Why all the ritualist hate?
2 pages • Page 2
E
g
Quote:
Originally Posted by FoxBat
The thing you do better than N/Rts is 14 channeling. Which is basically splinter and arage spam + whatever the rest of your bar is.
10 vs. 14 chanelling is 300 damage difference on splinter, very much worth it indeed.
Quote:
The thing you do better than N/Rts is 14 channeling. Which is basically splinter and arage spam + whatever the rest of your bar is.
10 vs. 14 chanelling is 300 damage difference on splinter, very much worth it indeed.Quote:
Quote:
Originally Posted by Owik Gall
Ritualists counts as healers, aside from the monks. They can also support, maybe better than the monk. You just need to find people who have a vast concept of strategies.
They aren't better than Monks and they can't use Protection and Monk doesn't have to lay down spirits which takes time.Rits are good at takeing out Shiro.
Quote:
Originally Posted by the savage nornbear
Necroes do it better.
Bad necros are better then bad ritualists.
Otherwise runes win.
Quote:
Necroes do it better.
Bad necros are better then bad ritualists.Otherwise runes win.
Quote:
Rits are kl, and have much better energy mngement then monks in the form of OoS, better protection spell in the form of WoW (which needs a nerf) why is it better ? because it cant be rended, Spawning here can add 1-2 seconds to this spell which in a tight spot is useful. Rits are better at AoE heals PwK and Life, and they have better survival with PwK adding 24 armor when held. Still communing is a retarded line, and anet proved they hate it too by moving Xinraes. There is rit hate in PvP as well as PvE, Rits have been called Wannabe monks (which is kinda funny)
First of all.
If your guild doesn't accept you go to an other guild.
Second.
It's only logic people want you to bring splinter (and AR) there the best skills a RT have.
Third.
Spawning should be fixed indeed. The idea of decreased casting time sound good.
But it would have to work on all rituals, not just binding.
Fourth.
I like spirit spamming myself a lot. Just use Summon spirit's. and you're good to go. in pve.
Fifth.
Skyy High sayed: "Oh, what we really need for this mission is a rit."
It's not really necessary anywhere, but it's never useless to.
Sixth.
Resto: in raw healing a RT heals bigger then a monk, but monks have Prot.
If your guild doesn't accept you go to an other guild.
Second.
It's only logic people want you to bring splinter (and AR) there the best skills a RT have.
Third.
Spawning should be fixed indeed. The idea of decreased casting time sound good.
But it would have to work on all rituals, not just binding.
Fourth.
I like spirit spamming myself a lot. Just use Summon spirit's. and you're good to go. in pve.
Fifth.
Skyy High sayed: "Oh, what we really need for this mission is a rit."
It's not really necessary anywhere, but it's never useless to.
Sixth.
Resto: in raw healing a RT heals bigger then a monk, but monks have Prot.
B
Quote:
Originally Posted by spirit of defeat
Third.
Spawning should be fixed indeed. The idea of decreased casting time sound good.
But it would have to work on all rituals, not just binding. Here are some interesting threads about that:
Spawning Power
Summoner's Insignia
Spawning should be fixed indeed. The idea of decreased casting time sound good.
But it would have to work on all rituals, not just binding. Here are some interesting threads about that:
Spawning Power
Summoner's Insignia
Quote:
Originally Posted by Pleikki
Because its so overpowered? nah, why all the paragon hate? Paragon is leetest prof in gw still ppl hate it
I heard there was an Ursan nerf (thats what I HEARD)
Therefor, NOT LEET ANYMORE! lol.
People hate Paras because there is not enough versatability...They were only there to make Ursan even easier then it was...
Therefor, NOT LEET ANYMORE! lol.
People hate Paras because there is not enough versatability...They were only there to make Ursan even easier then it was...
romeus petrus
Jungle Guide
Legion of Doom [LOD] Home of PWNZILLA http://PWNZILLA.guildlaunch.com
Joined Jun 2006
I love Ritualists. Next to my Derv character, my Rit has seen a lot of playing time and I never grow bored with him. Yes, he has no 1 powerful quality but I find he really synergizes well with a discord team. The way I play my Rt/N is more of an offensive spirit bomber with parasitic bond and enfeebling blood and toss in Necrosis and wham you have my discord team spamming discord on an enemy and they go down.
You have to take a bit of time with the Rit to use effectively. Like just before I go into battle I summon 2 spirits, (Bloodsong and Vampirism) then I'll cast painful bond on a group and backup so they can come into firing range of my spirits or I summon them w/ the factions PVE skill summon spirits. Then with the group hexed I'll cast enfeebling blood to weaken the group and then call targets and watch my necro team discord them to death. I assist w/ necrosis for xtra dmg.
I find using sexy Livia in the role of N/Rt with max attrib in resto she's able to pump out recupuration and life while MoW holds protective was Kaoli and uses recovery and we are pretty much covered for health and condition removal. (Watching Livia extend her body summoning spirits...damn.) The only bummer part is hex removal which I use another build for.
Party healing (watching red bars go up) is tough for me, b/c I love to be more offensive, so I have no opinion on that scheme.
But all-in-all I like the versatility of the class. So it can't be a 'specialized' class...maybe that's one of the reason's it wears a headmask cuz it doesn't want to be seen, not feeling special?
You have to take a bit of time with the Rit to use effectively. Like just before I go into battle I summon 2 spirits, (Bloodsong and Vampirism) then I'll cast painful bond on a group and backup so they can come into firing range of my spirits or I summon them w/ the factions PVE skill summon spirits. Then with the group hexed I'll cast enfeebling blood to weaken the group and then call targets and watch my necro team discord them to death. I assist w/ necrosis for xtra dmg.
I find using sexy Livia in the role of N/Rt with max attrib in resto she's able to pump out recupuration and life while MoW holds protective was Kaoli and uses recovery and we are pretty much covered for health and condition removal. (Watching Livia extend her body summoning spirits...damn.) The only bummer part is hex removal which I use another build for.
Party healing (watching red bars go up) is tough for me, b/c I love to be more offensive, so I have no opinion on that scheme.
But all-in-all I like the versatility of the class. So it can't be a 'specialized' class...maybe that's one of the reason's it wears a headmask cuz it doesn't want to be seen, not feeling special?
If they're ever gonna buff Spawning Power, they better BUFF THE CRAP OUT OF IT!
Description:
For each rank of spawning power, weapon spells and spirits last X percent longer. For every X ranks, you gain X energy from casting a weapon spell and Binding Rituals cast X percent faster.
X = use your imagination
Description:
For each rank of spawning power, weapon spells and spirits last X percent longer. For every X ranks, you gain X energy from casting a weapon spell and Binding Rituals cast X percent faster.
X = use your imagination

C
T
C
B
