DoA Eleway?

1 pages Page 1
Nightow
Nightow
Forge Runner
#1
Hi, I'm hoping someone out there might be able to help me out with this.

Our alliance will be starting weekly DoA runs this week and since I first heard about it, I've been trying to do some research on team builds and such for DoA. I've read over many posts, and most of the build I have found usually involved buffed physicals or necros to do the dirty work while a 2 monk backline and 1 imbagon offer heals/prot and the other professions offer utility + buffs. The situation is that there seems to be a trend at who brings what professions to our get togethers. Usually we have 2 human monks, (which have been a godsend) 1 ranger for traps and pulling, I'm usually playing on my ritualist but in this case, I'll be sure to be on my imbagon and then the rest of the party purely consists of elementalists. So as you can see, we have no physicals besides the paragon and ranger and our main source of damage is from our elementalists.

Now I'll admit, I don't have much experience in DoA since (in my personal opinion) it's not exactly the best looking or most attractive spot in Guild Wars. In the end, I know I might just be worrying about nothing here but is there a way to get enough damage out of our elementalists in order to kill throughout all of the quests in DoA (yes, even to kill the radioactive monkey) while our backline tries to keep everyone alive?
Icy The Mage
Icy The Mage
Forge Runner
#2
[Cry of Pain]
^Maybe^

(I'm not experienced in DoA)
h
hotman
Frost Gate Guardian
#4
Quote: Originally Posted by Nightow View Post
[Arcane echo][Cry of Pain][Lightbringer's Gaze] for a 300 point dmg spike per ele? Sounds like a good start. Thanks. So far, it looks as if you are headed towards Cryway, or a similar build, so this is pretty much what your build will look like
b
belladonna shylock
Wilds Pathfinder
#5
I've done a few runs and I don't remember iway being apart of any builds..but...it relies on Cry of Pain for damage. Mesmer or ele seem to work well.
Skyy High
Skyy High
Furnace Stoker
#6
Cryway, not iway...no relation to the warrior skill, people just tack -way onto established builds (spiritway, hexway, etc).
l
lordunicorn3
Ascalonian Squire
#7
i am not experineced at all here, but i think you can obby flesh tank it??

not sure, but i swear i have seen some builds like that
A
Anime Divine
Frost Gate Guardian
#8
you can go balanced way. its really not that hard.
u need imbagon earthshaker. 2 necro monks or real monks.(divert hexes/ WOH or HB rest u can build around it.

balanced way is fun takes some time not as fast as cryway.(really not) but definatly gives you an feeling you conquered Doa

Key is killing Things in order. but its a pain to get 6 human to attack same target at once cos its chaos in there but practice

http://www.pvxwiki.com/wiki/Build:Te...Fast_Full_Runs
http://www.guildwarsguru.com/forum/s...php?t=10321473
B
Borega
Frost Gate Guardian
#10
its funny 2 see that doa in the us doesnt seem 2 popular... evan in most parts of europe... in germany for some reasons doa is very popular!! bad thing is they play with teamspeak and talk in german so if u are not able 2 do so u have a problem. they get rly fast with running the doa (record in a nonsplit team is 54 min in HM) and they run cryway with mesmers and a bonder a bip and a assa or obsidian tank(wich is harder than the assa tank id say)
if u wanna run it with ur guild than i suggest u get fixed parts and start training. dont expect to be 2 fast at the start but its not that hard once u get into it. just tank and spank basically. caller and tank must be ppl who know what there doing rest is just following and trying 2 spike right.
Schmerdro
Schmerdro
Krytan Explorer
#12
I did Gloom and Stygian with 2 N/Mo, Imbagon, a warrior, 3 Searing Flames Elementalists, a Minion Master and it worked very well. The war can probably be replaced with another SF Ele. Just remember that you can't use enchantments, hexes, nor conditions against Mallyx.

Oh, and make that Ranger a Barrage + Splinter or Broad Head Arrow + Volley + Splinter. Traps suck ^_^
the Puppeteer
the Puppeteer
Jungle Guide
#14
one more link for cry of pain spam

http://www.guildwarsguru.com/forum/s...php?t=10327624
isamu kurosawa
isamu kurosawa
Desert Nomad
#15
Try running the eles with wards, snares and even air E/Me's that can spread blind+daze. Any extras can then pump out pve skills. Or get some of them to work on a new profession.

Or just be bored while playing and run cryway.
Nightow
Nightow
Forge Runner
#16
Quote: Originally Posted by Anime Divine View Post you can go balanced way. its really not that hard.
u need imbagon earthshaker. 2 necro monks or real monks.(divert hexes/ WOH or HB rest u can build around it.

balanced way is fun takes some time not as fast as cryway.(really not) but definatly gives you an feeling you conquered Doa

Key is killing Things in order. but its a pain to get 6 human to attack same target at once cos its chaos in there but practice

http://www.pvxwiki.com/wiki/Build:Te...Fast_Full_Runs
http://www.guildwarsguru.com/forum/s...php?t=10321473 Cool and thanks for the advice but we very rarely have a warrior join us, same with necros. Also, I did already check out those builds but they seem to rely on buffed physicals which we really don't have access to besides the ranger and my para.

Quote: Originally Posted by Borega View Post its funny 2 see that doa in the us doesnt seem 2 popular... evan in most parts of europe... in germany for some reasons doa is very popular!! bad thing is they play with teamspeak and talk in german so if u are not able 2 do so u have a problem. they get rly fast with running the doa (record in a nonsplit team is 54 min in HM) and they run cryway with mesmers and a bonder a bip and a assa or obsidian tank(wich is harder than the assa tank id say)
if u wanna run it with ur guild than i suggest u get fixed parts and start training. dont expect to be 2 fast at the start but its not that hard once u get into it. just tank and spank basically. caller and tank must be ppl who know what there doing rest is just following and trying 2 spike right. Yeah, we're not looking to beat any records and we know it'll probably take us a while to complete each section. (and even a couple re-do's too. )

I'd say it's probably not so popular due to it not being pug-able anymore. If that was intended for the area or not is off subject (IMO) but it also doesn't help that it's (again, IMO) one of the ugliest sections of all of Guild Wars! Can't wait for the reaction on vent once the Dreadspawn Maw starts opening up. xD

Quote: Originally Posted by Schmerdro View Post I did Gloom and Stygian with 2 N/Mo, Imbagon, a warrior, 3 Searing Flames Elementalists, a Minion Master and it worked very well. The war can probably be replaced with another SF Ele. Just remember that you can't use enchantments, hexes, nor conditions against Mallyx.

Oh, and make that Ranger a Barrage + Splinter or Broad Head Arrow + Volley + Splinter. Traps suck ^_^ lol, for most of GW I'd agree with traps sucking. If we don't go cryway, I'll most likely have the ranger run one of those 2 builds (Splinter Barrage or BHA/Volley/Splinter).

This does make me wonder though, with monsters in DoA being some thing like lvl28+ and minions somewhere around lvl 16, 17. just how much of a meat shield could they possibly be?

Another thing that's had me thinking all day is the effectiveness of [Searing Flames] in DoA. With Schmerdro and a few other people I've talked to it sounds like SF spam might be a decent alternative build to CoP/LB Gaze spamming just incase some of our team mates have slightly lower than avg. SS/LB ranks.

Quote:
Originally Posted by Raku Clayman View Post
This "balanced" team always worked for me.

DoA is fun. I've done it many times in the past and I've done it enough to get a few armbraces. It seems like the Ele build is susceptible to the "flavor of the month" builds more than others. I haven't tried this, yet, as a Cryway, but, I've done it many times as an SF Ele, a Savannah Heat Ele(my personal favorite) and, sorry to say, Ursan.
[Savannah Heat] spam just causes too much scatter for my liking.

Nightow
Nightow
Forge Runner
#18
Ok, so after considering the kind advice from people like IcyFiftyFive, Rothan Celt and Schmerdro I basically came up with two possible builds. The first one relying on Cryway and an alt. team build that is basically a SF spike, with a BSurge Ele in tow.

Two things to note real quick, these two builds were made in mind of clearing City of Torc'qua (cause it serves as a decent introduction), so no [Frigid Armor] on the eles. Also, "No skill" = Res or possibly [Lightbringer Signet], or whatever else might be helpful.

Cryway


Ranger bar might be a bit messed up since in the original Cryway ele build it was a [Visions of Regret] Me/Ranger but as it is right now, it offers an AoE hex and other skills to help boost the spike. I'm thinking [Illusion of Weakness] might be a bit overkill on the eles since we have 2 human monks + imbagon so might just switch those out for something else if needed. [Shell shock] is on the last ele bar to provide the CA to get DW from [chest thumper], might replace SS with [Lightning Orb].

SFway with BSurge Ele


Same backline here cause it seems to be the most effective. Ranger is now a BHA/Volley spammer with ice imp to slow down the mobs. [Storm Chaser] is there incase of a "WTF!?" moment, res can be changed for [rebirth] as a hard res. The Ebon Wards are there not just to help pump out more SF but also to help the monks keep Aegis chained. I put [Air of Superiority] on the two eles with MS since by the time MS would have normally recharged, the recharge bonus from AoS would have most likely triggered. On the BSurge ele, GDW is there to be spammed on the ranger, Shell Shock once again to help pump out the DW coming from Chest Thumper and the Summon Djinn for moar burning!

If you have any constructive criticism, advice or skill recommendations, please feel free comment. I'll be sure to post our results sometime on Saturday.
B
Borega
Frost Gate Guardian
#19
@ first build u posted:

note that the enchants that the eles take are not taken because of there effect but for the ether renewal and therefor for e-managment.... and the VoR on the ranger is taken because this build is orig. made as a cryway with tank and cryers. look at some threads where the way this is plaid is explained. i think u miss the point there. u lack a mass hex and a tank on ur builds i think.
as u seem 2 have alot of eles consider taking a elebonder... this makes things sooo much easier.