I was thinking about it. No really, all the allusions to the popular culture of my set - the grey haired set who grew up on Pong, phones wired to walls, no internet, Martha Quinn on MTV, and PBS as the real stimulating channel of intellect. And what have we missed, w e l l . . .
We never got a green called the Port Sledge-O-Matic, it slices, it dices, it - could replace everything in the adventurers arsenal. It would have had to be a special green though and that could be the very problem. It would have to be sundering and barbed to be propperly effective. It would also have to be +20% vs Consumables, Plants, and Pigs. No inscription would be needed.
Alas, the things that never were and will never be .....
Well, it would be last minute - but certainly some tribute to the grand Sledgemeister could be done, maybe some Asura will occupy Port Sledge in the next game and produce the Sledge-O-Matic. Anyone else got ideas?
What have we really missed in the GW experience
Fitz Rinley
Cebe
Thread Re-opened and bumped.
As a warning to others please do not complain about "Necro'd threads". Stick to the topic. Thanks.
As a warning to others please do not complain about "Necro'd threads". Stick to the topic. Thanks.
MagmaRed
Not sure why this was resurrected as the last time this was posted it got little support. Still don't see how you would include it (boss drop, chest drop, etc.), how it would have 2 mods (Barbed and Sundering), how it would have +20% against consumables, or even what type of weapon it would be (Sword, Axe, Hammer, Scythe, Spear, Daggers).
/unsigned at least until we get details that make sense
/unsigned at least until we get details that make sense