs would report guy 8th for leeching? And they get what.. satisfaction that person 8th doesnt get mission done?
Can someone tell me how this would get abused other than "im sure it would get abused"? We're talking about PUGs here. Conspiracy theories are just that - theories.
And what's bigger chance - person A leeching? Or 7 out of 8 people in a PUG reporting someone just for the fun of it?
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It's the chance you take when you PUG. |
I PUG sometimes because it's online game. Sometimes it's ok, sometimes I regret it and go back to heroes. I plow everything with heroes, but hey, it's supposed to be online game.
It doesn't matter. I'm just disappointed with people. This world seems infested with people of demonic mentality.
GWEXTREEMFAN
Quote:
Just a thought:
They should make a reputation system for GW2. Reputation points can be earned for completing missions, quests and vanquishing in a party! However, if someone leeches, that person loses more reputation points than he/she gains for completing a few missions, quests and vanquishing. When in an outpost the reputation is shown when you click the persons name and you know if it's a reliable person. If someone disconnects permanently it's bad luck. He/she probably won't disconnect that often to get into the red zone for leeching, leaving etc. |
give bad reputation points only, no good rep points <-grinding again
all others stay on 0 as long as they dont do anything
leechers etc go +1 for everything they do what they shouldnt
this excludes d/c for d/c's you need to report induvidually as it would be to easy to abuse this part of the feature
i don't find it a good idea to get reputation points for doin missions quests etc... i mean it's not a must to do all missions the game is supposed to be fun so you should be able to do what you want.
this is where title ranks kick in... just cos you've got a lower title it doesnt mean you're nub... even if you may be
anyway back to the point
just make it show under the name
person himself should have no control over it what so ever all he can do is watch it go up
example:
25 bad reps= be wary
50 bad reps= i luv leeches
100 bad reps= wtf dont add me
150 bad reps= shame on me
200 bad reps= character deletion
from 100+ it affects all other titles negativly
anyway that would be a nice idea for GW 2...
never will happen tho
*flame shield on*
BenjZee
i assume some people could all /report leeching even when it doesn't happen or someone just goes afk and says they are for a minute.
i just thought that the suggested title would have people farmin it like crazy and also people leeching it.
i just thought that the suggested title would have people farmin it like crazy and also people leeching it.
Chocobo1
The report system is horrible. If this came to PvE it would be worse.
"Brb gotta do something will only be a min"
*1 min and 10 seconds later*
"OMG HES LATE HES NOT COMING BACK OMG LEECHER OMG"
*Report x7*
*20 seconds later*
"Hey sorry back.... wtf?"
You can't trust the population of GW with report -_-;
"Brb gotta do something will only be a min"
*1 min and 10 seconds later*
"OMG HES LATE HES NOT COMING BACK OMG LEECHER OMG"
*Report x7*
*20 seconds later*
"Hey sorry back.... wtf?"
You can't trust the population of GW with report -_-;
The Meth
What would happen? Would the player get the dishonorable hex and not be able to PvP? Obviously thats retarded, would you have the player not get drops? OMG he got 2 ectos and I haven't gotten any, /leech!
The reason we have reporting for leeching is because in some PvP modes you can't choose your teammates. For PvE this is never a problem, so I see no reason for this to happen. I don't think I have actually encountered anyone leeching before in PvE anyway, maybe go afk for a few minutes but never actual leeching. I do however know that if you could be penalized for being reported that far too many players I have grouped with in the past would be using it just to report people they don't like. Granted I don't do things like UW farming or whatever is the new great team farm, it might be different there.
The reason we have reporting for leeching is because in some PvP modes you can't choose your teammates. For PvE this is never a problem, so I see no reason for this to happen. I don't think I have actually encountered anyone leeching before in PvE anyway, maybe go afk for a few minutes but never actual leeching. I do however know that if you could be penalized for being reported that far too many players I have grouped with in the past would be using it just to report people they don't like. Granted I don't do things like UW farming or whatever is the new great team farm, it might be different there.
Masseur
Quote:
I'm all ears.
How could this get abused in PvE? What, 8 people will enter mission, and 7 of these pugs would report guy 8th for leeching? And they get what.. satisfaction that person 8th doesnt get mission done? Can someone tell me how this would get abused other than "im sure it would get abused"? We're talking about PUGs here. Conspiracy theories are just that - theories. |
Servant of Kali
Never mind, I'm sorry for interrupting you. I see that most people here go afk and leech themselves, or are criminals of other kind, and they are afraid some anti-criminal method won't sweep them as well.
So, who is abusing leeching report system in PvP?
What? 7 random PUGs suddenly report 8th person for nothing? PLEASE.
Sure, 7 random people would report someone for nothing. Gimme a break. It's as good assumption as saying 90% of people in GW leech daily.
Quote:
Originally Posted by Masseur
but I know the reporting system is already being abused now, so this new option would be too I'm sure.
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Quote:
Goes both ways, can you tell me how it won't be abused? |
Quote:
Originally Posted by Chocobo1
"Brb gotta do something will only be a min"
*1 min and 10 seconds later* "OMG HES LATE HES NOT COMING BACK OMG LEECHER OMG" *Report x7* |
FoxBat
To be fair I've seen it abused every now and then. Like one in costume battles, 4 players resigned, and they declared the 5th person who was actually still trying to play a leecher. Still it does way more good than harm IMO.
Chocobo1
Quote:
[b]
So, who is abusing leeching report system in PvP? What? 7 random PUGs suddenly report 8th person for nothing? PLEASE. Sure, 7 random people would report someone for nothing. Gimme a break. It's as good assumption as saying 90% of people in GW leech daily. |
Do you play the game? Reporting is so abused it's stupid. If one person reports another reports then it just starts a chain. I can honestly just see the abuse if this is added to PvE.
The Meth
Quote:
Sure, 7 random people would report someone for nothing. Gimme a break. It's as good assumption as saying 90% of people in GW leech daily.
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Again, you get to choose your team in PvE. AFAIK leeching isn't reportable in PvP areas you get to choose your team.
AKB48
Generally people play PvE to actually play it, unlike in some PvP areas where they leech for factions, and in these pvp areas, its easy and fast to set up and go in. But in many PvE areas, especially elite missions, grouping, even with an alliance/guild group, takes sometime. People needs to get the skills right, vent up, and now, with the advent of con sets, each player must pay 1k for the con set. And even after you pay, things may happen and you might have to wait even more. Sure, if you decided to go afk(aka. leech) during the game, then good luck trying to catch up with your group once it finishes the mission. (usually there WILL be monsters/patrol that your group dodged, stationary object that cannot be killed and deals enough damage for monk to spam heals [Fire Flowers] or pops that you group didn't get). So it's more likely than not that people won't leech in pve, since the areas are still quite dangerous to go through alone, even after you party beat it.
Yang Whirlwind
Quote:
The report system is horrible. If this came to PvE it would be worse.
"Brb gotta do something will only be a min" *1 min and 10 seconds later* "OMG HES LATE HES NOT COMING BACK OMG LEECHER OMG" *Report x7* *20 seconds later* "Hey sorry back.... wtf?" You can't trust the population of GW with report -_-; |
Owik Gall
Leeching in PvE for me is rare, very rare. To add to that note, whenever I do have that I just rezone, ditch the guy, and continue on with a replacement. Nothing to it, really. Also, for anyone who accepts a team mate when they said they were going to be afk during a run, that's by your will and since you knew that mate will do that anyway then technically reporting isn't a fair thing to do. It's easier to deal with leechers in pve than in pvp.
Wild Rituals
Quote:
The report system is horrible. If this came to PvE it would be worse.
"Brb gotta do something will only be a min" *1 min and 10 seconds later* "OMG HES LATE HES NOT COMING BACK OMG LEECHER OMG" *Report x7* *20 seconds later* "Hey sorry back.... wtf?" You can't trust the population of GW with report -_-; |
This Should Have Stopped Here
Navaros
Quote:
I'm all ears.
How could this get abused in PvE? What, 8 people will enter mission, and 7 of these pugs would report guy 8th for leeching? And they get what.. satisfaction that person 8th doesnt get mission done? Can someone tell me how this would get abused other than "im sure it would get abused"? We're talking about PUGs here. |
Like you said: "We're talking about PUGS here". Which means two things almost certainly:
1. The party will consist of a great many horrible players.
2. Those horrible players will hate being told what to do to stop playing horribly (leeroying into mobs ahead of the rest of the party, etc.)
Therefore they will try to 'penalize' the good player, via illegitmate leech votes, simply for calling them out on their horrible playing which is sabotaging the party.
Also, it probably wouldn't be 8 players in party. It might be 3 players, 2 bad, 1 good, and 5 heroes. So the 1 good player tells the 2 bad players what to do to stop fubaring the party, then they vote him as a leecher because they don't wanna hear that.
upier
Quote:
The report system is horrible. If this came to PvE it would be worse.
"Brb gotta do something will only be a min" *1 min and 10 seconds later* "OMG HES LATE HES NOT COMING BACK OMG LEECHER OMG" *Report x7* *20 seconds later* "Hey sorry back.... wtf?" You can't trust the population of GW with report -_-; |
I mean - given your example, PvE players would automatically report abuse! Yet PvP players almost never do! I played tons of Aspy and very rarely did even the most regular leechers get more then my report. The other guys just don't care.
So it seems that leeching in PvP could simply be fixed by acting like PvE players - be more into what is good for the game!
Absolutely!
cellardweller
The report facility for leaching is only needed in pvp because of RA/JQ/FA - there is no equivilent pve area where that doesn't allow you to select your own team of non-leechers.
Shadowmoon
Feature is needed, I only wish it would kick the person is the majority of players report him as a leacher. Yeah it could be abuse, but i can't even get people who are clearly leaching in ra reported by my 2 other teammate. What are the odds one person could sway 4 other people to report them for no reason.
Jaran Cell
I don't really think reporting in PvE is needed. As has been said you are able to handpick every member of your team and if you'r good at this then leechers should be a very rare problem.
However saying that it shouldn't be implemented due to the risk of abuse is a pretty bad argument.
That's like saying that you shouldn't have jail sentences just becouse innocent people might end up serving time.
However saying that it shouldn't be implemented due to the risk of abuse is a pretty bad argument.
That's like saying that you shouldn't have jail sentences just becouse innocent people might end up serving time.
Qing Guang
I agree that it'd probably just be abused, mostly for the circumstance described previously. Sometimes real life just intervenes, and you have to get off for a sec. That's not leeching, unless you leave for >10 minutes.
Quite frankly, when was the last time you encountered a leecher (excluding "benign" leechers like in the Raptor Farm) in PvE at all? I've only seen one once, and that was over a year ago. He wasn't even really a leecher, just a griefer - in the second Factions att. point quest he kept leading the Kirin in the wrong direction so we couldn't dispel the miasma. Our solution? Map back to Seitung Harbor, put the guy on DND, and start again, no biggie.
As has been stated before, the reason you can report leechers in PvP is because sometimes you can't choose your teammates, and it's not as simple as just mapping back to town. I could almost understand having this in PvE for high-end areas where you've made some progress and only just then has he started to leech, except... why on earth would you be PUGing in a high-end area? I'm normally an advocate of PUGs (they really are underrated - it's basically a choice between a known level of stupidity for H/H or a grab bag of the entire range of intelligence for a PUG, and I'll take the grab bag for mishes, thanks), but running with one in anything except NM is ill-advised, IMO. Get some guildies or H/H it; don't rely on some random person you pick up for HM or Elite Missions. So I really can't see the point to this at all.
Quite frankly, when was the last time you encountered a leecher (excluding "benign" leechers like in the Raptor Farm) in PvE at all? I've only seen one once, and that was over a year ago. He wasn't even really a leecher, just a griefer - in the second Factions att. point quest he kept leading the Kirin in the wrong direction so we couldn't dispel the miasma. Our solution? Map back to Seitung Harbor, put the guy on DND, and start again, no biggie.
As has been stated before, the reason you can report leechers in PvP is because sometimes you can't choose your teammates, and it's not as simple as just mapping back to town. I could almost understand having this in PvE for high-end areas where you've made some progress and only just then has he started to leech, except... why on earth would you be PUGing in a high-end area? I'm normally an advocate of PUGs (they really are underrated - it's basically a choice between a known level of stupidity for H/H or a grab bag of the entire range of intelligence for a PUG, and I'll take the grab bag for mishes, thanks), but running with one in anything except NM is ill-advised, IMO. Get some guildies or H/H it; don't rely on some random person you pick up for HM or Elite Missions. So I really can't see the point to this at all.
Amy Awien
viper11025
Quote:
Just a thought:
They should make a reputation system for GW2. Reputation points can be earned for completing missions, quests and vanquishing in a party! However, if someone leeches, that person loses more reputation points than he/she gains for completing a few missions, quests and vanquishing. When in an outpost the reputation is shown when you click the persons name and you know if it's a reliable person. If someone disconnects permanently it's bad luck. He/she probably won't disconnect that often to get into the red zone for leeching, leaving etc. |
But id be sad for new players to get the "We require rep rank 5" people to get in there way.....-cough- HA all over agian.
Chocobo1
Quote:
OMG so it REALLY is PvP players that are destroying PvP!
I mean - given your example, PvE players would automatically report abuse! Yet PvP players almost never do! I played tons of Aspy and very rarely did even the most regular leechers get more then my report. The other guys just don't care. So it seems that leeching in PvP could simply be fixed by acting like PvE players - be more into what is good for the game! Absolutely! |
Uh I don't think you understand what I was trying to say. The only time the report function is ever used is in stupid circumstances like the one I described. No one bothers reporting in low end PvP because most of the people don't know how to work it and the ones that do know they will just get dishonoured for being the only one reporting.
I hate to break it to you but most Pug's are formed with a huge amount of rageful players and stupid players. I'm not saying all of them are, just most of them. They want a mission to exactly the way they have done it in the past, or they have no idea what they are doing and are running frenzy/mending.
Do I really need to keep going or do you get the picture? Feel free to post some odd almost sarcastic toned reply though <3
Shasgaliel
Quote:
It would get abused by horrible PUG players illegitmately voting good non-leeching players as leechers just because the good players told them to stop playing horribly.
Like you said: "We're talking about PUGS here". Which means two things almost certainly: 1. The party will consist of a great many horrible players. 2. Those horrible players will hate being told what to do to stop playing horribly (leeroying into mobs ahead of the rest of the party, etc.) Therefore they will try to 'penalize' the good player, via illegitmate leech votes, simply for calling them out on their horrible playing which is sabotaging the party. Also, it probably wouldn't be 8 players in party. It might be 3 players, 2 bad, 1 good, and 5 heroes. So the 1 good player tells the 2 bad players what to do to stop fubaring the party, then they vote him as a leecher because they don't wanna hear that. |
Since when good players still pug? Even if there are some masochists still there, by joining the pug they asking for trouble already. I do not see this possibility you mentioned as a probable also from another reason.
If the person gets reported by all party members it means there is really something more than him just providing instructions....Usually it is him calling names or threatening to leave unless they do as he/she asks. I have never met people getting angry about build and game advice given in a POLITE way.
upier
Quote:
Uh I don't think you understand what I was trying to say. The only time the report function is ever used is in stupid circumstances like the one I described. No one bothers reporting in low end PvP because most of the people don't know how to work it and the ones that do know they will just get dishonoured for being the only one reporting.
I hate to break it to you but most Pug's are formed with a huge amount of rageful players and stupid players. I'm not saying all of them are, just most of them. They want a mission to exactly the way they have done it in the past, or they have no idea what they are doing and are running frenzy/mending. Do I really need to keep going or do you get the picture? Feel free to post some odd almost sarcastic toned reply though <3 |
The reason why there is no need to for a leeching report in PvE is simple - the one in PvP already isn't working. So why spread a flawed system?
IXI Nine IXI
Hey sorry I'm tardy to the epic thread party.
Helpful Hint: Don't pug missions with the lvl 5 monk named alifgjha lakjfd.
Helpful Hint: Don't pug missions with the lvl 5 monk named alifgjha lakjfd.
Servant of Kali
Yes, wow, I'm sorry I tried playing a multi-player online game with more-player online. I guess I shouldve just installed Morrowind or something
I know PUGing is a risk, but there's a way to reduce risk = report. All arguments against in this thread are ridiculous.
As upier said - you dont get many reports. Get real. I play FA. You need 10 minutes wait time to get players report someone, and even then most of them might not. What the hell are you all talking about, that if you're gone for 1 min 7 people will report you? Yeah, and tomorrow you'll gonna win a lottery. And if you're gone for 10min because of IRL, you deserve to be reported. Just close GW if you need to quit, OK. But dont leech.
I know PUGing is a risk, but there's a way to reduce risk = report. All arguments against in this thread are ridiculous.
As upier said - you dont get many reports. Get real. I play FA. You need 10 minutes wait time to get players report someone, and even then most of them might not. What the hell are you all talking about, that if you're gone for 1 min 7 people will report you? Yeah, and tomorrow you'll gonna win a lottery. And if you're gone for 10min because of IRL, you deserve to be reported. Just close GW if you need to quit, OK. But dont leech.
Shasgaliel
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Yes, wow, I'm sorry I tried playing a multi-player online game with more-player online. I guess I shouldve just installed Morrowind or something
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Quote:
I know PUGing is a risk, but there's a way to reduce risk = report. All arguments against in this thread are ridiculous.
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Maybe because people against it see themselves as being at potential risk of being reported? I would not be surprised. The thread "have you ever scammed" hit quite a few pages....
Anyway I hope this reporting thing will be implemented. I am quite sick of constant adding names to my ignore list.
Amy Awien
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... All arguments against in this thread are ridiculous. ...
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... And if you're gone for 10min because of IRL, you deserve to be reported.
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A /report in PvE will only give the people who believe the world should be about them the opportunity to grief other players. Consequently such a /report will push even more experienced people away from participating in PuG's because they can do better and with less hassle and risk when they use H&H.
upier
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Real life exist and takes priority for most people. If you want this report feature because you want to force others to drop their lives to accommodate your gaming needs then that is more of an argument against such a feature then anything said so far.
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If other players do not want to do so - because they do not need to do so - you should leave. If you can't play (thus contribute to the team) - there is no point in you being there.
There is pretty much always time for "crap, door, brb!". And if there isn't - well then, just close the game.
If you can't deal with that - play with h/h.
Shadowhaze
It is annoying and it's too bad nothing can be done about it. Just because you choose your team in PvE doesn't mean you don't run into losers that leech and do other things. In those cases, I might choose to leave and ask the others to as well and restart something. It annoys me to do something while someone else sits on their bum and gets benefit.
Mooky
There is such an easy fix to this. First i call it a blacklist, i write names down in a notebook for people i will never play with again and i write down their guild tag. I dont pug with anyone from their guild either because if you have a leecher in your guild then that behaviour must be acceptable so i dont want anyone in your guild in my party. So when i *have* to pug because im too impatient to wait for so many people to get online to do a particular activity. I have a system that is slowly detering away leechers from my groups. Also alot of the people i play with have said blacklists so collectively theres a lovely black book of noted leechers.
Also i agree that the pvp system is terrible, they get dishonurable for 10 minutes (i think it is, dont know never had) and then they can go back on their merely leeching way? I might be wrong like i said never been reported for leeching. Still its a terrible system because ive been in parties where friends have reported other friends just for laughs.
There is no perfect system, you will always have leechers, you just have to work with what you have
Also i agree that the pvp system is terrible, they get dishonurable for 10 minutes (i think it is, dont know never had) and then they can go back on their merely leeching way? I might be wrong like i said never been reported for leeching. Still its a terrible system because ive been in parties where friends have reported other friends just for laughs.
There is no perfect system, you will always have leechers, you just have to work with what you have
Shasgaliel
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There is such an easy fix to this. First i call it a blacklist, i write names down in a notebook for people i will never play with again and i write down their guild tag. I dont pug with anyone from their guild either because if you have a leecher in your guild then that behaviour must be acceptable so i dont want anyone in your guild in my party.
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Servant of Kali
Quote:
Originally Posted by Shasgaliel
There was a thread asking for adding a possibility of having 7 heroes.
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Maybe because people against it see themselves as being at potential risk of being reported? I would not be surprised. The thread "have you ever scammed" hit quite a few pages.... |
Quote:
Originally Posted by Amy Awien
There is little doubt that your argument is the ridiculous one when it boils down to "if you speak against my idea you are a criminal".
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If you support saints, there has to be something saintish in you, otherwise you would not.
It's really that simple. You can't defend a criminal and say you're not at least a potential one yourself. It's like people being against some punishments, why, because they know they might end up as a criminal so it's better to be prepared.
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Real life exist and takes priority for most people. If you want this report feature because you want to force others to drop their lives to accommodate your gaming needs then that is more of an argument against such a feature then anything said so far. |
If someone wants IRL then take it, but when I want to play a game I want to play a game. Don't give me the "you have no life" when I beat you in PvP. And don't give me "I have life" when you leech in my mission ok?
Get this
When you play GW it IS YOUR REAL LIFE. At that moment. It is not separate irrelevant thing. Whatever you focus on is your real life. If you want your real life to consist of not playing games, then dont come to GW. It's that simple. But if you do come into GW, then have some consideration towards your teammates, or simply play with heroes and henchies.
Now get this
Leeching report mechanism is not meant to punish those who have to run to work or get to some accident. Get that into your head. If you have some IRL obligation or emergency you can CLOSE GW it's that simple. You dont need to leech. And this is a thread about leeching, not who-had-more-IRL-emergencies.
If you get leeching report and dont get mission reward or get blocked from doing PvE for 10 minutes, well guess what - YOU HAVE IRL! Good luck, sayonara, and enjoy! You don't need to be in GW 24/7, you have life! Unlike 99% of us here who dont. We see only 0100011001010.
I am tired of people who use real life as an excuse for their incompetence in PvP, and for their carelessness towards other players in PvE
Quote:
Consequently such a /report will push even more experienced people away from participating in PuG's because they can do better and with less hassle and risk |
Geez. My head hurts, I need to read some smart book to purify my brain.
ps: I know you did not understand my message so let's me repeat it third time:
1. I dont care for your IRL. Do you understand this? If I play a mission mission is my IRL. And IRL of everyone who plays the mission. If you have baby crying then
a) use condom next time
b) get used to it. Babies cry.
b) dont play mission, you obviously have IRL so take care of it
c) play with heroes and henchies
d) close GW, but dont leech. We will still be mad for you being so careless for abandoning us, but you wont leech and wont be reported for leeching
e) take it like a man and be reported, dont get mission reward, and stay blocked from PvE for.. i dunno 10 minutes. Remember, you have IRL, so this is totally irrelevant to you. You could be blocked from GW for a year and it would still be irrelevant to you because you have IRL.
f) you can stay at the beginning of the mission and type us nice messages of how you have IRL, so you can grief us, leech, insult us, flame, curse, biatch, abandon, aggro 3 mobs so we die etc.. because you have IRL and abstract fictional online players are irrelevant.
Now, I know you still did not understand, so let me repeat for the fourth time:
Get a life. Stop playing GW. It's bad for you, it's bad for us.