I played back in Prophecies when the game was released and ended it when Factions was released due to lots of factors. Was thumbing through some stuff and came across the CDs and figured `Hey, let's see what's changed. Maybe it'll be fun and get back into the PvE side of things for solo-challenges.' And it worked just fine after a big update download. Anyhow, sort of saying "Hello" to the community, once more, as it's been quite a while.
I'm trying to catch up on things via reading, but so much seems to have changed--detail wise--on so many things. Looks like I may just have to relearn the whole package. If I can get back into it enough, I'm wanting to pick up Factions, Nightfall & Eye of the North for some campaign fun, unlock the skills, items, etc. I'm not much for PvP because I just don't have the dedicated time it takes to get into a good group, coordinate, etc, as I may have to get up time to time and that's not cool for other people. So instead, I focus on the PvE side of things; mostly, solo-challenge stuff. I used to love to build Warriors and Rangers to solo hard bosses, solo areas, do solo area clears, etc. Tough stuff. And I've come back to what is now called "Hard Mode," so it looks like a lot of new challenges await me on the PvE front.
So, just as a sort of welcoming back, a few things perhaps to discuss if anyone wouldn't mind taking a moment:
1. Of factions/nightfall/eyeofnorth, are all 3 worth having for the skills/PvE story, etc? Or is factions not worth picking up compared to the others?
2. Any major changes that aren't obvious to me yet in terms of PvE folk? Aside from skill changes of course, those are inevitable. But are there still fun solo runs, hard bosses, etc, to do for rare skin or unique items? Any new ones put in, or is Prophecies pretty much the same as it was a few years ago (been like 2 years or more now I think since I played!).
Thanks for any thoughts.
Very best,
