Heroes using PvE Skills

daze

daze

Jungle Guide

Join Date: Aug 2008

In my own mind

The Dragon Exchange

E/

I think it would be fun to be able to equip heroes with PvE only skills. Are not heroes originally designed for a PvE environment? It just goes to reason that they should be allowed to use PvE skills. Or at least let them stick ONE PvE skill in their bar. That way they cant be too overpowered like a player who can equip THREE.

Id love to have a [[save yourselves] paragon hero.


Quote:
Originally Posted by Numa Pompilius View Post
But sure, I'd sign it. Heroes with PvE skills would still be less powerful than a human team, so...

/signed

Picuso

Picuso

Krytan Explorer

Join Date: Dec 2006

far far away

W/

/notsigned

PvE is easy as it is. Even with heroes with no PvE skills, you can steamroll almost every pve area.

Even with 1 PvE skill, it will be easier, if that's possible...

Numa Pompilius

Numa Pompilius

Grotto Attendant

Join Date: May 2005

At an Insit.. Intis... a house.

Live Forever Or Die Trying [GLHF]

W/Me

The heroes are intentionally gimped to encourage players to group with humans.

This is also why you can't have more than three heroes.

But sure, I'd sign it. Heroes with PvE skills would still be less powerful than a human team, so...

/signed

daze

daze

Jungle Guide

Join Date: Aug 2008

In my own mind

The Dragon Exchange

E/

Quote:
Originally Posted by Picuso View Post
/notsigned

PvE is easy as it is. Even with heroes with no PvE skills, you can steamroll almost every pve area.

Even with 1 PvE skill, it will be easier, if that's possible...

QQ but i wanna buttonmash DoA and clear it playing 2 simultaneous accounts.

Picuso

Picuso

Krytan Explorer

Join Date: Dec 2006

far far away

W/

Quote:
Originally Posted by daze View Post
QQ but i wanna buttonmash DoA and clear it playing 2 simultaneous accounts.
With DoA Heroway, if you need PvE Skill on your heroes, you are doing something wrong...

daze

daze

Jungle Guide

Join Date: Aug 2008

In my own mind

The Dragon Exchange

E/

Quote:
Originally Posted by Picuso View Post
With DoA Heroway, if you need PvE Skill on your heroes, you are doing something wrong...
I must be doing something wrong then. I can clear FoW with 2 accounts but DoA kicks my ass.

thetechx

thetechx

Frost Gate Guardian

Join Date: Jul 2006

the mooninites

E/Mo

are you seriously saying you need 6 pve only skills?

/notsigned its simply not needed

xanarot

Krytan Explorer

Join Date: Jan 2006

[GoE]

R/

FoW is being cleared by 1 player 3 hero (so 4-man team, no other players and/or heros) in HM already.
So yep, you are doing something wrong.

But as far as skills go, /notsigned. Sabway/discordway and the like is already easy enough that you can call target then afk on every group and still complete the mission/vanquish in HM. With it being this easy already they introduced those summoning stones. allowing pve skills would ruin the last bit of fun there is in /flex over a title or objective completed.

daze

daze

Jungle Guide

Join Date: Aug 2008

In my own mind

The Dragon Exchange

E/

Quote:
Originally Posted by thetechx View Post
are you seriously saying you need 6 pve only skills?

/notsigned its simply not needed
umm
me [pain inverter][you move like a dwarf][finish him]
Hayda [save yourselves]
livia [necrosis]
whispers [ebon battle standard of wisdom]

Owik Gall

Owik Gall

Wilds Pathfinder

Join Date: Jan 2007

Guardians of the Light

W/Mo

thetechx: Each player is allowed only 3 pve skills.

With that said, sure, I'll /sign. Even though it might mean OP, I don't care. That makes things fun for me at least.

Kashrlyyk

Kashrlyyk

Jungle Guide

Join Date: May 2005

Quote:
Originally Posted by xanarot View Post
FoW is being cleared by 1 player 3 hero (so 4-man team, no other players and/or heros) in HM already.
So yep, you are doing something wrong.

But as far as skills go, /notsigned. Sabway/discordway and the like is already easy enough that you can call target then afk on every group and still complete the mission/vanquish in HM. With it being this easy already they introduced those summoning stones. allowing pve skills would ruin the last bit of fun there is in /flex over a title or objective completed.
Where can I find a movie with you vanquishing Dalada with that method?? For me it is the complete opposite, they would make the game more fun, if they allowed Heroes to use PvE skills.

pamelf

pamelf

Forge Runner

Join Date: Aug 2006

Australia

Lost Templars [LoTe]

Me/Mo

I'd rather be allowed to have 7 heroes before adding PvE skill to be honest.

thetechx

thetechx

Frost Gate Guardian

Join Date: Jul 2006

the mooninites

E/Mo

Quote:
Originally Posted by Owik Gall View Post
thetechx: Each player is allowed only 3 pve skills.

With that said, sure, I'll /sign. Even though it might mean OP, I don't care. That makes things fun for me at least.

yes, and he wants heroes to be able to use one. 3 heroes = 3 pve only skills. 3 hero pve only skills + 3 player pve only skills = 6 pve only skills.

Antares Ascending

Antares Ascending

Wilds Pathfinder

Join Date: Aug 2008

E/

signed, why not!

There seems to be some concern that to many pve skills would make the game to easy ( not to mention, ruin the economy ). With heros using 1 pve skill a team would have a total of 6, 10 with 7 heros. If thats tooooo much I propose not allowing groups of real people who would have access to 24 pve skills, making the game wayyy to easy :P

on a more serious note. If a player is in a guild of decent players the game gets a bunch more doable in any mode....and more fun for some folks. This is a much stronger group than any hero/hench group will ever be. This is not the best solution for everyone though. I can't see what harm would be done allowing a stronger option for players that chooses not to play in a group or possibly can't .

If farming is a concern it is fixable..sign on...huge screen with required acceptance.
Any character caught buying gold will loose that character and will be suspended with loss of goods purchased. Second violation will result in deletion.
Sellers are perma banned <--maybe a poll item?

Ant

MithranArkanere

MithranArkanere

Underworld Spelunker

Join Date: Nov 2006

wikipedia.org/wiki/Vigo

Heraldos de la Llama Oscura [HLO]

E/

I've seen this suggested many times.

As always, I'd raher go for giving each hero ONE unique skill they only have, usually a level 20 copy of a monster skill some level 24 monster has. Things like
- Jora : Bear Form.
- Vekk : Summon Golem 1.0b (Beta version)
- Dunkoro : Battle Tactics (Gets info about the target,armor, HP, resistances, weaknesses, etc)
- Zhedd : Trample.
- Sousuke: Ward of Pride. Sousuke makes double damage to those withing the ward.
- Jin: Spirit of Soberness. All projectiles can't miss and make more damage the lesser the distance to the attacker.
- Koss: Sunspear Battle Cry (bonus HP given only to players and Heroes)
- Melonny : Melandru's Caress. Buffs her combined with Form of Melandru.
- Master of Whispers : Cell the Order (Summmons some Whisper Agents for some seconds)
- Ogden: Ale Power : Drunk party members gain +6 HP regen and +1 Energy regen while they are drunk.
- Zenmai: Jojimbo. While the enchantment is maintained over an ally, all enemis adjacent to Zenmai take the same amount of damage given to the ally (max 80) every second.
- Anton: Breach Enemy Lines. Shadow step to enemy. If the enemy was adjacent to at least other to enemis, the attack deals 100 piercing damage and can't be blocked. And then Teleport back to where the skill was first activated.
- Talhkora : Princess Bless.
- Norgu : Awe (Deativates AI for enemies for 5 seconds, those that are attacking keep atacking, but won't react to skills or AoE)
- Gwen : Mass Feint Death (All party members look dead and enemies leave)
- Olias - Immortality (Automatically resurrects after being death with 15% hp and no energy)
- Margrid - Corsair Net
And things like those.

Of course,their skills would be acquired by making quests of missions related to them.

Owik Gall

Owik Gall

Wilds Pathfinder

Join Date: Jan 2007

Guardians of the Light

W/Mo

Quote:
Originally Posted by thetechx View Post
yes, and he wants heroes to be able to use one. 3 heroes = 3 pve only skills. 3 hero pve only skills + 3 player pve only skills = 6 pve only skills.
Sorry that I missed that. Anyways, oooh! I get it... I think.

You're making a wammos head hurt... (jk)

Hailey Anne

Wilds Pathfinder

Join Date: Sep 2007

A/E

Quote:
Originally Posted by Numa Pompilius View Post
The heroes are intentionally gimped to encourage players to group with humans.


/signed
Too bad the heroes are still better than 90% of the players out there.

I agree with pamelf though would much rather see 7 heroes over this.
I dont pug anyway and 4 more heroes would beat 4 hench anyday.

Molock

Desert Nomad

Join Date: Sep 2006

Qu??bec

Legacy of Angels [Halo]

E/

Give me 7 heroes first please...

/signed anyway because heroes will probably use the skills better than most players anyway

daze

daze

Jungle Guide

Join Date: Aug 2008

In my own mind

The Dragon Exchange

E/

I would love to have 7 heroes, it would save me from having to play on 2 computers at once just to get to use 6 heroes.

Maybe at the very least, let the heroes use sunspear/luxon skills. Im just very curious to see what a discord team would look like if all heroes carried [discord][necrosis]

or even my own personal cryway team. That would be fun. I always wanted to try cryway but i refuse to PUG

Rothan Celt

Rothan Celt

Jungle Guide

Join Date: Feb 2008

Aura

Mo/R

Quote:
Originally Posted by daze View Post
I would love to have 7 heroes, it would save me from having to play on 2 computers at once just to get to use 6 heroes.

Maybe at the very least, let the heroes use sunspear/luxon skills. Im just very curious to see what a discord team would look like if all heroes carried [discord][necrosis]

or even my own personal cryway team. That would be fun. I always wanted to try cryway but i refuse to PUG
Likewise im also suprised how thats become the 'new ursan'

Anway
/notsigned

Pve skills on heroes ofcourse would be cool but its never gonna happen and id rather have 7 heroes!

daze

daze

Jungle Guide

Join Date: Aug 2008

In my own mind

The Dragon Exchange

E/

Well yeah. If i had a choice between 7 heroes or heroes using PvE skills. It would be a no-brainer to choose the 7 heroes.

daraaksii

daraaksii

Desert Nomad

Join Date: Oct 2005

Quote:
Originally Posted by daze View Post
QQ but i wanna buttonmash DoA and clear it playing 2 simultaneous accounts.
Stop being antisocial, seriously.

zwei2stein

zwei2stein

Grotto Attendant

Join Date: Jun 2006

Europe

The German Order [GER]

N/

Quote:
Originally Posted by MithranArkanere View Post
- Dunkoro : Battle Tactics (Gets info about the target,armor, HP, resistances, weaknesses, etc)
This is the only idea I really like. Does not really affect anything, but is pretty cool.

kostolomac

kostolomac

Jungle Guide

Join Date: Apr 2008

Serbia

Me/

A cryway hero team? Sign me in!
/signed

Dmitri3

Dmitri3

Wilds Pathfinder

Join Date: Jul 2005

Canada, almost got to see a polar bear... :P

Uh. ok. Heroes with PvE skills AND with your 3 PvE... no thanks.

But, I would like to suggest something in the lines of: You still have 3 PvE skills limit, BUT you can give one of those skills to a hero. So for example, if you give Necrosis to your necro, that means you will only be able to use 2 PvE skills on your bar.

Konig Des Todes

Konig Des Todes

Ooo, pretty flower

Join Date: Jan 2008

Citadel of the Decayed

The Archivists' Sanctum [Lore]

N/

If Heroes get PvE-only skills, they have to be limited to the faction that are a part of. Such as in my thread.

That means no Ursan teams (only Jora would get Norn Skills, and it would be more accurate if she got Bear Form instead), no full cryway teams, or anything like that with just heroes.

Of course, this should only be done as an alternative to 7 heroes, i.e. either 7 heroes or 3 heroes with (limited) PvE-only skills.

Sweet Mystery

Sweet Mystery

Lion's Arch Merchant

Join Date: Aug 2007

Shadow Hunters Of Light [SHOL]

R/

This would make sense to a degree....but should be locked down so you have to acheive a level of rank in the PvE area to be able to teach it to a hero....? Your expertise in it would allow you to add it to the hero. The character must also have unlocked it, not just been unlocked on the account.... so the character must have done the quests to get the skill, unlocked via faction etc.

daze

daze

Jungle Guide

Join Date: Aug 2008

In my own mind

The Dragon Exchange

E/

Quote:
Originally Posted by daraaksii View Post
Stop being antisocial, seriously.
sorry, i gave the guild wars community the benefit of the doubt for over a year. The amount of Arrogant, Immature, punks unfortunately outweigh the rest. It is rare when i team up with somebody and it seems the harder the area, the worse people get.
Statistically i just have more success when i either use 2 accounts or team up with a friend or group of friends.

gameshoes3003

gameshoes3003

Forge Runner

Join Date: Feb 2006

/notsigned
This would make the game too easy.
As much as I would like to have this, the game would get boring then and that would stink.

Tyla

Emo Goth Italics

Join Date: Sep 2006

/Notsigned. Build a friends list or join a guild and organise an event. Elite areas, at least in my opinion, should disallow the use of AI and make people get truly organised. PvE skills should just be removed anyway. Heroes having them just kills the social area even more, and besides, it's already possible to win PvE H/H.

Roupe

Roupe

Krytan Explorer

Join Date: Jul 2005

I do wish that the heroes could use the pve skills, even if its powerfull. I would still pick players over heroes.

Since The heroes bring lots of drawbacks for their on demand service.

They remove chances of getting gold and loot -and cant use consumables to remove dp (not counting consumables that affect whole party, used by players).
/signed

I liked MithranArkanere hero special skills /signed for that