Cant Perma With a Mesmer Anymore

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Gill Halendt
Gill Halendt
Desert Nomad
#21
I think he's complaining because ONLY Mesmers have been affected by the latest update. As far as I know, Perma-SF is still possible (just harder) with Assassins and Elementalists, but not with Mesmers anymore.

I can see his point. Yet I'd rather have Perma-Whatevermakesyouinvincible removed completely from the game.
t00115577
t00115577
Wilds Pathfinder
#22
Good!!!! Sf is a stupid imba skill
zelgadissan
zelgadissan
Forge Runner
#23
This thread is begging to be trolled; however I will try to refrain myself from doing so.

I almost feel for you - as far as skill goes in a retarded ability, Mesmers were the ones that had to have it since you had to perfectly time your Arcane Echo. However, permanent Shadow Form should not exist, no matter what the devs say

/notsigned
Shayne Hawke
Shayne Hawke
Departed from Tyria
#24
Actually, I was surprised that Perma-SF wasn't nerfed completely.

/notsigned
kostolomac
kostolomac
Jungle Guide
#25
OP The Dopefish compiled a shitload of mesmer farming builds so you don't need SF.
/notsigned for OP's idea , /signed for complete SF nerf
romeus petrus
romeus petrus
Jungle Guide
#26
Wow! Someone actually asking for an SF buff??!!


LOL, no.

/notsigned.
C
Covah
Forge Runner
#27
Quote:
Originally Posted by D E C E P T I V E View Post
I used my me/a mainly to run the shiverpeaks cause I hate running them with a dervish.
I wanna run shiverpeaks on my necro, I hate using my sin/derv/warrior to do easy runs. That means they now get buffed right???


Don't run shiverpeaks. End of story. QQ more.
D
Damian979
Krytan Explorer
#28
Amazing how the ones that feel that SF is "so unfair" and "invincible", QQ about it the most. Perma sf has long since been removed from pvp, which is the only place where it should matter to anyone whether "balance" even comes into play.

Fact is there are areas that perma shadow form is invincible, areas where you will take moderate damage through sf, and areas where you won't last 5 sec with it. This is pretty much the case with any farming build for any class.

More on topic, if they are going to keep doing ridiculous changes like this, then they should just remove the skill from the game. Anet's explainations for "not wanting to remove it as a viable farming option" are getting stale when they are in fact removing it as a viable farming option.
MirkoTeran
MirkoTeran
Forge Runner
#29
This. And you should also get an ecto each time you cast SF.


...

/notsigned to any kind of god-mode / win-button.
c
crazybanshee
Desert Nomad
#30
Ummmm, yea. Mesmers are already extremely powerful as it is, I believe the idea was to only have sins be able to perma (even eles have it tough now)

/notsigned, and hurray for balance

(and I play mesmer too)
T
Tyla
Emo Goth Italics
#31
Just kill Shadow Form, because it's not doing any good for the game, is it? lolimmunity
Dryndalyn
Dryndalyn
Frost Gate Guardian
#32
Quote:
Originally Posted by dasmitchies View Post
All u flamers: I have a question? How does anyone else playing PVE affect you? All these nerfs, and for what? Ectos and Shards went DOWN after the nerf. When is everyone going to figure out that nerfing easier farming builds causes prices for elite stuffs to go down because the customer base dwindles? ANET says they are doing it for the economy, but it seems they are doing for the whiners calling for nerfs. I would love to see the number of daily logins from the Ursan nerf untill now. ANET would never release it but we all saw a drastic drop in PVE players after that nerf. Every time you kill someones build many go bye bye. And for those who say good to that; Remeber ANET is banking heavily on GW2. Their beginning customer base will be crossovers from GW. Given the current financial situation, they need a HUGE opening. The only reason they keep GW server open and updated is to hang on to their fragile customer base praying that they buy GW2. Why does this matter to you? What do you think happens to GW 1+ 2 if GW2 opens flat. Don't act like it can't happen. This has happened to many games. So you guys keep needling other players. Watch them go to other games. Watch ANET fail.
I have to agree somewhat with this. I don't care one way or the other about this particular skill nerf because I don't farm, but I am very fed up with the nerfing of skills in general. I would say that I play only about a 16th of the amount that I used to play mostly because of skill nerfing.

My mesmer took a big hit back when Deadly Paradox was nerfed (yes, another mesmer playing with assassin skills because it is so fun). In reality, I would never have played an assassin or a mesmer if they were forced to be single classed (my sin is actually a ranger). I am a multiclasser and have always been a multiclasser and I play Guildwars for two primary reasons - I liked the graphics and I like the customization allowed by multiclassing (I don’t care about the free no-pay to play part – It’s not my motivation for playing GWs).

However, this style of player that enjoys a playing style based on their secondary class gets absolutely crushed by nerfs. My Mesmer never recovered and became a storage unit even though she was the only character that had elite armor. I really had a cool background story created for her and reasons why she became an assassin and I couldn't really change the secondary without working on her whole personal history...so forget it.

My partner also has retired many of his characters because of the nerfs. He originally kept them around for the birthday gifts, but became completely disenchanted with Guild Wars a few months ago due to nerfing. He rarely plays at all now and has bought a new online game (sadly it’s a FPS and not my kind of game).

Nerfing doesn’t hurt us because we are not adaptable enough to make a new build. It is just not enjoyable to put a lot of time and gold into developing a very unique and creative build only to have it nerfed in less than a month (This happened to my partner fairly often).

It's just not fun (for us) to have to go back to the drawing board and begin all over again. What a boring thing to do (again - for us). Why would we want to play a game that continues to force us to rethink who our characters are? We just want to play the game and mind our own business and be our characters. We want to do some role-playing.

And I think therein lies the problem. The role-playing.

Conclusion?

Guild Wars probably isn’t the best place for role-players. There are other games that are more suited to role-players that don't constantly force a full redesign of who you are. A place where your identity (that is, who you are as a character) is not completely crushed every few months due to the rants and raves of players going onto forums demanding that skills get nerfed because they don’t like getting killed in PvP or whatever.

What if the OP just loved being a Mesmer hanging out in the mountains going solo. What if he/she thought “Oh I just love it when my mesmer makes that cool move!” thoroughly appriciating some of the effects that A-net had created for enjoyable play. What if he/she thinks that the actions of the sin or other classes aren’t as enjoyable to look at?

Why is it wrong to be upset that a character that you were enjoying so thoroughly is now unplayable? Is this fun, people? Personally I think it stinks. I think that playing a game where you have something major taken away from you again and again really stinks!

And yes, dasmitchies is right when he/she says “Every time you kill someones build many go bye bye.” I would say that is a fair assessment of one end of the nerfing situation.

I thought the game of GWs just rocked when I began and so I am less willing to give up on it than other people are, but like I said, I play it a lot less and my time is now divided between this one and an older game that I never finished called Oblivion. In the mean time I am looking for something just like GWs, with the multiclassing (this is important to me), but without the nerfs. I am not sure if it will be GWs 2 or not. It would be nice if it were, but if it turns out to not be that game, I am sure that eventually another game holding the requisites that I am looking for will appear on the horizon.
IronSheik
IronSheik
Forge Runner
#33
Quote:
Originally Posted by Tyla View Post
Just kill Shadow Form, because it's not doing any good for the game, is it? lolimmunity

Is it doing any bad either?
T
Tyla
Emo Goth Italics
#34
Quote:
Originally Posted by IronSheik View Post
Is it doing any bad either?
Quote:
Originally Posted by Me
lolimmunity
Sorry, but since when was maintainable invulnerability not bad for any game? The worst thing is that it's maintainable under 2-3 slots.
K
Keira Nightgale
Krytan Explorer
#35
Impressive how the majority of the people bashing OP are members of guilds/allies that from SF/Iwin pve skills benefitted the most. Coherence much?
komma
komma
Wilds Pathfinder
#36
whoopedy doo /fingertwirl .......about time it was rebalanced.
pumpkin pie
pumpkin pie
Furnace Stoker
#37
Quote:
Originally Posted by the savage nornbear View Post
More QQ is gud. Shadowform shouldn't be able to be maintained at all.

Actually, imho, i think Shadow Form is meant to be maintained, otherwide it would not be when it ends you only have 53 health left. just a thought.


on topic, to the OP:

Find another build. that is why the attributes are not "fix" so that we can change it to however suits us best, if they nerf it we find something better.
s
sonofthrawn
Pre-Searing Cadet
#38
Quote:
Originally Posted by dasmitchies View Post
All u flamers: I have a question? How does anyone else playing PVE affect you? All these nerfs, and for what? Ectos and Shards went DOWN after the nerf. When is everyone going to figure out that nerfing easier farming builds causes prices for elite stuffs to go down because the customer base dwindles? ANET says they are doing it for the economy, but it seems they are doing for the whiners calling for nerfs. I would love to see the number of daily logins from the Ursan nerf untill now. ANET would never release it but we all saw a drastic drop in PVE players after that nerf. Every time you kill someones build many go bye bye. And for those who say good to that; Remeber ANET is banking heavily on GW2. Their beginning customer base will be crossovers from GW. Given the current financial situation, they need a HUGE opening. The only reason they keep GW server open and updated is to hang on to their fragile customer base praying that they buy GW2. Why does this matter to you? What do you think happens to GW 1+ 2 if GW2 opens flat. Don't act like it can't happen. This has happened to many games. So you guys keep needling other players. Watch them go to other games. Watch ANET fail.
Why do you post the same bad economics and conjecture in every single farming QQ thread?

If it's not conjecture, I'd like to know where you're getting all these ideas about anet not making any money.
Tamuril elansar
Tamuril elansar
Wilds Pathfinder
#39
why would any1 want a skill that makes you invincible?
M
Mangione
Lion's Arch Merchant
#40
Sad but true.
I agree with DECEPTIVE (Opening Poster) on the fact that mesmers are being hit by this change and that is not good/fair, but the way proposed to fix it is not the best IMHO.
Should try a different idea to fix this.