Quote:
Originally Posted by tmr819
I have no doubts that GW2 will be a resounding success; I just marvel somewhat at their approach vis a vis PR--for funding reasons if nothing else.
|
A venture capitalist, or a funding company like NCsoft for Anet, thinks in terms of risks and costs/benefits. It is not something we usually do in a rational way, as we value things with emotional connotations and often make the wrong calculations. For "us" GW player, Anet's silence sounds worrying. For a company, it's a strategy which is backed by data and based on the experience of many people that are working on this industry.
Anet showed to NCsoft during the last 3 years that they made a brilliant cost/benefit on GW1, 4 millions game unit sold and infrastructure costs under control. And even despite the comments on fansite before EotN (and just after release), they kept on selling, while making sure not to loose too much money (thin customer support, very low maintenance, server loads only peaking during week-ends and festival events).
But now they've probably shown NCsoft that they can limit and mitigate the risks of their new PR strategy, for the transition from GW1 to GW2. I have absolutely no idea how they did that, and it's a trade secret anyway. But one can imagine reasons like "we don't want to give the wrong impression" (thus giving the impression that they are cautious, or some would say that they are disrespectufl to the existing customers) or "create expectations that will come bite us back" (the 3 years of GW1 experience), or "let's play it like for GW1, low profile then people will be amazed when the game's out". Or maybe Anet has exact numbers to back up their estimations, based on existing use of GW1. Maybe then we're the ones blind and not seeing how good the situation is for GW1 from a business perspective, thus allowing them to keep a low profile.
In the end, both Anet and NCsoft are making a big bet, because given the shape of the MMO and online game market (coming: D3, SC2, stargate, star trek, DC online, etc. etc.) and NCsoft's portoflio (Aion will be big in 2009, but then you need something after that, and they have others in the pipe), the risk of loosing market shares with this PR strategy is huge. I read that WAR's PQs are extremely successful, probably as Aion's PvEvP will soon be, and in essence they're the culmination of MMO activity (a WoW raid on a bigger scale), so I can only wait for GW2's linked events to move to the next level.
I bet they're counting on the natural attraction of f2p to the existing GW community (people complain on fansites, but it's a minority, as other people don't complain because they play) and maybe even counting on WoW decline (which may be caused by the other MMOs/online games), plus a brilliant technical platform that will blow us away

.