Quote:
Originally Posted by Tyla
Either I'm missing something, or you managed to get rid of the 20 spec capacity for attribution.
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Still you can get 20 in the attributes when you normally have 6 Fire Magic.
Death can go up to 22:
(12) Death Magic + (1) Head Piece + (3) Superior Rune + (1) Staff Bonus + (1) Shrine Bonus + (1) Grail of Might + (1) Golden Egg + (1) Candy Corn + (1) Aura of the Lich
Or 20 even at 10 attributes.
Blood and Curses is 23:
(12) Blood Magic/Curses + (1) Head Piece + (3) Superior Rune + (1) Staff Bonus + (1) Shrine Bonus + (1) Grail of Might + (1) Golden Egg + (1) Candy Corn + (2) Awaken the Blood
Or 20 at 9 attribute points.
Air/Water/Earth magic for Elementalists are at 24:
(12) <Element> Magic + (1) Head Piece + (3) Superior Rune + (1) Staff Bonus + (1) Shrine Bonus + (1) Grail of Might + (1) Golden Egg + (1) Candy Corn + (2) Glyph of Elemental Power + (1) Elemental Lord
Or 20 at 8.
I don't know if any other magic attributes can go higher than 21. And
all attributes can go to 20 with major con usage.