Quick question
BloodWraithe
So is the Paragon kind of like a paladin in diablo2 ? just kind of a class with a lot of group buffs?
Onion Guy
Not much. Paladins in D2 were far overpowered. They could do magic damage like mad, or physical and give aura boosts. (Dam hammerdins/smiters/zelodens/FoHers etc...) alone they were gods. The auras were almost only used with self interest, although they do help nearby people.
Paragons however are very bad alone. They need a party. There DPS is not very high. About the only thing in common with paladins is that they can give boosts to nearby party members (or allies). The boosts that paragons give are almost always used for the party, not themselves. There are not many around though and the pve skills for them are very helpfull. in a big orginised party they are great.
Paragons however are very bad alone. They need a party. There DPS is not very high. About the only thing in common with paladins is that they can give boosts to nearby party members (or allies). The boosts that paragons give are almost always used for the party, not themselves. There are not many around though and the pve skills for them are very helpfull. in a big orginised party they are great.
Marty Silverblade
They do have a fair bit of party support, but don't ignore the fact that they're impressive physicals aswell. Spear auto-attack damage compares well to other weapons.
Avarre
The paragon is basically a ranged warrior with less offensive disruption and more party support.
Rhamia Darigaz
i'm thinking more along the lines of javazon meets BO barb, conceptually at least.
ryan__ryan
Paragons are a decent source of dps but not as good as other classes... However they are the best out there for party defense and will relieve pressure from your backline which ultimately results in a higher survivability for the damage on your team... They're pretty good
Shemsu Anpw
I'd have to agree with what has been posted. But also have to add with certain skills either on yourself or heros and other players you can markably increase the overall damage with skills like. Order of Pain, I am the Strongest, Ebon Battle Standard of Honor, and The Dwarf one don't remember at this time. Go for the Eyes and Anthem of Envy are nice but short lived compard to the others that have durations. They can do signifcant damage if they are set up for it, at least over a time frame. its really a choice of how you play. Most Paragons enjoy the team concept buffs and helps a paragon gives out. They are not usualy in it for the damage (personal opinion). I think it takes a certain type of person play and enjoy a Paragon. (again a personal opinion)
Carpe Turkey
Happy Thanks Giving :-)
P.S. Should have a Turkey Dinner drop that gives some sort of buff. LoL
Carpe Turkey
Happy Thanks Giving :-)
P.S. Should have a Turkey Dinner drop that gives some sort of buff. LoL
MegaVolti
Paragons do pathetic damage.
Yes, their auto attack is nice and they got good IAS. But in hard mode, nobody cares about auto attack. Paragons lack any significant armor ignoring damage source.
However, as physicals, they profit greatly from having skills like Barbs, Orders or Ebon Battle Standart of Honor around. Those, combined with Asuran Scan, give some great damage even in hard mode.
However, this damage is not coming from the Paragon himself but mainly from the other classes supporting him.
That's what makes Paragons great in groups: They get their damage from "outside" and can focus their skill bars on party support, giving the party a strong defense.
Especially in Paraways (groups of 8 Paragons) this concept is used very sucessfully.
However, a single Paragon in a group usually isn't that useful. Without the synergy from different shouts and chants (to trigger refrains or echos) the Paragon is rather weak.
Except for the Imbagon build, which is very popular for that reason: It's basially the only thing a single Paragon in a group can do.
Yes, their auto attack is nice and they got good IAS. But in hard mode, nobody cares about auto attack. Paragons lack any significant armor ignoring damage source.
However, as physicals, they profit greatly from having skills like Barbs, Orders or Ebon Battle Standart of Honor around. Those, combined with Asuran Scan, give some great damage even in hard mode.
However, this damage is not coming from the Paragon himself but mainly from the other classes supporting him.
That's what makes Paragons great in groups: They get their damage from "outside" and can focus their skill bars on party support, giving the party a strong defense.
Especially in Paraways (groups of 8 Paragons) this concept is used very sucessfully.
However, a single Paragon in a group usually isn't that useful. Without the synergy from different shouts and chants (to trigger refrains or echos) the Paragon is rather weak.
Except for the Imbagon build, which is very popular for that reason: It's basially the only thing a single Paragon in a group can do.
kostolomac
sportacus
A good D2 Paladin could Solo the entire game. Paragons can't solo pretty much anything.
FeroxC
MegaVolti
Paladins were not really powerful in D2 ... try the Amazon, especially when Guided Arrow did multiple pierce. THAT was powerful.
Mephisto? 5 seconds.
Any mob? 2 seconds.
Mephisto? 5 seconds.
Any mob? 2 seconds.