One hundred bombs - raptors under 1 min
superraptors
note: this build can also kill boss in hardmode confirmed somewhere with w/n variant with mark of pain specced high
thnx to cellar for some statistics and videos
Quote:
Originally Posted by cellardweller
thnx to cellar for some statistics and videos
Quote:
Build 1 [raptorbomb1;OQATEX6WRqrwwKtgnovIVMvYHEA] [video]
takes 40-45 seconds for a kill with at average total run including pickups/zoning of 62seconds (measured over 50 runs). It kills 24 raptors per run, giving 1394 raptors/hr.
Build2 [raptorbomb2;OQkkEtUbFaOUXRaB92WRfRexO4gF][video]
takes 44-50 seconds to kill with an average total run including pickups/zoning of 67 seconds (measured over 50 runs). It kills 33 raptors per run, giving 1773 raptors/hr.
Build 1 also managed to open 12 chests over those 50 runs. Giving a treasure hunter a value of 1min (average time/chest to in fronis) then this still only gives it 1649 raptors/hr so you should definitely do broodmother's group. 14 sword or higher if desired [ can probably spec less aswell ]
10 str
9 tactics
it important u have 25-30 energy at least [important: have your title on, its necessary]
full knights suggested, sup absorb on chest
sprint -> round them up -> dolyak -> endure -> HB ->TTL -> urals -> wary -> whirlwind attack -> now laugh
edit: added smaller screen shot
enjoy straight forward
happy racking up festive items / golds / tomes
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Revent?n
Mystica
No point in taking your name from party screen and leaving the "Assigned to " on the item you highlight in a 1 man party
@ topic
Looks funny, will try it now
@ topic
Looks funny, will try it now
Sora267
[build prof=W sword=14 str=9 tactics=10][hundred blades][to the limit][by ural's [email protected]][wary stance][whirlwind [email protected]][dolyak signet][endure pain][sprint][/build]
Just for people who might want to see it in gwBBCode. Impressive build, btw, I'll try it out tomorrow and I'll probably add it to the Raptor Farming Compendium thread, too.
Just for people who might want to see it in gwBBCode. Impressive build, btw, I'll try it out tomorrow and I'll probably add it to the Raptor Farming Compendium thread, too.
Shayne Hawke
Can't kill boss, do not want.
superraptors
true, but its super fast in nm/hm just for nestlings - definitely use for next farming event,
hm is abit harder just gotta be quick so u dont die b4 u hit whirling
pull the 2 nestling groups to any where because they dont scatter anyways due to the fact they all die no matter what
EDIT:
works on vermin - only the main group where they patrol in a bunch
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Weed Vaporizer
hm is abit harder just gotta be quick so u dont die b4 u hit whirling
pull the 2 nestling groups to any where because they dont scatter anyways due to the fact they all die no matter what
EDIT:
works on vermin - only the main group where they patrol in a bunch
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Weed Vaporizer
js333x
OQATET6WVqvgnIXMvYHMtIusrAA
i tried it this way and it worked out nice
edit: OQUUMoYS3qS9F5iRA5F7gpFxldFA
that way my whirlwind cant be interupted
i tried it this way and it worked out nice
edit: OQUUMoYS3qS9F5iRA5F7gpFxldFA
that way my whirlwind cant be interupted
Rhamia Darigaz
Golestandt
[great dwarf [email protected]]
GDA works wonders. cast it before aggroing the first raptor and it'll be up for the duration of the run, making aggroing and killing in HM easier, as replacement for Dolyak signet.
GDA works wonders. cast it before aggroing the first raptor and it'll be up for the duration of the run, making aggroing and killing in HM easier, as replacement for Dolyak signet.
Scythe O F Glory
Very similar to the Sand Shards build (derv and war). Still good though.
nikkooo
whats the point if this build cant kill the boss.
Sora267
Quote:
Originally Posted by nikkooo
whats the point if this build cant kill the boss.
Event farming.
Forgotton200
Sora267
Tested it, it takes a few runs to get used to mashing everything before you die, it's like a race to beat the clock!
My runs take about a minute, give or take 5 seconds, including zoning. This will be my primary CC shard farm next week, as the kills-per-time ratio is about the same, or higher than, keg bombing Vaettirs. It goes faster if you order the skills in the order that you use them in (just stick Sprint, Dolyak, and Endure Pain before the other skills), and that way, you can just hit 12345678.
Once I get bored, I'll add this to the Raptor build list thread. Kudos to you, OP!
My runs take about a minute, give or take 5 seconds, including zoning. This will be my primary CC shard farm next week, as the kills-per-time ratio is about the same, or higher than, keg bombing Vaettirs. It goes faster if you order the skills in the order that you use them in (just stick Sprint, Dolyak, and Endure Pain before the other skills), and that way, you can just hit 12345678.
Once I get bored, I'll add this to the Raptor build list thread. Kudos to you, OP!
js333x
Nechtan Thaumaturge
Nice work on the Hundred Blades + Whirlwind Attack combo.
Since you're going straight Warrior so far, you might want to look at taking on a Necromancer secondary and checking out Mark of Pain also. It triggers on each of the activations of Hundred Blades and does armor-ignoring damage. You ought to be able to double your damage output without much trouble. Since it lasts 30 seconds, you can cast it before you aggro and not have to worry about interrupts. You'll also have access to Enfeebling Blood, which can help with tanking.
Since you're going straight Warrior so far, you might want to look at taking on a Necromancer secondary and checking out Mark of Pain also. It triggers on each of the activations of Hundred Blades and does armor-ignoring damage. You ought to be able to double your damage output without much trouble. Since it lasts 30 seconds, you can cast it before you aggro and not have to worry about interrupts. You'll also have access to Enfeebling Blood, which can help with tanking.
superraptors
mark of pain would be a nice addition but , its already over kill with 20+ raptors and not neccessary but enfleebling blood would definitely be useful here, ill test it abit
yeh what marty said is right, what you see is already viable but do as you wish to modify to your own way if u think its better and btw, urals hammer is not needed either so it can also free up a slot
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Mercedes-Benz T80 History
yeh what marty said is right, what you see is already viable but do as you wish to modify to your own way if u think its better and btw, urals hammer is not needed either so it can also free up a slot
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Mercedes-Benz T80 History
Marty Silverblade
Doubt you'd get much out of Enfeebling Blood; they all blow up at once and Endure Pain is there incase you need it.
GhostKairi
Looks like you beat me to it m8. Ah well. Nice Job.
Nechtan Thaumaturge
I'm with you as far as the Raptors go, superraptors and Marty Silverblade, but I'm thinking Mark of Pain and, conceivably, Enfeebling Blood can be useful somewhere down the road when you go to adapt the build to other foes. Also, they make a N/W variant look possible. Mostly, that extra damage is just hard to ignore.
RazorEdge
Here's how I do this:
I kill all the raptors nestlings in hardmode, except the boss.
[100 Blades Raptor Bomb;OQATEVKXRKtQlJVsvIvYHcrorAA]
No real equipment really needed. Energy should be around 30'ish, but the asura title takes care of that for me.
Run in, gather everyone and press skill 1 and 2, hold for everyone to ball up then follow with 3, 4 and 5.
Wait for Whirlwind attack to charge then hit that and endure pain. Loot before boss kills you.
Probably the fastest way I've done this yet. And just in time to farm wintersday consumables.
Protectors defense really helps for the survival.
I kill all the raptors nestlings in hardmode, except the boss.
[100 Blades Raptor Bomb;OQATEVKXRKtQlJVsvIvYHcrorAA]
No real equipment really needed. Energy should be around 30'ish, but the asura title takes care of that for me.
Run in, gather everyone and press skill 1 and 2, hold for everyone to ball up then follow with 3, 4 and 5.
Wait for Whirlwind attack to charge then hit that and endure pain. Loot before boss kills you.
Probably the fastest way I've done this yet. And just in time to farm wintersday consumables.
Protectors defense really helps for the survival.
Neo Atomisk
It's REALLY amazing to see how far Hundred Blades has come.
Thanks for the builds, I'm gonna try these builds out tonight, and I can't wait for event farming.
Permaforms were kinda getting like ursans were (but in rata sum, not HM areas) <.< good to see a change.
Thanks for the builds, I'm gonna try these builds out tonight, and I can't wait for event farming.
Permaforms were kinda getting like ursans were (but in rata sum, not HM areas) <.< good to see a change.
Huiboo
Can u aggro the boss with this build or doeas he kill u.
If u cant agro the boss group u can kill only 21 and not 33 nestlings, which would make the SF builds still faster.
If u cant agro the boss group u can kill only 21 and not 33 nestlings, which would make the SF builds still faster.
fgarvin
Dumb question (haven't played in a loooong time):
I see the damage from Hundred Blades and Whirlwind Attack and the bonus damage from "By Ural's Hammer", but how is that enough to kill these guys?
I see the damage from Hundred Blades and Whirlwind Attack and the bonus damage from "By Ural's Hammer", but how is that enough to kill these guys?
Dr Imperial
In response to ^
The damage from Hundred Blades triggers on attack - every time you attack the damage gets dished out. With whirlwind attack, you attack target foe and adjacent foes, meaning that if you have 20 or more enemies gathered (like in this farm) you will attack 20 or more time, meaning the damage from hundred blades is triggered over 20 times. You do the math.
The damage from Hundred Blades triggers on attack - every time you attack the damage gets dished out. With whirlwind attack, you attack target foe and adjacent foes, meaning that if you have 20 or more enemies gathered (like in this farm) you will attack 20 or more time, meaning the damage from hundred blades is triggered over 20 times. You do the math.
fgarvin
Ah...thanks...found the updated skill descriptions.
Nightow
Does Dwarven rank matter much in this build? I'm rank 5 dwarven (don't play as her all that much) and can't seem to kill them in HM.
I knock down their health to maybe 9/10th's after using HB+"BUH!" and WA and then just die after getting maybe one more swing in.
I knock down their health to maybe 9/10th's after using HB+"BUH!" and WA and then just die after getting maybe one more swing in.
Scarn
Your Deldrimor rank shouldn't matter, it sounds like you aren't aggroing enough enemies. Make sure to get 22+ raptors.
killress
Is there any skill that can be subbed out for "By Ural's Hammer!".
impulsion
Scarn
masterjer1
Reguardless if the boss is killed or not, this is the fastest raptor farming build to date. Last night I showed some people in my alliance on how it was done, and just today I had to show some naysayers who still believe that /eles are the fastest. In the time it takes with this 100 Blade build compared to Sliver builds, this is at least 2-3 times faster. Everytime I typed /age, it read 0 minutes.
cellardweller
My variant is [raptorbomb;OQATEX6WRqrwwKtgnovIVMvYHEA]
I only take the 24 and leave the 6 with the broodmother alone. I figure time you save from having a constant speed boost and not waiting for adrenaline makes up for having 20% fewer kills.
[video]
I only take the 24 and leave the 6 with the broodmother alone. I figure time you save from having a constant speed boost and not waiting for adrenaline makes up for having 20% fewer kills.
[video]
superraptors
i would actually sub in fgj instead of enraging, since sprint is usually 2 or 3 secs off recharge
activate fgj then -> to the limit = full adrenaline
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Free RED ENGINE GORED ENGINE GORED ENGINE GORED ENGINE GO Movies
activate fgj then -> to the limit = full adrenaline
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Free RED ENGINE GORED ENGINE GORED ENGINE GORED ENGINE GO Movies
_Nihilist_
Aggro'ing Rekoff is a waste of time, you can't kill her, and if you take a second or two too long in aggro'ing her group, your face gets humped by ~33 Nestlings and Broodmother, denying you drops even if you kill the Nestlings. Event items aren't determined by drop rate/loot scaling, nor are Gold items, Dyes, or Tomes; I can do at least 43 runs/hour only on the ~20 Nestlings on the left side of the cave, and I recorded that while chatting, ID'ing, and salvaging between and during the runs with masterjer1 while his Necro leeched Asura rep as my Warrior kicked ass and took names on the Raptor Nestlings.
Fuzzy Taco
uh, aggroing the Broodmother's group isn't that big of a deal. I use Mental Block in place of Air of Superiority in thepapu's build, and i run 14 Strength, 11 Sword (lol, you don't need max sword, everything still dies,) 9 Tactics, and 2 Command with Knight's and an absorption. I've had very little trouble aggroing everything so long as you can keep Mental Block up, and Mental Block is also extremely useful when the boss is trying to "hump your face" and you're picking up drops. It's still a superb farm if you skip out on the boss group, but why miss out on extra kills?
cellardweller
A quick analysis of efficiency:
Build 1 [raptorbomb1;OQATEX6WRqrwwKtgnovIVMvYHEA] [video]
takes 40-45 seconds for a kill with at average total run including pickups/zoning of 62seconds (measured over 50 runs). It kills 24 raptors per run, giving 1394 raptors/hr.
Build2 [raptorbomb2;OQkkEtUbFaOUXRaB92WRfRexO4gF][video]
takes 44-50 seconds to kill with an average total run including pickups/zoning of 67 seconds (measured over 50 runs). It kills 33 raptors per run, giving 1773 raptors/hr.
Build 1 also managed to open 12 chests over those 50 runs. Giving a treasure hunter a value of 1min (average time/chest to in fronis) then this still only gives it 1649 raptors/hr so you should definitely do broodmother's group.
Out of curiosity, does anyone have a measured vaetir/hr figure for keg farming for comparison?
Build 1 [raptorbomb1;OQATEX6WRqrwwKtgnovIVMvYHEA] [video]
takes 40-45 seconds for a kill with at average total run including pickups/zoning of 62seconds (measured over 50 runs). It kills 24 raptors per run, giving 1394 raptors/hr.
Build2 [raptorbomb2;OQkkEtUbFaOUXRaB92WRfRexO4gF][video]
takes 44-50 seconds to kill with an average total run including pickups/zoning of 67 seconds (measured over 50 runs). It kills 33 raptors per run, giving 1773 raptors/hr.
Build 1 also managed to open 12 chests over those 50 runs. Giving a treasure hunter a value of 1min (average time/chest to in fronis) then this still only gives it 1649 raptors/hr so you should definitely do broodmother's group.
Out of curiosity, does anyone have a measured vaetir/hr figure for keg farming for comparison?
Huiboo
It takes me 2:30 min to kill all 60 veattirs (keg farming) so that would be 1440 veattirs per hour.
So it looks like raptor farming now is better for event farming.
So it looks like raptor farming now is better for event farming.