And have just made a dervish because I decided to start playing again.
So yeah, basically what I want to know is how to equip a dervish. As in, fully. What scythes, armor, ect.
For PvE and (if some PvPer bumps into this thread) PvP also.
Yes yes, I read the guide, but it doesn't really say anything about full equipment.
Go!
I'm stupid
Earth
Konig Des Todes
Been a while since I used my dervish, but picked it up yesterday with clean armor and using a clean BMP scythe, so my guess is something along the lines of:
This is assuming you use Avatar (or high mysticism) builds. Due to the inate +25 on the chest piece of dervishes, they are able to handle an extra Major rune, so don't be afraid to put an extra major then you usually do.
Armor(s):
Energy Armor:Basic Radiant insignias
+2/3(1+1/2) Mysticism
+1 Scythe
+1 Earth/Wind (whichever you spec into - optional)
rest Attunement and Vigor/Vitea - as neededHealth Armor:Basic Survivor insignias
+2/3 (1+1/2) Mysticism
+1 Scythe
+1 Earth/Wind (whichever you spec into - optional
rest Attunment and Vigor/Vitea - as neededWindwalker Armor:+3(1+2) Earth
+1/2 Mysticism
+1 Scythe (optional, you'll do plenty of damage as is but more numbers is good)
5 windwalker insignia
rest runes Vigor/Vitea and Attunement (you'll either have 2 or 3 of these, you may need 2 attunement runes for energy, so going Sup Vigor+2attunement is a good combo)Running Armor:+3(1+2) Mysticism
Radiant insignias
+1/2 Wind
+1/2 Earth
rest Vigor/ViteaBasic Weapons:
Enchanting Scythe:Simply a scythe with a +20% enchanting mod - Dwayna's Grace is commonly liked for this (has 15^enchanted, +20% enchanting, and 20/20)Damage Scythe:Simply a scythe that is for dealing damage - The Deathbringer is usually liked (mainly due to ease), basic 20/20 15^50 +30 modsVampiric Scythe:Due to the multi-hit ability of the scythe, vampiric scythes can be good in some mob areas (as will Avatar of Grenth now), basic vampiric and +30 healthBasic pulling bowNeed I explain?For all scythes, inscriptions can be changed as 15% dmg while enchanted, 15^50, and +5 energy. You're build and preference decides that.
Hope this helps for PvE. And have someone who has played Dervish more recently check my list before you go buying this stuff.
I suggest quoting the best person who put up a set and placing that into the OP of the Dervish Guide later.
This is assuming you use Avatar (or high mysticism) builds. Due to the inate +25 on the chest piece of dervishes, they are able to handle an extra Major rune, so don't be afraid to put an extra major then you usually do.
Armor(s):
Energy Armor:Basic Radiant insignias
+2/3(1+1/2) Mysticism
+1 Scythe
+1 Earth/Wind (whichever you spec into - optional)
rest Attunement and Vigor/Vitea - as neededHealth Armor:Basic Survivor insignias
+2/3 (1+1/2) Mysticism
+1 Scythe
+1 Earth/Wind (whichever you spec into - optional
rest Attunment and Vigor/Vitea - as neededWindwalker Armor:+3(1+2) Earth
+1/2 Mysticism
+1 Scythe (optional, you'll do plenty of damage as is but more numbers is good)
5 windwalker insignia
rest runes Vigor/Vitea and Attunement (you'll either have 2 or 3 of these, you may need 2 attunement runes for energy, so going Sup Vigor+2attunement is a good combo)Running Armor:+3(1+2) Mysticism
Radiant insignias
+1/2 Wind
+1/2 Earth
rest Vigor/ViteaBasic Weapons:
Enchanting Scythe:Simply a scythe with a +20% enchanting mod - Dwayna's Grace is commonly liked for this (has 15^enchanted, +20% enchanting, and 20/20)Damage Scythe:Simply a scythe that is for dealing damage - The Deathbringer is usually liked (mainly due to ease), basic 20/20 15^50 +30 modsVampiric Scythe:Due to the multi-hit ability of the scythe, vampiric scythes can be good in some mob areas (as will Avatar of Grenth now), basic vampiric and +30 healthBasic pulling bowNeed I explain?For all scythes, inscriptions can be changed as 15% dmg while enchanted, 15^50, and +5 energy. You're build and preference decides that.
Hope this helps for PvE. And have someone who has played Dervish more recently check my list before you go buying this stuff.
I suggest quoting the best person who put up a set and placing that into the OP of the Dervish Guide later.
Lyynyyrd
TOTALLY COPIED MY "I'm Retarded" THREAD.
Selket
elemental 15>50 Scythe, Sundering Scythe, Vamp Scythe, double 10% cast time enchanting staff, shield set
full survivor armor
done.
don't put enchanting on a scythe that's terrible
full survivor armor
done.
don't put enchanting on a scythe that's terrible
Sirius-NZ
For PvE, it doesn't make much difference. 30 hp or 5 armor don't usually make the difference between life and death. That said, if I did things over again, I probably wouldn't bother with enchanting either.
Zealous can be good for some builds (AoM especially), though perhaps somewhat redundant for others.
Zealous can be good for some builds (AoM especially), though perhaps somewhat redundant for others.
Bobulation
Bring a caster modded spear, with an offhand that gives you some amount of extra energy. Bring Radiant armor, with Attunement runes. that way you can spam m0ar conditions and hexes for Discordway
HawkofStorms
Earth
Thanks for the quick replies guys Some useful info there.
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Originally Posted by Lyynyyrd
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