How do you feel about the Assassin?
ensoriki
By that I mean what do you think about the profession in the two different modes of play.
How do you feel in Pve
How do you feel in pvp.
If you don't play a certain mode than, don't worry about it, just respond to what you can.
I'd just like to know what people think about the profession..
How do you feel in Pve
How do you feel in pvp.
If you don't play a certain mode than, don't worry about it, just respond to what you can.
I'd just like to know what people think about the profession..
Keekles
PvE:
DB-Moebius or the crit scythe builds are what I run, mostly for gits and shiggles. More or less brainless stuff.
PvP:
Shove-sin, Beguiling Haze. The wonderful imbalance of shadowsteps <3.
Honestly, I wouldn't mind if the sin was removed from the game, it's brainless play in pve, and in pvp it's degenerate and very much just a series of 1-2-3-4-5-6 builds.
DB-Moebius or the crit scythe builds are what I run, mostly for gits and shiggles. More or less brainless stuff.
PvP:
Shove-sin, Beguiling Haze. The wonderful imbalance of shadowsteps <3.
Honestly, I wouldn't mind if the sin was removed from the game, it's brainless play in pve, and in pvp it's degenerate and very much just a series of 1-2-3-4-5-6 builds.
Rothan Celt
i agree very much with Keekles
i only made mine because i feel handicapped without a perma assassin.
There lame to play and just look....plain ugly
i only made mine because i feel handicapped without a perma assassin.
There lame to play and just look....plain ugly
The Lost Explorer
i just down right hate assassins idk what it is but i just hate them. Maybe its the fact that most assassins in game are being played by little kids you dont know how to play.
in PvE all they ever do is aggro to much with shadow stepping not realizing theres more groups around. So basically a Sin is almost as bad a nooby Whammo
In PvP i dont really pvp much but when i AB Sins are very annoying with shadow stepping and condition crazy with blocking.
they're only a small amount of Assassin i have respect for.
-EDIT- forgot to mention Perma-sin needs to die :P
in PvE all they ever do is aggro to much with shadow stepping not realizing theres more groups around. So basically a Sin is almost as bad a nooby Whammo
In PvP i dont really pvp much but when i AB Sins are very annoying with shadow stepping and condition crazy with blocking.
they're only a small amount of Assassin i have respect for.
-EDIT- forgot to mention Perma-sin needs to die :P
Pleikki
hmm i think sin is fun in PvP and in PvE its pretty fun aswell, not as good as in PvP though
Molock
PvE: Broken with Perma-SF, needs to be nerfed
PvP: Assacasters could take a hit but honestly the profession is generally very weak in PvP
PvP: Assacasters could take a hit but honestly the profession is generally very weak in PvP
X Cytherea X
lol what an emo thread
Tyla
PvE? MS/DB, although I hate to say, actually requires a bit of positional skill (I'd even class anything using a scythe or an Earth Shaker as this aswell.) to gain maximum potential. Going for the most sturdy target in the best position to deal as much damage with your Death Blossoms as possible. I'd still add Deep Wound in there just encase it's something that needs to be killed fast though. You can say that the actual combo is a burden in itself though. You need the enemy alive to deal maximum damage. That is a pretty big problem.
Shadow Form just needs to die. Godmode should exist in no game, unless it's done by means of third-party software.
PvP? /Care. Delete them anyway, what good did they and their secondary benefit actually bring?
Shadow Form just needs to die. Godmode should exist in no game, unless it's done by means of third-party software.
PvP? /Care. Delete them anyway, what good did they and their secondary benefit actually bring?
cognophile
From a role playing standpoint, shadow form is kind of cool, because you can sneak around pretty much everywhere. As it stands now, with nerfed damage output, I think it's ok.
dilan155
PvE- hard to play right but played by a lot of players wrong. just because a sin is able to stay alive for a couple of minutes doesnt mean that hes successful.
PvP- needs to die when they log on. if you dont have a form of either blocking or blind in your team then you screwed. Shadow stepping was nerfed waa? that nerf doesnt stop beguiling haze sins from both dazing AND attacking thus the monks unable to remove that daze. as for Shadow Form ye needs to die as well.
PvP- needs to die when they log on. if you dont have a form of either blocking or blind in your team then you screwed. Shadow stepping was nerfed waa? that nerf doesnt stop beguiling haze sins from both dazing AND attacking thus the monks unable to remove that daze. as for Shadow Form ye needs to die as well.
X Cytherea X
Quote:
Originally Posted by dilan155
PvP- needs to die when they log on. if you dont have a form of either blocking or blind in your team then you screwed. Shadow stepping was nerfed waa? that nerf doesnt stop beguiling haze sins from both dazing AND attacking thus the monks unable to remove that daze. as for Shadow Form ye needs to die as well.
.....
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Tell me. If there was a class that could only do 10 damage every 5 seconds, up close in melee without an IAS, IMS, attack skills or armour would there be a way of effectively utilising it?
Originally Posted by X Cytherea X
lol what an emo thread
Abedeus
Quote:
Originally Posted by Tyla
Shadow Form just needs to die. Godmode should exist in no game, unless it's done by means of third-party software. PvP? /Care. Delete them anyway, what good did they and their secondary benefit actually bring? |
Don't act like you know something. ;d j/k.
that nerf doesnt stop beguiling haze sins from both dazing AND attacking thus the monks unable to remove that daze.
Oh no, I don't have my team's support or support to hold out for 5-6 seconds.
lilraceangel3
I made perma sin, lvled her to 20 and got r3 survivor...and hate playing her. I would rather pay for a FoW Leech than actually play, but I think I'm just lazy :\
Shadowmere
I like the class overall, they've got a really good primary att and a lot of unique abilities.
in PvE; you've got MS/DB spam which is great damage output for the majority of the time, they're just a very solid class in pve in their current state. As far as perma goes I think it's alright with the damage nerfed...maybe needs to be moreso; but I don't want to lose permaform all together, I don't farm with it, I've taken to chestrunning with it. It's nice being able to get to any chest in almost any area nm or hm. in PvP; I don't do a lot of PvP but I do do a lot of AB and the only really dangerous sins there are the ones who actually work with their team to take out targets fast (as opposed to the ones who wander off and try to spike people randomly). As far as their play being degenerate the whole 1-2-3-etc. thing is really not too different from your average ele or warrior really, a bit faster albiet but the same idea; spam a series of attacks/spells and kill something fast, the sin one is just faster but easier to disrupt. Tyla
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Originally Posted by Stealth Bomberman
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I do believe the answer is obvious. Assassins are pretty much the same case, except not as useless. Also, the buff to Warriors' Endurance only filled that opening.
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Would you say that there was ever a point from the release of Factions to present day, where you did exactly feel this way?
Originally Posted by Shadowmere
in PvP; I don't do a lot of PvP but I do do a lot of AB and the only really dangerous sins there are the ones who actually work with their team to take out targets fast (as opposed to the ones who wander off and try to spike people randomly). As far as their play being degenerate the whole 1-2-3-etc. thing is really not too different from your average ele or warrior really, a bit faster albiet but the same idea; spam a series of attacks/spells and kill something fast, the sin one is just faster but easier to disrupt.
In other words you're saying there's no alternative method to skill-lessly hitting your keyboard and scoring kills by pressing 3-2-1 on either an Elementalist (Fire Eles are basically 3-2-1 all of the time, apart from those which carry what little utility the majority of Fire Eles can bring.) or a Warrior?
I think you're by far off the mark there, son. Bobby2
'How do you feel' lol
Originally Posted by Abedeus
PvE, when Blossoming: aroused by pretty numbers PvE, when SFing: amused by guild/alliance chat PvP lolwut AB: good about myself Quote: Oh no, I don't have my team's support or support to hold out for 5-6 seconds.
8 seconds.
FlamingMetroid
a poorly made class that should be super awesome
Phantom Flux
The assassin is actually my most favorite class. The reason why it gets terrible reasons is because there are too many players who don't know how to use one and worse of all they use the profession as a knock off of the other classes.
PVE: DAGGERS ASSASSINS AREN'T TANKS! So annoying. I feel the monks pain everytime they gotta heal these naruto-fanatic noobs and worry about the real tanks (warriors and don't even include Dervish.) The assassin should be played, as an assassin. I could never leave into PVE without my shadow step skills. The purpose is to take out a foe that is not of the primary target and return to safety. Too many sins fail to do that, they die and they make up reasons such as lag and dp rather than they just suck? PVP: I love them in AB and RA. Depends on what you make of it. Personally the worst class is the Dervish, but together if you got a sin and dervish on the team, be very picky on their builds or just never accept them into your team cause it will be a pain in the arse. ensoriki
Quote:
Originally Posted by Tyla
Shadow Form just needs to die. Godmode should exist in no game, unless it's done by means of third-party software. PvP? /Care. Delete them anyway, what good did they and their secondary benefit actually bring? |
Would you play the profession in pve if Moebius Strike or Shadow form did not exist?
Would you play the profession in pvp if they had no shadowsteps?
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PVP: I love them in AB and RA. Depends on what you make of it.
What makes them fun for you in AB and RA? Quote:
Can't say much about the release of Factions but I know that Assassins and Ritualists were retarded back then, and no doubt that shadowsteps were already being abused on Warriors too. I believe they were more geared towards the PvE player.
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A sin without shadowstep(s) is really just a shitty warrior. Quote: What makes them fun for you in AB and RA? |
Teleport --> Deep Wound. In style.
So Shove-sin and Beguiling Haze are overpowered is what you are saying right?
Powerful but not overpowered. Shovesin's damage isn't too impressive and it's susceptible to kiting, Haze is right where it should be imo. Quote:
Not much. I believe SF will be hit eventually. Apart from that, BBSins are still around and Izzy hates those.
I know you're hoping that Sin utility will be buffed but no chance of that, Deadly Arts was OP before and they're not gonna make that mistake again. Quote:
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