Unknown Island?

Edge Igneas

Frost Gate Guardian

Join Date: May 2008

Poland

Hey there,

Im really interested in Guild Wars lore at the moment, so ive been reading ingame history and stories from the Wiki, and it crossed my mind that every spot in the game has been used up to this point,

But theres still an island thats never had a use:



I don't know if its ever been discussed, but im interested is there any information about this island at all? I would have thought that it would have gotten a use in EotN, but it didn't so XD, here I am.

I just had the tiny idea that it might have been seen in the Guild Wars Factions launcher, though im not sure if it was that island, infact im not sure completely at all where the location being shown was in the GW Factions launcher,

MMSDome

MMSDome

Raged Out

Join Date: Sep 2005

Just like the peninsula of orr those islands will probably never have a use.

MannfredSetha

MannfredSetha

Ascalonian Squire

Join Date: Feb 2008

Chelmsford , Essex, England

[ROSE]

N/

im sure all the areas which we could not get to or seemed to have no use, wil be used in gw2 , but a slightly different map will be used , or its to be there just to make the map bigger =P

silavor

silavor

Lion's Arch Merchant

Join Date: Oct 2007

Canada

Keepers Of Twilight

But at least we know what the peninsula of orr is.

Personally I always thought that island was the home of the mysterious enemies talked about that lived north of Kryta, across the lake.

Quote:
Historians speculate that in time out of mind, these now-ruined watchtowers guarded Kryta from some unknown northern threat. Now the crumbled towers stand like ancient stone soldiers still awaiting the arrival of that mysterious enemy from across the great saltwater lake called Giant's Basin.
From GwWiki

Pleikki

Pleikki

WTB q8 15^50 Weapons!

Join Date: Nov 2006

???oo ???ugs ???lan [?????????]

Yeah its just island in map, theres many ppl that doesnt have any use and probably never will

HawkofStorms

HawkofStorms

Hall Hero

Join Date: Aug 2005

E/

Quote:
Originally Posted by MannfredSetha View Post
im sure all the areas which we could not get to or seemed to have no use, wil be used in gw2 , but a slightly different map will be used , or its to be there just to make the map bigger =P
This.
GW 2 will obviously have to sorta include the same map as GW 1, with moderate changes (some floods, differences in trees, roads, city locations, rivers) to still make it "new" and exciting to explore.
That island was probablly just added so that if GW 2 choose to use it, they'd have another place for a fire/lava level besides the ring of fire islands (which were completely explored already in GW 1).

Gun Pierson

Gun Pierson

Forge Runner

Join Date: Feb 2006

Belgium

PIMP

Mo/

Could easely have been an expansion in the making. Imagine Anet releasing another expansion for GW1, first quarter of 2009. Drool

Longasc

Longasc

Forge Runner

Join Date: May 2005

This island is what could have been the home island of the "Destroyers".

The map appearance makes it very similar to the Ring of Fire, fitting the destroyer theme of ash, lava and fire.


Also remember the final Eye of the North mission: We get teleported through the central chamber to the lair of the Great Destroyer. I think they skipped making a destroyer island area this way.

Because after we killed the boss, we see how the party runs out in some kind of volcano island environment. The stone dragon at the exit turns out to be a living ancient dragon and awakens, Primordus.

This is why I am pretty sure this was supposed to be the destroyer island, where we would have had to fight our way into the great destroyer lair.


But as EOTN was just the scrapped remains of Utopia and whatever ideas, this is what we got.

TaCktiX

TaCktiX

Krytan Explorer

Join Date: Oct 2006

The Order of Chaos Reborn [ToC]

Quote:
Originally Posted by Longasc View Post
Also remember the final Eye of the North mission: We get teleported through the central chamber to the lair of the Great Destroyer. I think they skipped making a destroyer island area this way.
Wrong. Primordus's chamber (i.e., where the Great Destroyer is) is explicitly noted to be directly below the Central Transfer Chamber, hence why the CTC works at all (the magical energy is a nexus). Also, the Movement of the World GW2 preview notes that Primordus and his minions is encroaching all across the Far Shiverpeaks and into the Northern Shiverpeaks. The Norn have been pushed down further south and the Charr are struggling to keep their borders safe. Doing that from a faraway island I don't think is plausible.

Lore-wise, there is nothing about that weird island in the top left of the Tyria map.

Zodiak

Jungle Guide

Join Date: May 2005

Gatineau, Qc, Canada

Kiss of Anguish [KISS]

P/W

Quote:
Originally Posted by HawkofStorms View Post
This.

GW 2 will obviously have to sorta include the same map as GW 1, with moderate changes (some floods, differences in trees, roads, city locations, rivers) to still make it "new" and exciting to explore.
Not necessarily true. A cataclysm such as in Factions could have changed the face of the world in Guildwars 2, planetary volcanic lava spews, or the next generation of heroes could have failed to stop an evil super power who destroys everything at which point you would come in.

There just isnt enough information yet.
Quote:
Originally Posted by Longasc View Post
This island is what could have been the home island of the "Destroyers".
The map appearance makes it very similar to the Ring of Fire, fitting the destroyer theme of ash, lava and fire.
Also remember the final Eye of the North mission: We get teleported through the central chamber to the lair of the Great Destroyer. I think they skipped making a destroyer island area this way.
Because after we killed the boss, we see how the party runs out in some kind of volcano island environment. The stone dragon at the exit turns out to be a living ancient dragon and awakens, Primordus.
This is why I am pretty sure this was supposed to be the destroyer island, where we would have had to fight our way into the great destroyer lair.
I think the source of all destroyers emminates from the lava pool below Primordus where the great destroyer resides from what we know from Cutscenes. The chamber is directly linked beside The Central Transfer Chamber. You enter by speaking to a dwarf which leads to belive that its directly connected to it. Had it been a teleporter, I would be more convinced.

Longasc

Longasc

Forge Runner

Join Date: May 2005

Yes, the dwarf tells us that the lair of the Great Destroyer is just ahead.

And then take a look at the final cutscene where we are running out of his lair.

Does not exactly like the "Far Shiverpeaks".

Edge Igneas

Frost Gate Guardian

Join Date: May 2008

Poland

No I read through it very hard in even in the movement of the world there is no mention of any dragons or changes in the north west,

The only mention of the Northwest is that the humans have been forced farther into it, which I presume is the delta in north Kryta and the beginning of the arid region in Maguuma.

Hmmm, initially I thought at first it was connected somehow as a volcano, or just similar to the Ring of Fire islands, but it looks really different, and I don't notice any lava.

Btw, has it been stated officialy that Cantha is south of Elona?

Quote:
Originally Posted by Longasc View Post
And then take a look at the final cutscene where we are running out of his lair.

Does not exactly like the "Far Shiverpeaks".
Mmm I don't think so, remeber its under the ground, and its been stated that the CTC is inbetween Boreal Station and Yak's Bend afaik

Longasc

Longasc

Forge Runner

Join Date: May 2005

http://www.youtube.com/watch?v=IoAAfJDzIIE
The cinematic in question.

Also remember the original name of the Destroyers, "Tannek", and their "Hive".
http://wiki.guildwars.com/wiki/Destroyers

At the moment and probably forever or till GW2, there is nothing at all. Just another grey/black island on the map. Not referenced anywhere. And it is not the only major area that is unused, there are huge gaps in the map.

You should not forget that I tried to re-construct what this island could have been used for. It is all hypothetical.
They probably did not bother to create another destroyer-only-ring-of-fire-style explorable/mission. EOTN is whatever they already had finished plus some scraps from Utopia, after all.

Zodiak

Jungle Guide

Join Date: May 2005

Gatineau, Qc, Canada

Kiss of Anguish [KISS]

P/W

Well technically speaking, each continent seem to occupy a different place in the world as a hole but each of them seem to follow a different timeline as we play through them.

Such as what happens in Prophecies seems to be in the past as whenever you enter a mission as anything other then a prophecies character, a message displaying that you are about to relive passed events appears.

Factions comes next with Shiro turning the sea to jade and the forest to stone.

Then Nightfall comes with the fall of Abaddon and the appearance as Kormir as a new god. We can asume that Nightfall comes after Factions in timeline (not necessarily going by release here) because the appearance of the new god of secrets.

Now Eye of the north however seems to be the most recent, making prephecies a revisited timeline lol.

So as timeline goes it would be Prophecies --> Factions --> Nightfall -->Prophecies (Eye of the North)

Went on a tangent here but I thought it was interesting

Solas

Solas

Desert Nomad

Join Date: Oct 2006

Ireland

Currently LF Active HA Guild, Glad 2, Comm.3, R2

E/

It May have had a use when they were planning eotn etc. or its just filler.

I do hope we get to see giants basin in GW or somthing like it

A11Eur0

Furnace Stoker

Join Date: Apr 2005

W/

Is it at all possible that they changed the story to put the Great Destroyer's lair directly below the CTC when they scrapped Utopia?

What WAS planned and what WAS released are obviously different, so perhaps they decided to make the final battles occur underneath existing parts of the map as a dungeon atmosphere rather than having to design entirely new exterior levels for a shorter storyline than was initially intended.

I'll stick with the contention that this island was supposed to be the "homeland" of the Destroyers, but the entire premise was changed to allow use of much smaller sections of the Tyrian map and be able to use rehashed dungeon levels to create the story and host the content.

Edge Igneas

Frost Gate Guardian

Join Date: May 2008

Poland

Quote:
Originally Posted by Longasc View Post
http://www.youtube.com/watch?v=IoAAfJDzIIE
The cinematic in question.

Also remember the original name of the Destroyers, "Tannek", and their "Hive".
http://wiki.guildwars.com/wiki/Destroyers

At the moment and probably forever or till GW2, there is nothing at all. Just another grey/black island on the map. Not referenced anywhere. And it is not the only major area that is unused, there are huge gaps in the map.

You should not forget that I tried to re-construct what this island could have been used for. It is all hypothetical.
They probably did not bother to create another destroyer-only-ring-of-fire-style explorable/mission. EOTN is whatever they already had finished plus some scraps from Utopia, after all.
Ok but even if you open your map during the final mission it dosen't come up there :P

I doubt Destroyer's "live" in places, they are all created under the CTC. They are born in the same spot, or from a hive. They are created with the purpose their name implies, they go where there are things to destroy.

Also the Giants basin is probably the location north of Kryta, south of the delta.

Who knows, maybe it will never have a future, at least its another discussion to an unanswered question

garethporlest18

garethporlest18

Forge Runner

Join Date: Jan 2006

[HiDe]

W/

Quote:
Originally Posted by Zodiak View Post
Well technically speaking, each continent seem to occupy a different place in the world as a hole but each of them seem to follow a different timeline as we play through them.

Such as what happens in Prophecies seems to be in the past as whenever you enter a mission as anything other then a prophecies character, a message displaying that you are about to relive passed events appears.

Factions comes next with Shiro turning the sea to jade and the forest to stone.

Then Nightfall comes with the fall of Abaddon and the appearance as Kormir as a new god. We can asume that Nightfall comes after Factions in timeline (not necessarily going by release here) because the appearance of the new god of secrets.

Now Eye of the north however seems to be the most recent, making prephecies a revisited timeline lol.

So as timeline goes it would be Prophecies --> Factions --> Nightfall -->Prophecies (Eye of the North)

Went on a tangent here but I thought it was interesting

The stuff that happened with Shiro was in the past, before Prophecies. He came back in Factions, but him turning the Sea to Jade and petrifying the forests in Kurzick land happened before the Prophecies storyline.

the Puppeteer

the Puppeteer

Jungle Guide

Join Date: Apr 2007

Quote:
Originally Posted by Edge Igneas View Post
I don't know if its ever been discussed, but im interested is there any information about this island at all?
yup - been discussed, and no - no real information. Only speculation

Um Yeah

Frost Gate Guardian

Join Date: Aug 2006

Illusions of Grandeur [Illu]

W/

Quote:
Originally Posted by Longasc View Post
Yes, the dwarf tells us that the lair of the Great Destroyer is just ahead.

And then take a look at the final cutscene where we are running out of his lair.

Does not exactly like the "Far Shiverpeaks".
For clarification, there's no scene like that in the final cutscene. It shows us walking back out the lair the way we came after killing the Great Destroyer. The party doesn't run out into a volcano environment, the scene just shows us at the entrance of the lair, meaning the same place where we start the final mission.

Dr.Jones

Dr.Jones

Banned

Join Date: Jul 2008

the first year i went to pax (the weekend of eotn beta) i asked about that area after seeing the other areas ie the asuren home lands and the rest of the charr areas and i asked about the other areas and my reply was "we made the map so huge just incase we need to do another expatiation or something of that nature." thats not saying they will do anything with it just saying that its there and they put there just incase.

BenjZee

BenjZee

Forge Runner

Join Date: Dec 2006

The Overacheivers [Club]

Mo/

its too far away and pretty crappy in make a home there..
It probably won't have a use in gw1 but in gw2 it might have a small outpost aswell as a number of places we cant reach

also waiting for island quotes from that movie

Trader of Secrets

Jungle Guide

Join Date: Jun 2006

Yea I was a bit disappointed when the actual EotN map was shown. The first expansion of the map got me believing that this expansion pack would have a lot in it, but no. The NW portion isnt used.

Owik Gall

Owik Gall

Wilds Pathfinder

Join Date: Jan 2007

Guardians of the Light

W/Mo

More or less it's nothing. We can speculate that it's Orr, but then again how do we explain the Orrian undead in the Shards of Orr dungeon way far south of the map? I say it's one of the inhabitable natural areas of the world. Just like that vast mountain range way north of Denravi Jungles in the map and the huge forested jungle to the west of the frozen mountains on top of the map. As far as I know, they are just natural wonders that man has not explored, or even settled in for that matter.