To an extent I think we can all agree Guild Wars is not what it use to be. Now before I go into this I would prefer no one comments unless they read it all but I know there is a QQ pew pew spree to follow if this isn't auto locked probably so here I go.
What do you guys think made GW the way it is today? Anet, or us? I know originally I loved the game. I was so antisocial when I started I seriously without even hench tried to solo everything and to be honest I made it to the first mission including all the quests with my Ele. I soon grew up and learned to be more social and love interacting with people and really appreciate the game what it was for. In life you have to deal with all kinds of people in work and in public and you have to accept that and hiding in some game with hench wont change the fact. In a way I saw the light that having a hundred skills > having a hundred levels to hit for more with one skill. I loved what they did originally and didn't even care for a level cap or experience I kept mine hidden so I could just play though the game and enjoy my fire/air/water hybrid...yea..it was lawls but I was new.
Now what it's become. Seems like it's every man for himself pretty much. Every man for himself and at times I see a full mission where everyone has a 8 over their head but only like 2 people bothered actually teaming up leaving me wondering why is this an MMO and not just a RPG for a console. Seems like a lot of people now prefer to "solo" which isn't really a solo at all since you're not alone you have H+H. Despite the stupidity of heroes compared to higher end players they still outdo most normal people apparently but allowing them into PvP really has sucked a lot of fun and life out of it. H+H isn't the issue though, what I'm on about is what lead to it.
I was watching the interviews on youtube and realized how they emphasized more solo capability and a higher level cap in GW2 hopefully which got me wonder.
Why and because who wanted it?
It seems to go against the original Guild Wars and to be honest with each release it drifts farther from balance and more into grinding terrain. If that's what some people want let it be there's a million MMOs made in Korea and areas like that a day where people can play the same game with "tweaks" and call it a new/better game. What I want though it not a spin off of a traditional MMO it's the fresh originality that was present from the start and Guild Wars 2 seems to be losing that.
Is Anet changing it's mind about what it wants, drifting more into social norms for cash? If so I would pay a huge monthly fee for a better GW than something trying to be like WoW which is as balanced as Rouge vs X. Seems like their just moving in an entire new style with their game play. Lets just hope the initial launch sales sustain it and it doesn't end up another AoC.
Or are the players in some way egging Anet on to the way the newer gen of GW players moving into the game as the Vets move out take control. I doubt that is the case though otherwise Anet would be a bad parent not telling the kids no. Seriously sometimes I wonder if they even are on top of it. They claim they don't allow discrimination but there are guilds for only X kinds of people. Yet they ban like wildfire due to reports which I have to say is one of the worst updates ever. I was in HA the other day with a pug and some kid kept reporting every for every mildly suggestive name, insult, or taunt and I seriously couldn't help but think IF ANET BANS SOMEONE BECAUSE THIS KIDS SACK HASN'T DROPPED YET. I understand extreme people but it's nothing you cant go to a store and hear a pissed customer yelling at the service desk with kids running around honestly and there is a filter and a rating to supposedly prevent little kids from picking up the game.
Or maybe Anet has simply decided that the new approach isn't worth it over the traditional one they seem to slowly be conforming into. Any input?
Looking for another game now to be honest, just got to wondering. If people wanted to solo there's a game for that so why help them along by giving them more stuff to be antisocial with everyone has to learn sometime.
So Anet, Whoru?
W

