Wtb Proper Skill Update
Stupid Shizno
As we know, skill update will be comming on the 11th, and id like to see one skill buffed.
Spotless Mind, same casting time and recharge and duration. But id like to see it set to removing a hex every 3 seconds. its current status of every 5 secs is a hex removed twice during its duration, since at 14 heal it lasts 13 seconds.
this would be a good counter to hexway pressure, and it wont destroy anything.
discuss
Spotless Mind, same casting time and recharge and duration. But id like to see it set to removing a hex every 3 seconds. its current status of every 5 secs is a hex removed twice during its duration, since at 14 heal it lasts 13 seconds.
this would be a good counter to hexway pressure, and it wont destroy anything.
discuss
Rak Orgon of Beowulf
/agree
no reason it shouldn't be the same as spotless soul imo.
no reason it shouldn't be the same as spotless soul imo.
jackinthe
3 would make it leetsauce, i agree having 2 for 13 secs sucks though.
every 4 would be fine.
every 4 would be fine.
Bug John
I agree
nothing game breaking as it can be removed, hexers have to strip it and monks have to cover it
nothing game breaking as it can be removed, hexers have to strip it and monks have to cover it
Smurf Minions
i heard you like protective staff +20% enchants
it is already a good skill, 3 hexes for 5 energy is good
it is already a good skill, 3 hexes for 5 energy is good
Burton2000
Spotless Mind doesn't need a buff, it sees plenty of play already and is quite a good skill.
Niila
20% longer ench weapon swapping makes it 3 hexes removed.
steel singer
Uhm, you didn't know that it got nerfed also??
It used to be that when it ends it ALSO removes a hex..
And now you want to buff it again?
It used to be that when it ends it ALSO removes a hex..
And now you want to buff it again?
Trylo
Keira Nightgale
Lol what is weapon swapping.
Assasin Foxx
Riley Proximo
Yeah, I agree 100%, I woudn't mind seeing Shield of Judgement recharge time being decreased either.
legacyofkain85
id like to see it remove a hex every 5 seconds like it is now But also remove 1 more hex when cast
Moloch Vein
Winterclaw
If you want to deal with hexway, try something like [convert hexes] or [divert hexes] or bring a second hex removal skill.
Still, I wouldn't mind if spotless mind was buffed. Maybe one hex every 4 seconds.
Still, I wouldn't mind if spotless mind was buffed. Maybe one hex every 4 seconds.
Div
Hex removal is meant to be limited in this game outside of specific skills that mainly target hexes, and I'd say removing 3 hexes with one 5e non-elite skill is pretty good already. That's the only way hex-heavy builds can even be played.
Reverend Dr
And here I thought this thread was going to be about lack of any big proper skill updates since around Nightfall.
Lyynyyrd
Big changes coming on Thursday, you'll have to see if Spotless Mind is one of them.
Nuclfus
Hexes are supposed to be harder to resist than conditions, even if they are not always as potent. That's why you'll never find a hex removal that can be spammed like [mend condition] or [dismiss condition], because that was never Anet's intention. If you want a single skill to provide perpetual defense against hexes, I think it's only fair that you should cough up your elite slot for [expel hexes] or [divert hexes]. Spotless Mind is already a viable option for multiple hex removal as it is, and if I were you I'd just be grateful for that.
spirit of defeat
The reason why hexes are harder to remove is:
1) They have longer recharges then most condition's
2) They differ more the condition's
3) Hexes are mostly caster's only
4) Conditions are mostly NON-casters
5) There are more skills that cause condition's then hexes.
Ps. how does everybody kknow about upcomming update -> url please.
1) They have longer recharges then most condition's
2) They differ more the condition's
3) Hexes are mostly caster's only
4) Conditions are mostly NON-casters
5) There are more skills that cause condition's then hexes.
Ps. how does everybody kknow about upcomming update -> url please.
kvndoom
Quote:
Ps. how does everybody kknow about upcomming update -> url please.
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A recharge nerf (at least 10r, preferably 12) to [parasitic bond] and a serious duration nerf to [faintheartedness] (which should be elite anyway, if you compare it to [crippling anguish]) would go a long way to slowing down a lot of the problems with hex overload. Shard's definition of Parasitic Bond is about as accurate as it gets.
And make [hex breaker] a skill again. That was a step in the right direction, but god forbid Izzy do something positive without reverting it later.
Elite removals could definitely use a buff... some in terms of recharge, some in terms of energy cost (some could use both). Non-elites aren't too bad, but they are pretty much limited to 2 classes (the few options outside of Monk and Mesmer are too niche or too conditional).
ousbique
The bad part of Spotless Mind is the fact you can't use it on yourself, so as a monk, you have to sacrifice another slot of your skillbar for a Veil, Hex Breaker or Cure Hex (=> 25% of your skillbar dedicated to hexes !) or relies on the other monk to manage your hexes with only one veil. Spotless is good in a hex-pressure meta or if you spec against specific "one wonder build" guilds.
Personnally, i prefer to see Divert Hex buffed in a way that you can use it on a secondary monk or at 5 energy cost. This elite is a bad joke atm.
Personnally, i prefer to see Divert Hex buffed in a way that you can use it on a secondary monk or at 5 energy cost. This elite is a bad joke atm.
Shasgaliel
I would rather keep at 4s not at 3 since at 3 it would be overpowered and I would buff expell hexes first.
D E C E P T I V E
/disagree
Hexes shouldnt be moved just as easy as conditions considering they cost alot more energy, are much harder to apply and keep up effectively. Buffing it to remove every 3 sec for the same energy cost and recharge would be ridiculous.
Hexes shouldnt be moved just as easy as conditions considering they cost alot more energy, are much harder to apply and keep up effectively. Buffing it to remove every 3 sec for the same energy cost and recharge would be ridiculous.