DoA Eleway?
Nightow
Hi, I'm hoping someone out there might be able to help me out with this.
Our alliance will be starting weekly DoA runs this week and since I first heard about it, I've been trying to do some research on team builds and such for DoA. I've read over many posts, and most of the build I have found usually involved buffed physicals or necros to do the dirty work while a 2 monk backline and 1 imbagon offer heals/prot and the other professions offer utility + buffs. The situation is that there seems to be a trend at who brings what professions to our get togethers. Usually we have 2 human monks, (which have been a godsend) 1 ranger for traps and pulling, I'm usually playing on my ritualist but in this case, I'll be sure to be on my imbagon and then the rest of the party purely consists of elementalists. So as you can see, we have no physicals besides the paragon and ranger and our main source of damage is from our elementalists.
Now I'll admit, I don't have much experience in DoA since (in my personal opinion) it's not exactly the best looking or most attractive spot in Guild Wars. In the end, I know I might just be worrying about nothing here but is there a way to get enough damage out of our elementalists in order to kill throughout all of the quests in DoA (yes, even to kill the radioactive monkey) while our backline tries to keep everyone alive?
Our alliance will be starting weekly DoA runs this week and since I first heard about it, I've been trying to do some research on team builds and such for DoA. I've read over many posts, and most of the build I have found usually involved buffed physicals or necros to do the dirty work while a 2 monk backline and 1 imbagon offer heals/prot and the other professions offer utility + buffs. The situation is that there seems to be a trend at who brings what professions to our get togethers. Usually we have 2 human monks, (which have been a godsend) 1 ranger for traps and pulling, I'm usually playing on my ritualist but in this case, I'll be sure to be on my imbagon and then the rest of the party purely consists of elementalists. So as you can see, we have no physicals besides the paragon and ranger and our main source of damage is from our elementalists.
Now I'll admit, I don't have much experience in DoA since (in my personal opinion) it's not exactly the best looking or most attractive spot in Guild Wars. In the end, I know I might just be worrying about nothing here but is there a way to get enough damage out of our elementalists in order to kill throughout all of the quests in DoA (yes, even to kill the radioactive monkey) while our backline tries to keep everyone alive?
Icy The Mage
[Cry of Pain]
^Maybe^
(I'm not experienced in DoA)
^Maybe^
(I'm not experienced in DoA)
Nightow
hotman
Quote:
Originally Posted by Nightow
[Arcane echo][Cry of Pain][Lightbringer's Gaze] for a 300 point dmg spike per ele? Sounds like a good start. Thanks.
So far, it looks as if you are headed towards Cryway, or a similar build, so this is pretty much what your build will look like
belladonna shylock
I've done a few runs and I don't remember iway being apart of any builds..but...it relies on Cry of Pain for damage. Mesmer or ele seem to work well.
Skyy High
Cryway, not iway...no relation to the warrior skill, people just tack -way onto established builds (spiritway, hexway, etc).
lordunicorn3
i am not experineced at all here, but i think you can obby flesh tank it??
not sure, but i swear i have seen some builds like that
not sure, but i swear i have seen some builds like that
Anime Divine
you can go balanced way. its really not that hard.
u need imbagon earthshaker. 2 necro monks or real monks.(divert hexes/ WOH or HB rest u can build around it.
balanced way is fun takes some time not as fast as cryway.(really not) but definatly gives you an feeling you conquered Doa
Key is killing Things in order. but its a pain to get 6 human to attack same target at once cos its chaos in there but practice
http://www.pvxwiki.com/wiki/Build:Te...Fast_Full_Runs
http://www.guildwarsguru.com/forum/s...php?t=10321473
u need imbagon earthshaker. 2 necro monks or real monks.(divert hexes/ WOH or HB rest u can build around it.
balanced way is fun takes some time not as fast as cryway.(really not) but definatly gives you an feeling you conquered Doa
Key is killing Things in order. but its a pain to get 6 human to attack same target at once cos its chaos in there but practice
http://www.pvxwiki.com/wiki/Build:Te...Fast_Full_Runs
http://www.guildwarsguru.com/forum/s...php?t=10321473
Rothan Celt
Quote:
Originally Posted by hotman
So far, it looks as if you are headed towards Cryway, or a similar build, so this is pretty much what your build will look like
Thats what ur looking for m8 personaly id throw in Ether phantom on one of those builds. Good juck in DoA
Ive never ever been! D:
Thats what ur looking for m8 personaly id throw in Ether phantom on one of those builds. Good juck in DoA
Ive never ever been! D:
Borega
its funny 2 see that doa in the us doesnt seem 2 popular... evan in most parts of europe... in germany for some reasons doa is very popular!! bad thing is they play with teamspeak and talk in german so if u are not able 2 do so u have a problem. they get rly fast with running the doa (record in a nonsplit team is 54 min in HM) and they run cryway with mesmers and a bonder a bip and a assa or obsidian tank(wich is harder than the assa tank id say)
if u wanna run it with ur guild than i suggest u get fixed parts and start training. dont expect to be 2 fast at the start but its not that hard once u get into it. just tank and spank basically. caller and tank must be ppl who know what there doing rest is just following and trying 2 spike right.
if u wanna run it with ur guild than i suggest u get fixed parts and start training. dont expect to be 2 fast at the start but its not that hard once u get into it. just tank and spank basically. caller and tank must be ppl who know what there doing rest is just following and trying 2 spike right.
Nightow
Quote:
Originally Posted by hotman
So far, it looks as if you are headed towards Cryway, or a similar build, so this is pretty much what your build will look like
Ok, yeah. Since we have no front liners, the assassin in that build will have to be replaced by me spamming SY! and TNtF! And the Me/Ranger will be Ranger/Me. I'll have to play around with the builds once I get back from work later tonight.
BTW, thanks for the link!
BTW, thanks for the link!
Schmerdro
I did Gloom and Stygian with 2 N/Mo, Imbagon, a warrior, 3 Searing Flames Elementalists, a Minion Master and it worked very well. The war can probably be replaced with another SF Ele. Just remember that you can't use enchantments, hexes, nor conditions against Mallyx.
Oh, and make that Ranger a Barrage + Splinter or Broad Head Arrow + Volley + Splinter. Traps suck ^_^
Oh, and make that Ranger a Barrage + Splinter or Broad Head Arrow + Volley + Splinter. Traps suck ^_^
the Puppeteer
one more link for cry of pain spam
http://www.guildwarsguru.com/forum/s...php?t=10327624
http://www.guildwarsguru.com/forum/s...php?t=10327624
isamu kurosawa
Try running the eles with wards, snares and even air E/Me's that can spread blind+daze. Any extras can then pump out pve skills. Or get some of them to work on a new profession.
Or just be bored while playing and run cryway.
Or just be bored while playing and run cryway.
Nightow
Quote:
Originally Posted by Anime Divine
u need imbagon earthshaker. 2 necro monks or real monks.(divert hexes/ WOH or HB rest u can build around it.
balanced way is fun takes some time not as fast as cryway.(really not) but definatly gives you an feeling you conquered Doa
Key is killing Things in order. but its a pain to get 6 human to attack same target at once cos its chaos in there but practice
http://www.pvxwiki.com/wiki/Build:Te...Fast_Full_Runs
http://www.guildwarsguru.com/forum/s...php?t=10321473
Quote: Originally Posted by Borega its funny 2 see that doa in the us doesnt seem 2 popular... evan in most parts of europe... in germany for some reasons doa is very popular!! bad thing is they play with teamspeak and talk in german so if u are not able 2 do so u have a problem. they get rly fast with running the doa (record in a nonsplit team is 54 min in HM) and they run cryway with mesmers and a bonder a bip and a assa or obsidian tank(wich is harder than the assa tank id say)
if u wanna run it with ur guild than i suggest u get fixed parts and start training. dont expect to be 2 fast at the start but its not that hard once u get into it. just tank and spank basically. caller and tank must be ppl who know what there doing rest is just following and trying 2 spike right. Yeah, we're not looking to beat any records and we know it'll probably take us a while to complete each section. (and even a couple re-do's too. )
I'd say it's probably not so popular due to it not being pug-able anymore. If that was intended for the area or not is off subject (IMO) but it also doesn't help that it's (again, IMO) one of the ugliest sections of all of Guild Wars! Can't wait for the reaction on vent once the Dreadspawn Maw starts opening up. xD
Quote: Originally Posted by Schmerdro I did Gloom and Stygian with 2 N/Mo, Imbagon, a warrior, 3 Searing Flames Elementalists, a Minion Master and it worked very well. The war can probably be replaced with another SF Ele. Just remember that you can't use enchantments, hexes, nor conditions against Mallyx.
Oh, and make that Ranger a Barrage + Splinter or Broad Head Arrow + Volley + Splinter. Traps suck ^_^ lol, for most of GW I'd agree with traps sucking. If we don't go cryway, I'll most likely have the ranger run one of those 2 builds (Splinter Barrage or BHA/Volley/Splinter).
This does make me wonder though, with monsters in DoA being some thing like lvl28+ and minions somewhere around lvl 16, 17. just how much of a meat shield could they possibly be?
Another thing that's had me thinking all day is the effectiveness of [Searing Flames] in DoA. With Schmerdro and a few other people I've talked to it sounds like SF spam might be a decent alternative build to CoP/LB Gaze spamming just incase some of our team mates have slightly lower than avg. SS/LB ranks.
Quote:
Originally Posted by Raku Clayman
This "balanced" team always worked for me.
DoA is fun. I've done it many times in the past and I've done it enough to get a few armbraces. It seems like the Ele build is susceptible to the "flavor of the month" builds more than others. I haven't tried this, yet, as a Cryway, but, I've done it many times as an SF Ele, a Savannah Heat Ele(my personal favorite) and, sorry to say, Ursan.
[Savannah Heat] spam just causes too much scatter for my liking.
Quote:
Originally Posted by Borega
DoA is fun. I've done it many times in the past and I've done it enough to get a few armbraces. It seems like the Ele build is susceptible to the "flavor of the month" builds more than others. I haven't tried this, yet, as a Cryway, but, I've done it many times as an SF Ele, a Savannah Heat Ele(my personal favorite) and, sorry to say, Ursan.
[Savannah Heat] spam just causes too much scatter for my liking.
Quote:
Ok, it sounds like we might be not be running Cryway in the end but I'll be sure to have the ranger change his elite if we do go with Cryway.Quote:
look at some threads where the way this is plaid is explained. i think u miss the point there. u lack a mass hex and a tank on ur builds i think.
Ok, but...
a)We don't have access to a sin tank.
b)We could make one of the eles an obby tank (I think) but then that would cut into our spiking potential.
And on a personal note, I despise teambuilds with "tanks".
a)We don't have access to a sin tank.
b)We could make one of the eles an obby tank (I think) but then that would cut into our spiking potential.
And on a personal note, I despise teambuilds with "tanks".
Yes, NM because of all the new people to DoA who were unfamiliar with it in general. Yes, we know it's hard cause after clearing City (which took us roughly 45min to 1 hour cause of a near wipe cause of patrols inside the city; Jadoth's group was a breeze) we ventured slightly into veil. One of our eles tried taking on a couple of the touchers there and quickly found out just how hard they hit.
I'm thinking of making one of our eles run something like this: [build=OgpjksM7KOajvq0vUkKaFqX2L] while our ranger brings [symbiosis] to bring the tank's hp well over 1k. Maybe add one or two monk enchants.
Quote:
I'm thinking of making one of our eles run something like this: [build=OgpjksM7KOajvq0vUkKaFqX2L] while our ranger brings [symbiosis] to bring the tank's hp well over 1k. Maybe add one or two monk enchants.
Quote: