Option to turn off tonic sounds

Evil Neato

Evil Neato

Frost Gate Guardian

Join Date: Oct 2008

nO, MS, YAY, vOR, EnS

W/A

Okay, I'm tired of hearing all this f'ing gRurraah gRruaah... It's to the point where I mute the entire game!! First the hounds, now these assholes!? Does ANet pride themselves on making the most annoying sounding mobs possible as tonics?! wtf....

A. Remove tonic sounds entirely (after the initial use of course).
B. Add a checkbox in Options to turn the shit off if we don't want to hear it.

Valkyria

Frost Gate Guardian

Join Date: Apr 2008

/signed

but..gRruaah..anet doesnt care..gRruaah gRruaah?

Thargor

Lion's Arch Merchant

Join Date: Mar 2006

I am glad I am not the only one that hates the sound of that new tonic.
It was a bad idea when they made minipets make noise (mini troll anyone), and it is still a bad idea.

Konig Des Todes

Konig Des Todes

Ooo, pretty flower

Join Date: Jan 2008

Citadel of the Decayed

The Archivists' Sanctum [Lore]

N/

/sign for B, add this option for minipets as well.

Some people like hearing random sounds as people pass buy.

crazybanshee

Desert Nomad

Join Date: Jun 2006

Look out!

E/

Wow, I turned the sound off so long ago I had no idea the new tonic even made noise. It was the damn beetle things in doa that made me do it. screeeeeeeeeeeeeeeeeech screeeeeeeeeeeeeeeeeech

emoric

emoric

Ascalonian Squire

Join Date: Jun 2008

A/

/signed

i agree 100 percent
at most, just a simple check box under options.

i'm sick of the yetis - -

Darkobra

Darkobra

Forge Runner

Join Date: Aug 2006

Scotland

Type like an idiot, I'll treat you like an idiot

E/Me

Wouldn't there be a way for them to make the sounds client side only?

Evil Neato

Evil Neato

Frost Gate Guardian

Join Date: Oct 2008

nO, MS, YAY, vOR, EnS

W/A

Quote:
Originally Posted by Darkobra View Post
Wouldn't there be a way for them to make the sounds client side only?
A checkbox in options...

Other than that we'd have to have someone that had intimate knowledge of their dat file and how to modify it and we'd have to remove the annoying mob sound files entirely most likely. But uh... that's so far beyond texmod that I don't think they'd ever allow anything like that, even if someone could figure out how. And even then, I think we'd have to re-edit it after every update, cause the game checks to make sure your client is the same. It'd follow the same principle of hex editing the gw.exe to dual boot I suppose -- gotta redo it every time there's an update.

So, I imagine if we could, it'd have to be something done external like texmod, but for sounds... Or something different entirely, cause if we had to edit GW directly every time (well first of all, it'd probably break the EULA and get us banned) then it'd be more trouble than the payoff...

I don't know why we should have to do that though, I mean... We paid for their game, it'd be nice if they acknowledged many people don't like the sounds while they're in towns and would like an option to turn tonic sounds off in town.

rohara

rohara

Krytan Explorer

Join Date: Nov 2006

Rt/

yes, please. /signed

damn you mini trolls and yeti tonics, damn you to hell! RAWRGH and *wookie noise* to you too, gah. great temple of balthazar is like visiting a zoo these days.

BabyJ

BabyJ

Frost Gate Guardian

Join Date: Jul 2006

Illinois

SFG

Mo/

/signed 100000000x's
I'm glad I'm not the only one annoyed by this.

I am sooo glad they turned off the mini pets sounds.

Evil Neato

Evil Neato

Frost Gate Guardian

Join Date: Oct 2008

nO, MS, YAY, vOR, EnS

W/A

Oh my god.....

And I thought it was bad when they were just standing around..... I just saw the f-tards doing emotes repeatedly... Wow, I mean... just wow.

Remove the f'ing sounds.

genofreek

genofreek

Desert Nomad

Join Date: Jan 2007

USA

Jenova's Apocolyptic Remains [JAR]

D/

Yeah, normally I just mute the irritating things in the game (hi, Vizu), but this is happening in every outpost and more often than not it's not just one guy. I didn't mind the beetles or hellhounds too much, but yetis roar.

/signed.

Owik Gall

Owik Gall

Wilds Pathfinder

Join Date: Jan 2007

Guardians of the Light

W/Mo

This has been suggested before, and still I /sign for it. Email the link to Anet!!

Lyonette

Lyonette

Lion's Arch Merchant

Join Date: Feb 2006

Australia

[PiG]

E/

erm... if you don't like the sounds the game makes, either mute, itunes or don't effing play the damn game maybe?

Evil Neato

Evil Neato

Frost Gate Guardian

Join Date: Oct 2008

nO, MS, YAY, vOR, EnS

W/A

Quote:
Originally Posted by lyonette View Post
erm... If you don't like the sounds the game makes, either mute, itunes or don't effing play the damn game maybe?
rtft!

Ultima pyromancer

Lion's Arch Merchant

Join Date: Jan 2007

Club Of A Thousand Pandas [LOD???]

Me/

/signed and give a damn clicky noise volume.. so annoying hearing a mob of 20 spam skills when you have shadow form up

Evil Neato

Evil Neato

Frost Gate Guardian

Join Date: Oct 2008

nO, MS, YAY, vOR, EnS

W/A

Heck, maybe a big list of check boxes in the sound options so we can pick and choose what we hear or don't hear.

upier

upier

Grotto Attendant

Join Date: Mar 2006

Done.

[JUNK]

Are you sure you can't reduce or mute them through one of the options given?

Evil Neato

Evil Neato

Frost Gate Guardian

Join Date: Oct 2008

nO, MS, YAY, vOR, EnS

W/A

You could make them silent entirely with one of the options in sound, but it would also make other things silent that shouldn't be.

upier

upier

Grotto Attendant

Join Date: Mar 2006

Done.

[JUNK]

Quote:
Originally Posted by Evil Neato View Post
You could make them silent entirely with one of the options in sound, but it would also make other things silent that shouldn't be.
Then I really don't have an issue with it.
Since tonics are towns only - just turn down the sound option for the duration of the visit if the noise gets out of hand.

Miss Puddles

Miss Puddles

Jungle Guide

Join Date: Jun 2005

California

Shiverpeaks Search And Rescue [Lost]

Me/

/signed

while they're at it, can they do the same for paragon grunts?

Longhair

Ascalonian Squire

Join Date: Jul 2008

Hardmode Champion[Hm]

E/

/signed

The Yeti's really annoy me. It would be nice to not have to listen to roars.

Headchopperz

Academy Page

Join Date: Aug 2008

always 5+ miles from you

Slayers of Lost Order

D/

i admit its nice at start but if ur trying to talk to someone and then this big rwasgagaggawaw screams from your speakers constantly it is so frustrating...

/signed

Legion Magnus

Legion Magnus

Frost Gate Guardian

Join Date: Nov 2005

Legion Magnus

W/

I recommended this in Sardelac a few days ago. Nice feature, but gets old fast. I, too, would like to see an options box to disable tonic sounds, if ANet intends to continue this trend with tonics. The people with the tonics are happy, the people not having to listen to them are happier. ANet set this trend and should consider everyone, whenever possible.

/Signed

Marty Silverblade

Marty Silverblade

Administrator

Join Date: Jun 2006

It does get annoying after a while, /signed

Krill

Krill

Desert Nomad

Join Date: May 2005

America

/signed

It's got to the point where any time I'm in a town I have to take off my headphones.

There should just be a check box to turn off extraneous sounds (tonics, party shit, etc.).

The Little Viking

Krytan Explorer

Join Date: Mar 2006

innergalactic gargleblasters

W/Mo

its called the volume control on your head set or speakers.

Abedeus

Abedeus

Grotto Attendant

Join Date: Jan 2007

Niflheim

R/

Why should we turn off everything down just because of one or two idiots that got lucky/have too much cash? It's like building yourself sound-proof house because someone outside of the window is shouting.

Mordiego

Mordiego

Furnace Stoker

Join Date: Sep 2007

Pozna??, UTC+1

We Are From Poland [Pol]

N/A

/signed for A. Remove tonic sounds entirely (after the initial use of course).

Otherwise- too much trouble to implement additional checkboxes anywhere tbh.

Anon-e-mouse

Anon-e-mouse

Wilds Pathfinder

Join Date: Apr 2006

@ Home

League Of Friends [LOF]

R/Mo

The sounds from the minipets were removed after Gaile had a gathering and almost everyone and their mini turned up.. = lots of noise.. Next update mini noises in towns were removed.

This REALLY NEEDS to happen for tonics now.

/signed

Bristlebane

Bristlebane

Desert Nomad

Join Date: Jan 2008

Mo/

/signed!

Just remove the sound, or make it 'local' so ONLY the tonic user hear it on his own computer.

Shayne Hawke

Shayne Hawke

Departed from Tyria

Join Date: May 2007

Clan Dethryche [dth]

R/

/signed

They did the same thing with minipets about two years back. May as well invoke the same solution with tonics.

Eragon Zarroc

Eragon Zarroc

Atra estern?? ono thelduin

Join Date: Jan 2008

Madness Incarnate

[Duo]

W/P

lol, the hazards of playing with sound. deal with it or turn it off urself ;-) some people may like the sounds =D

Kattar

Kattar

EXCESSIVE FLUTTERCUSSING

Join Date: Mar 2007

SMS (lolgw2placeholder)

Me/

Quote:
Originally Posted by Shayne Hawk
They did the same thing with minipets about two years back. May as well invoke the same solution with tonics.
Best bit of reasoning I've seen so far.

Lourens

Lourens

Forge Runner

Join Date: Mar 2006

agree on this theyre f#$%@#ng annoying

t00115577

t00115577

Wilds Pathfinder

Join Date: Sep 2007

Mo/

/signed, they are so RED ENGINE GORED ENGINE GORED ENGINE GORED ENGINE GOing annoying

DragonRogue

DragonRogue

Lion's Arch Merchant

Join Date: May 2007

Seattle, WA USA

Demon Dawg Knights

E/Me

/Signed

An option to turn off eroneous sounds would be a fine feature. Or maybe they could recode the tonics not to make sound but every one to two minutes. However i realy dont see the need to have sound on while in towns. All that you hear is music. If ANET bends into this like they did with the mini pets, then we will see more /reports and QQ threads about ghost in a box, fireworks in GH, snowman summoners, and anything else that annoys people. But hey, reading the QQ on the forums, i think, is what keeps us all coming back here, so whatever.

faraaz

Banned

Join Date: Feb 2008

India

Hey Mallyx [icU]

A/

I vote for complete removal of ALL sounds from ALL tonics.

/signed.

Also, if Anet could do an update where Yeti tonic is removed from game, I'd be happy bunny.

Verene

Verene

Furnace Stoker

Join Date: Jan 2009

[SOTA]

D/

/signed

It's annoying and obnoxious, especially with how people spam emotes with it. Sorry, but people shouldn't have to turn their sound off while playing because others want to be idiots.

Or make it like the crate of fireworks, where the sounds only work in your Guild Hall.

Stop The Storm

Stop The Storm

Keeping DoA Alive

Join Date: Jan 2007

England

Were In [DoA]

A/N

I HAVE THE SOLUTION!

instead of removing the sound completely or having the option to remove the sound completely, how about putting a 30 second timer on its noise?

you can sit all you like but it will only make the sound every 30 seconds