new sin looking for advice
ForgeWhelp
So I've been playing with my sin off and on for a month and been using a couple different Moebius builds with Hero/Hench PvE NM and HM. Problem that I run into is that what I attack dies too fast from my H/H and I never get to Moebius, and/or Critical Defences expires running from mob to one guy to the next, because I only get one or 2 hits and if it's not a crit then it expires. So then I'm left being a 'tank' but I get owned because the enchants faded with out crits...
So I'm either looking for a build that I can tank better or maybe lay out a little more AoE, but I want to be more usefull. Single target spiking just isn't working when I have to lay out more than 3-4 skills to do it because it's already dead and then I'm waiting for stuff to recharge.
I was thinking maybe a Promise and shadow step build, because then at least I could get around and do more than "C, Space, crap it's dead, C, Space, crap it's dead...", but what woud be goo to fill it out?
EDIT
Here is a build I threw together:
Critical Agility
Assasins Remedy (I seem to get blinded all the time)
Deaths Charge
Unsuspecting Strike
Assasins Promise
Jagged Strike
Golden Fang Strike
(Res of choice)
I figure I'll enchant up, hop in lay out some damage, Promise and conditions and then when it's dead hop to the next and get a little heal on the way...Not sure what the numbers should be...
So I'm either looking for a build that I can tank better or maybe lay out a little more AoE, but I want to be more usefull. Single target spiking just isn't working when I have to lay out more than 3-4 skills to do it because it's already dead and then I'm waiting for stuff to recharge.
I was thinking maybe a Promise and shadow step build, because then at least I could get around and do more than "C, Space, crap it's dead, C, Space, crap it's dead...", but what woud be goo to fill it out?
EDIT
Here is a build I threw together:
Critical Agility
Assasins Remedy (I seem to get blinded all the time)
Deaths Charge
Unsuspecting Strike
Assasins Promise
Jagged Strike
Golden Fang Strike
(Res of choice)
I figure I'll enchant up, hop in lay out some damage, Promise and conditions and then when it's dead hop to the next and get a little heal on the way...Not sure what the numbers should be...
Bobby2
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Originally Posted by ForgeWhelp
Quote: Originally Posted by ForgeWhelp and/or Critical Defences expires running from mob to one guy to the next, because I only get one or 2 hits and if it's not a crit then it expires. So then I'm left being a 'tank' but I get owned because the enchants faded with out crits... Don't tank, for that matter don't take CritDef.
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So I'm either looking for a build that I can tank better or maybe lay out a little more AoE, but I want to be more usefull. Single target spiking just isn't working when I have to lay out more than 3-4 skills to do it because it's already dead and then I'm waiting for stuff to recharge.
Again, don't tank. If you want that use Shadow Form.
crit d is bad anyway. use monks that dont suck youll be fine.
Quote:
Originally Posted by ForgeWhelp
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So I'm either looking for a build that I can tank better or maybe lay out a little more AoE, but I want to be more usefull. Single target spiking just isn't working when I have to lay out more than 3-4 skills to do it because it's already dead and then I'm waiting for stuff to recharge.
single target spiking in PvE is bad imo. DB/MS spam is what u want, unless running a AP build.
Don't do this. A major reason people prefer [golden fox strike][wild strike] over [golden phoenix strike] is that it never leaves you hanging at 8 seconds.Quote:
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