GW Addons - Myth?

hurtfulmind

Pre-Searing Cadet

Join Date: Dec 2008

Cult of the Shade

N/Mo

If i posted this in the wrong folder I apologize, I perused through the others and didn't really find one that fit, if this is in the wrong folder please by all means move this thread .

I googled it, looked it up on a few other fan sites but i cannot for the life of me find any addons for this game other than the sites that want you to pay for something.

I played GW a few years ago but jumped on over to WoW where I got into addons to help maximize my playing performance. Now I'm at the point where I've gotten bored of WoW and haven't played GW in a long time I'm enjoying it lots, but I feel lacking without addons.

What I'm really looking for is GUI addons, like a different style hud (not location of where things are but a different look), damage meters so while I'm experimenting with prof specs I can find which one is easier for me to maximize my damage output or healing output.

A modified DoT timer which would also display a numerical value of the remaining time instead of a bar or having to hover over to see how many seconds are left so you could time the cast to the remaining time to reapply the DoT perfectly.

Just real general addons, and my questions is do they exist? And better yet are there legitimate sites to get them from like how WoW has curse.com and wowinterface.com?

Any info would be appreciated

Nightmare_Pwn

Nightmare_Pwn

Academy Page

Join Date: Sep 2008

Already a thread with millions of mods your looking for. Addons = Mods in GW.

But look in Community Works youll find in it there. BIG BIG LIST

hurtfulmind

Pre-Searing Cadet

Join Date: Dec 2008

Cult of the Shade

N/Mo

Woot! Thank you kind sir/mam!

MisterB

MisterB

Furnace Stoker

Join Date: Oct 2005

Planet Earth, Sol system, Milky Way galaxy

[ban]

W/

You can change the graphics in GW with TexMod. There are many UI mods that change the look and color of the interface, including 50% marks on health bars, additional radar markings, and even skill animation effects.

The other kinds of mods you are talking about require modifying the game client, and ArenaNet does not support that.

Start here.

http://wiki.guildwars.com/wiki/Guide...-game_graphics

The thread here just links to mods on the official Guild Wars wiki.

Darcy

Darcy

Never Too Old

Join Date: Jul 2006

Rhode Island where there are no GW contests

Order of First

W/R

1. ArenaNet doesn't object to TexMod and similar programs that change the look of the game on your computer only.

2. If you are detected using any program that would give you an advantage over other players, such as a bot, your account will get blocked.

3. No attempt to alter the server-side program is allowed.

Read the legal stuff on the guildwars.com website. http://www.guildwars.com/support/legal/

ArenaNet/NCSoft enforce the EULA. So, yes, GW add-ons are a myth.

Yang Whirlwind

Yang Whirlwind

~ Retired ~

Join Date: Nov 2005

Copenhagen, Denmark (GMT +1)

E/

The add-ons I've heard mentioned for WoW seems to do more than change how things look at your end. One apparently calculates aggro, letting you know when to back off before the big meanie starts targeting you instead of the tank. Something like that would be in direct violation of the Guild Wars EULA ... fortunately.

Blackhearted

Blackhearted

Krytan Explorer

Join Date: Jan 2007

Ohio, usa

none

Mo/

Quote:
Originally Posted by Yang Whirlwind View Post
The add-ons I've heard mentioned for WoW seems to do more than change how things look at your end. One apparently calculates aggro, letting you know when to back off before the big meanie starts targeting you instead of the tank. Something like that would be in direct violation of the Guild Wars EULA ... fortunately.
I think you mean "unfortunately", as it's a shame guild wars lacks (and prohibits) such simple yet amazingly useful things like the addons in wow. But then again gw lacks many nice things that proper mmos have, (coughauctionhousecough), so it's no surprise.

To the op though, There's no hope of this in gw. so it is indeed a myth. The best you'll get is texmod, which is nothing even close to wow-style addons so don't get excited about those "mods". But who knows, maybe we'll get lucky and get useful new features like this in gw2..

mcsumo

mcsumo

Wilds Pathfinder

Join Date: Jul 2006

SOS

R/

No I think 'fortunately' was the correct term.

Funny how my vision of playing a 'fantasy' or 'swords and sorcery' style game, doesn't involve some handy little electronic gizmo, which warns my character when he has got aggro or needs to re-poison.

If I am standing there 'nuking' away, or applying DOT etc etc, I count on my own observation and skill/understanding to see me through. Not an anachronistic 'PDA'.

Neo Atomisk

Neo Atomisk

Krytan Explorer

Join Date: Dec 2008

State College, Pennsylvania, United States

Zealots of Shiverpeak [ZoS]

W/

Quote:
Originally Posted by mcsumo View Post
No I think 'fortunately' was the correct term.

Funny how my vision of playing a 'fantasy' or 'swords and sorcery' style game, doesn't involve some handy little electronic gizmo, which warns my character when he has got aggro or needs to re-poison.

If I am standing there 'nuking' away, or applying DOT etc etc, I count on my own observation and skill/understanding to see me through. Not an anachronistic 'PDA'.
Qft.
If be had addins like such it would require alot less skill to play.

Quaker

Quaker

Hell's Protector

Join Date: Aug 2005

Canada

Brothers Disgruntled

I agree, playing with those sorts of addons would be like using cheat codes in console games. But, if you want to make the game easier/faster so you can get less value for your money, be my guest.

Darcy

Darcy

Never Too Old

Join Date: Jul 2006

Rhode Island where there are no GW contests

Order of First

W/R

We already have many ways of making the game easier from grouping to runners and levelers. GW is full of ways to help you beat the game with less effort - just not third-party programs.

Is this bad? No, we all need help now and then, but to completely depend on something other than your own skill means you bought a very expensive chat program.

Blackhearted

Blackhearted

Krytan Explorer

Join Date: Jan 2007

Ohio, usa

none

Mo/

Quote:
Originally Posted by mcsumo View Post
No I think 'fortunately' was the correct term.

Funny how my vision of playing a 'fantasy' or 'swords and sorcery' style game, doesn't involve some handy little electronic gizmo, which warns my character when he has got aggro or needs to re-poison.

If I am standing there 'nuking' away, or applying DOT etc etc, I count on my own observation and skill/understanding to see me through. Not an anachronistic 'PDA'.
Heh. So defensive of the overly simplistic and nearly uninformative ui that is guild wars. I was like that once, defensive of gw. Then i actually played a game that uses them and experienced just how useful addons are as well as how bare, lacking and, once again, uninformative, gw's UI is. Simple isn't always a bad thing, but simple was well overdone in gw.

Quote:
Originally Posted by Quaker
I agree, playing with those sorts of addons would be like using cheat codes in console games. But, if you want to make the game easier/faster so you can get less value for your money, be my guest.
Guild wars is already short, quick, and easy (and as such, not the best value for money). So addons wont really change that.

Hollygen

Hollygen

Core Guru

Join Date: Feb 2007

UK

Blinkie Ponie Armie [bpa]

R/

Quote:
Originally Posted by Blackhearted View Post
Heh. So defensive of the overly simplistic and nearly uninformative ui that is guild wars. I was like that once, defensive of gw. Then i actually played a game that uses them and experienced just how useful addons are as well as how bare, lacking and, once again, uninformative, gw's UI is. Simple isn't always a bad thing, but simple was well overdone in gw.
I've played games with and without the bells and whistles. I see how all the various mods and addons to UI, and all the extra info you can get displayed back can help. What I like about GW is that with the limitations on having mods you know the people you're playing are doing so in the same position as you. They don't have an extra edge that you might be lacking by not having a particular add-on.
It goes back to the ethos of GW that it's supposed to be more about player ability

Quote:
Guild wars is already short, quick, and easy (and as such, not the best value for money). So addons wont really change that.
It's short and quick if you make it so, but there's a fair few people who've been playing, and are still playing since the game first came out. Hell, I've been playing 2 and a half years. I don't know any other time £100 has given me over 2 years of gameplay

Elder III

Elder III

Furnace Stoker

Join Date: Jan 2007

Ohio

I Will Never Join Your Guild (NTY)

R/

I messed with WoW briefly and it's addons, as well as several other games with their addaons/mods - to sum it all up, they are strictly speaking something to make the game easier for you. If every player out there had them then they may have a legit. use, ie be fair to all. However they don't and aren't. I would far rather have a game that takes a little skill and knowledge of the game engine etc., rather than a bunch of aids that could enable my 79 yr old granny to play and roxor nublets with.