W/D Smite Solo
Arkantos
Please note that I take no credit for this build. Thank Dr Imperial for sharing it with us!
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Originally Posted by Dr Imperial
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I'm looking for people to test this build a bit better than I did. Due to extreme lag issues and lack of favor, I was only able to test this twice, neither of which finished the run. I did get the smites and it killed a single group in less than 10 seconds. It's worth noting that the larger the group - the more Hundred Blades will trigger when using Whirldwind attack, causing for even faster killing. Though, it is worth nothing that I have not tested if this build is safe with mass aggro. My guess is that it can handle 2 groups fine, and possibly 3 groups at a time due to the high amount of damage this build outputs with large groups. Again, testers would be much appreciated as I don't have the time this week to test it properly. I can tell you now though, it works well.
Anyway, enough info, on to the build:
Skills: W / D
[dolyak signet][natural healing][rending aura][bonetti's defense][hundred blades][sun and moon slash][whirlwind attack][enraging charge]
Strength: 8 + 1 + 1
Wind Prayers: 10
Swordsmanship: 12 + 1
Tactics: 3
Equipment:
Armor: Full Knight's Insignia
Superior Absorption
Minor Vigor
Minor Strength
Minor Swordsmanship
Vitae
Weapons: Max Zealous Sword - (I used 15^50, and +30)
Arrahhsh's Aegis (Or something similar - with r9 Strength and -2 Physical while in Stance)
Usage:
Same general idea as most smite run builds - nothing out of the ordinary.
Get quest, aggro grasps, Enraging Charge -->
Use Hundred Blades --> Spam Whirlwind and Sun and Moon Slash when charged --> Use bonetti's if energy is needed and Natural Healing if some extra health is needed. Note: I found this build to be pretty slow with the Grasps, but it does extremely quick work of the smites - which is the important part.
Use Enraging Charge to run to the smites. If you don't know how to do this, you can go to pvxwiki.com and find a smite run build and the run should be covered for you there.
When at the smites, cast Rending Aura before aggroing. This is to get rid of the Smites "Shield of Judgement" which would be very deadly if maintained. If Rending Aura is not maintained, you should NOT attack. One attack with Whirlwind while the smites have SoJ will most likely kill you. If a grasp pops up run to it (providing its not in the middle of a coldfire patrol - if this is the case simply pull the nightmare away from the patrol) and whack it twice and it should die. When attacking the smites, try and keep up Dolyak Signet, and use Natural Healing when needed. Keep up Hundred Blades as much as possible and spam Sun and Moon Slash and Whirlwind Attack and they should be dead in a few seconds.
Though I haven't tested it, I'm 99% sure this build cannot, and is not meant to, kill Coldfire Nights.
Anyway, that's all. If you would like to utilize this build as much as possible before Anet (most likely) nerfs or changes the new Hundred Blades rendering this build useless.
MisterB
Thanks for posting, and for using your super moderator powers to retrieve said build.
[buildprof=W/D name="Hundred Blades Smites" Strength=9+1 Wind=10 Swordsmanship=11+1+1 Tactics=4][Hundred Blades][Whirlwind Attack][Sun and Moon Slash][Rending Aura][Enraging Charge][Natural Healing][Bonetti's Defense][Dolyak Signet][/build]
Posted in gwbbcode. Attributes look odd at first glance.
edit: Corrected attributes for efficiency.
[buildprof=W/D name="Hundred Blades Smites" Strength=9+1 Wind=10 Swordsmanship=11+1+1 Tactics=4][Hundred Blades][Whirlwind Attack][Sun and Moon Slash][Rending Aura][Enraging Charge][Natural Healing][Bonetti's Defense][Dolyak Signet][/build]
Posted in gwbbcode. Attributes look odd at first glance.
edit: Corrected attributes for efficiency.
tuna-fish_sushi
I gotta be doing something wrong by the time i get whirlwind attack charged up with adrenaline im half dead and then hundred blades runs out and i die. How many groups should i be aggroing? Im trying this with 2 groups at a time = 6-8 smites. Doesnt seem like enough healing.
Edit: also I watch for when they put Soj up after my first whirlwind and wait a few seconds but if i wait to long i die.
I'd have to think visages would be better
drop Natural healing, rending aura, sun and moon, doylak
add SV, AV, physical resistance and mabye some healing skill (lions comfort or some illusion healing skill)
pros: No more trouble from grasping interrupting my whirlwind axe/heal, no more zealots fire reversal of fortune spamming from smites
cons: Energy problems? (Bonettis should suffice) Less Damage without Sun and moon (imo it didn't help that much anyway)
Edit: also I watch for when they put Soj up after my first whirlwind and wait a few seconds but if i wait to long i die.
I'd have to think visages would be better
drop Natural healing, rending aura, sun and moon, doylak
add SV, AV, physical resistance and mabye some healing skill (lions comfort or some illusion healing skill)
pros: No more trouble from grasping interrupting my whirlwind axe/heal, no more zealots fire reversal of fortune spamming from smites
cons: Energy problems? (Bonettis should suffice) Less Damage without Sun and moon (imo it didn't help that much anyway)
Scarn
This is old, except the old build used Mystic Regen and a vamp weapon to keep health up. Visage is still more effective.
lambda the great
Thanks, build works awesome and fast
zwei2stein
As always, I would suggest +5 armor sword hilt for such tank-farm build instead of fort mod.
Dr Imperial
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Originally Posted by Scarn
Also, I don't have that much of a problem with the use of this build, though it is an older version of the one I've made. The newer version I've made is quite different and focuses on mass aggro killing, while this build (older version) does great with 1 or 2 groups at a time, but can't really handle groups of 3 of more.
If I'm feeling generous I might stick it up again. I just hope you can all understand my fear of Anet. :P
Quote: Originally Posted by MisterB
Posted in gwbbcode. Attributes look odd at first glance.
I spent time tweaking the attributes and that configuration worked out best. It is a bit scattered, but it works great.
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