quickest way for th last 3 missions 4 Prophecies and Nightfall
Daggers II
Need help on them guys so if u could pls help me
citizensmith1001
Welcome to the wonderful world of wiki, enjoy http://wiki.guildwars.com/wiki/Main_Page
Daggers II
Bite me man so go f*** off
Bobulation
Yeah that's going to make people want to help you...
But yeah, he is right, Gw.gamewikis.org has complete walkthroughs including masters and tips for every single mission.
Use it.
But yeah, he is right, Gw.gamewikis.org has complete walkthroughs including masters and tips for every single mission.
Use it.
Frozen Bacon
wind fire and ice
telling some one to go fu*k off isnt going to get you any where..he gave you the best possible info on beating the missions you asked for....odds are you just fail at guildwars and thats why you cant do them,there rather easy missions...whatever though,acting like that good luck getting any help on them.
crazybanshee
As the other posters said, nice attitude. However, here's some helpful advice. There is no 'fastest way'. You can pay for runs through most of the missions, which is not always fast but usually easy for you. You can find a pug (pick up group) and try to get through the missions, which is often frustrating and takes longer than it should. Or you should use the wiki as suggested, become a better player, join a guild, get some friends, and do the missions. Use heroes and henchmen, or guildmates. Enjoy the game. What's the rush?
Faer
I suggest [Protective Bond] and [Otyugh's Cry]. They make all missions ezmoed. Have fun beating stuff up.
Covah
Daggers II
Pre-Searing Cadet
Join Date: Nov 2008
Character: The Dagger Master I
Profession: A/E
You have a Narutard Head band as well?
Take their advice and don't be a 12 year old retard.
Pre-Searing Cadet
Join Date: Nov 2008
Character: The Dagger Master I
Profession: A/E
You have a Narutard Head band as well?
Take their advice and don't be a 12 year old retard.
afmart
tip one: respect elder players
tip two: for profecies infuse your armor, most of the people that cant complete ring of fire dont have infused armor because they wanted to complete it fast and got runned to thunderhead keep
tip three: for nigthfall get a decent build for your heroes, get some lightbringer ranks and use lightbringer's gaze
tip two: for profecies infuse your armor, most of the people that cant complete ring of fire dont have infused armor because they wanted to complete it fast and got runned to thunderhead keep
tip three: for nigthfall get a decent build for your heroes, get some lightbringer ranks and use lightbringer's gaze
payne
Quote:
I suggest [Protective Bond] and [Otyugh's Cry]. They make all missions ezmoed. Have fun beating stuff up.
|
very good ideas for putting these on your bar they make rurik and lich look like piss - o.O did i ruin the storyline for you?
shame if i did...don't be a narutard and respect those who offer help and maybe just maybe you will get some good tips like the one I quoted......j/k? maybe
Iuris
All right, now that the richly deserved proper punishment has been applied...
Always bring a longbow to lure with.
Prophecies:
Hell's precipice: put a lot of stress on high fire defences (mantra of fire and similar) while avoiding using fire damage yoruself. Make sure to kill the sparks ASAP, as they are the heaviest hitters. Kill one titan at a time, as the additional offspring are harder to deal with than the bigger parent. Be patient and wait for the right moment to strike - often groups are intermingled.
-after you meet the first groups with sparks, look east. A boss will come forth and yell "Shith mal hacto". Now, wait, as all the groups nearby will follow the boss, clearing the way.
-portals: first, wait and clear out the reinforcements. Only when you kill the last two bosses should you start clearing the patrol and only after that should you go for the portal spirits.
-the boss: lure first and kill the outer enemies first. Then, hit the sparks, leaving the boss for last.
-the lich: grind him down, all I can say
Mouth of abaddon:
-bring a way to counter spell spam. Either backfire and diversion on a mesmer, or a nice distracting shot on a ranger.
-lure extra carefully
-clear the walls of the fortress first with ranged spells, before opening the gate. Makes it a lot easier to clear the fort
Ring of fire:
-at the start, wait for the dwarves to lure the enemies away.
-the towers are the only real problems. Either bring skills that need no energy, or first kill all the lurable enemies away from the tower and then regenerate all energy and attack one tower at a time
Nightfall:
Abaddon's gate:
-count on being dazed a lot, so don't bring long casting time spells
-resurrection signets will suffice for all your resurrection needs due to frequent morale boosts
-always clear out the hand monoliths first, as they don't respawn like the throat ones
-watch out for torment claws - interrupt their one skill and they'll be little trouble
Gate of madness:
-bring only one melee character, all others should be ranged. This prevents Shiro from eating up the whole party at once.
-kill the lich first, ignore shiro and get the altars and only then engage shiro
-the melee fighter should tank shiro and use blocking skills
Gate of pain:
-lure lure lure lure lure LURE CAREFULLY
-shutdown the dryders and kill them ASAP. All else is just luring.
Ruins of Morah:
-don't know, really, always has been giving me trouble, since I wanted the bonus. Generally, don't rush, but clear out the area first.
Always bring a longbow to lure with.
Prophecies:
Hell's precipice: put a lot of stress on high fire defences (mantra of fire and similar) while avoiding using fire damage yoruself. Make sure to kill the sparks ASAP, as they are the heaviest hitters. Kill one titan at a time, as the additional offspring are harder to deal with than the bigger parent. Be patient and wait for the right moment to strike - often groups are intermingled.
-after you meet the first groups with sparks, look east. A boss will come forth and yell "Shith mal hacto". Now, wait, as all the groups nearby will follow the boss, clearing the way.
-portals: first, wait and clear out the reinforcements. Only when you kill the last two bosses should you start clearing the patrol and only after that should you go for the portal spirits.
-the boss: lure first and kill the outer enemies first. Then, hit the sparks, leaving the boss for last.
-the lich: grind him down, all I can say
Mouth of abaddon:
-bring a way to counter spell spam. Either backfire and diversion on a mesmer, or a nice distracting shot on a ranger.
-lure extra carefully
-clear the walls of the fortress first with ranged spells, before opening the gate. Makes it a lot easier to clear the fort
Ring of fire:
-at the start, wait for the dwarves to lure the enemies away.
-the towers are the only real problems. Either bring skills that need no energy, or first kill all the lurable enemies away from the tower and then regenerate all energy and attack one tower at a time
Nightfall:
Abaddon's gate:
-count on being dazed a lot, so don't bring long casting time spells
-resurrection signets will suffice for all your resurrection needs due to frequent morale boosts
-always clear out the hand monoliths first, as they don't respawn like the throat ones
-watch out for torment claws - interrupt their one skill and they'll be little trouble
Gate of madness:
-bring only one melee character, all others should be ranged. This prevents Shiro from eating up the whole party at once.
-kill the lich first, ignore shiro and get the altars and only then engage shiro
-the melee fighter should tank shiro and use blocking skills
Gate of pain:
-lure lure lure lure lure LURE CAREFULLY
-shutdown the dryders and kill them ASAP. All else is just luring.
Ruins of Morah:
-don't know, really, always has been giving me trouble, since I wanted the bonus. Generally, don't rush, but clear out the area first.
??iljo
Stop using [Shadow Form] for missions.
/win
/win
Daggers II
thanks all who have helped
Shemsu Anpw
Wow, that was some attitude to start out with. Wiki is the main source of information. It was a valid awnser to your inquiry. It contains all GW information its a good place to start and learn about the game.
Remember: Honey not Vineagar
Remember: Honey not Vineagar