How do you feel about the Assassin?

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ensoriki
ensoriki
Forge Runner
#1
By that I mean what do you think about the profession in the two different modes of play.
How do you feel in Pve
How do you feel in pvp.
If you don't play a certain mode than, don't worry about it, just respond to what you can.
I'd just like to know what people think about the profession..
Keekles
Keekles
Krytan Explorer
#2
PvE:
DB-Moebius or the crit scythe builds are what I run, mostly for gits and shiggles. More or less brainless stuff.

PvP:
Shove-sin, Beguiling Haze. The wonderful imbalance of shadowsteps <3.

Honestly, I wouldn't mind if the sin was removed from the game, it's brainless play in pve, and in pvp it's degenerate and very much just a series of 1-2-3-4-5-6 builds.
Rothan Celt
Rothan Celt
Jungle Guide
#3
i agree very much with Keekles

i only made mine because i feel handicapped without a perma assassin.

There lame to play and just look....plain ugly
The Lost Explorer
The Lost Explorer
Lion's Arch Merchant
#4
i just down right hate assassins idk what it is but i just hate them. Maybe its the fact that most assassins in game are being played by little kids you dont know how to play.

in PvE all they ever do is aggro to much with shadow stepping not realizing theres more groups around. So basically a Sin is almost as bad a nooby Whammo

In PvP i dont really pvp much but when i AB Sins are very annoying with shadow stepping and condition crazy with blocking.

they're only a small amount of Assassin i have respect for.

-EDIT- forgot to mention Perma-sin needs to die :P
Pleikki
Pleikki
WTB q8 15^50 Weapons!
#5
hmm i think sin is fun in PvP and in PvE its pretty fun aswell, not as good as in PvP though
M
Molock
Desert Nomad
#7
PvE: Broken with Perma-SF, needs to be nerfed
PvP: Assacasters could take a hit but honestly the profession is generally very weak in PvP
X
X Cytherea X
Wilds Pathfinder
#8
lol what an emo thread
T
Tyla
Emo Goth Italics
#9
PvE? MS/DB, although I hate to say, actually requires a bit of positional skill (I'd even class anything using a scythe or an Earth Shaker as this aswell.) to gain maximum potential. Going for the most sturdy target in the best position to deal as much damage with your Death Blossoms as possible. I'd still add Deep Wound in there just encase it's something that needs to be killed fast though. You can say that the actual combo is a burden in itself though. You need the enemy alive to deal maximum damage. That is a pretty big problem.

Shadow Form just needs to die. Godmode should exist in no game, unless it's done by means of third-party software.

PvP? /Care. Delete them anyway, what good did they and their secondary benefit actually bring?
cognophile
cognophile
Frost Gate Guardian
#10
From a role playing standpoint, shadow form is kind of cool, because you can sneak around pretty much everywhere. As it stands now, with nerfed damage output, I think it's ok.
dilan155
dilan155
Desert Nomad
#11
PvE- hard to play right but played by a lot of players wrong. just because a sin is able to stay alive for a couple of minutes doesnt mean that hes successful.
PvP- needs to die when they log on. if you dont have a form of either blocking or blind in your team then you screwed. Shadow stepping was nerfed waa? that nerf doesnt stop beguiling haze sins from both dazing AND attacking thus the monks unable to remove that daze. as for Shadow Form ye needs to die as well.
X
X Cytherea X
Wilds Pathfinder
#13
Quote: Originally Posted by dilan155 View Post PvE- hard to play right but played by a lot of players wrong. just because a sin is able to stay alive for a couple of minutes doesnt mean that hes successful.
PvP- needs to die when they log on. if you dont have a form of either blocking or blind in your team then you screwed. Shadow stepping was nerfed waa? that nerf doesnt stop beguiling haze sins from both dazing AND attacking thus the monks unable to remove that daze. as for Shadow Form ye needs to die as well. Quote: Profession: P/W lol

.....

Quote:
Originally Posted by X Cytherea X
lol what an emo thread
Abedeus
Abedeus
Grotto Attendant
#14
Quote: Originally Posted by Tyla View Post PvE? MS/DB, although I hate to say, actually requires a bit of positional skill (I'd even class anything using a scythe or an Earth Shaker as this aswell.) to gain maximum potential. Going for the most sturdy target in the best position to deal as much damage with your Death Blossoms as possible. I'd still add Deep Wound in there just encase it's something that needs to be killed fast though. You can say that the actual combo is a burden in itself though. You need the enemy alive to deal maximum damage. That is a pretty big problem.

Shadow Form just needs to die. Godmode should exist in no game, unless it's done by means of third-party software.

PvP? /Care. Delete them anyway, what good did they and their secondary benefit actually bring? Don't act like you know something. ;d j/k.

Agree with Tyla (lol, that's new). In PvP, sins could just cease to exist. In PvE, I've got one Assassin, got to like him... But it's either perma SF, db/ms or scythe + WS. Just boring. My ranger can play caster (R/A vanguard assassin ftw), backliner (spiritz), frontliner (brave rangers use R/W and frenzy, cowards use Drunken :* ) or middleliner (bows, even if they are ftl).

Quote:
that nerf doesnt stop beguiling haze sins from both dazing AND attacking thus the monks unable to remove that daze. Oh no, I don't have my team's support or support to hold out for 5-6 seconds.
lilraceangel3
lilraceangel3
Lion's Arch Merchant
#16
I made perma sin, lvled her to 20 and got r3 survivor...and hate playing her. I would rather pay for a FoW Leech than actually play, but I think I'm just lazy :\
Shadowmere
Shadowmere
Wilds Pathfinder
#17
I like the class overall, they've got a really good primary att and a lot of unique abilities.

in PvE; you've got MS/DB spam which is great damage output for the majority of the time, they're just a very solid class in pve in their current state. As far as perma goes I think it's alright with the damage nerfed...maybe needs to be moreso; but I don't want to lose permaform all together, I don't farm with it, I've taken to chestrunning with it. It's nice being able to get to any chest in almost any area nm or hm.

in PvP; I don't do a lot of PvP but I do do a lot of AB and the only really dangerous sins there are the ones who actually work with their team to take out targets fast (as opposed to the ones who wander off and try to spike people randomly). As far as their play being degenerate the whole 1-2-3-etc. thing is really not too different from your average ele or warrior really, a bit faster albiet but the same idea; spam a series of attacks/spells and kill something fast, the sin one is just faster but easier to disrupt.
T
Tyla
Emo Goth Italics
#18
Quote: Originally Posted by Stealth Bomberman View Post so [spiteful spirit][empathy][backfire][insidious parasite] and more of the same are all bad? You read my mind. The only difference is that these have to be used exclusively on an unfocused enemy, whereas an MS/DB can efficiently kill targets being wailed on by the entire team as well.

Quote: PvP: 95% of sin players play in this field badly, which gives us a bad rep from the gw "community". Tell me. If there was a class that could only do 10 damage every 5 seconds, up close in melee without an IAS, IMS, attack skills or armour would there be a way of effectively utilising it?

I do believe the answer is obvious. Assassins are pretty much the same case, except not as useless. Also, the buff to Warriors' Endurance only filled that opening.

Quote:
Originally Posted by Shadowmere
in PvP; I don't do a lot of PvP but I do do a lot of AB and the only really dangerous sins there are the ones who actually work with their team to take out targets fast (as opposed to the ones who wander off and try to spike people randomly). As far as their play being degenerate the whole 1-2-3-etc. thing is really not too different from your average ele or warrior really, a bit faster albiet but the same idea; spam a series of attacks/spells and kill something fast, the sin one is just faster but easier to disrupt. In other words you're saying there's no alternative method to skill-lessly hitting your keyboard and scoring kills by pressing 3-2-1 on either an Elementalist (Fire Eles are basically 3-2-1 all of the time, apart from those which carry what little utility the majority of Fire Eles can bring.) or a Warrior?

I think you're by far off the mark there, son.
FlamingMetroid
FlamingMetroid
Jungle Guide
#20
a poorly made class that should be super awesome