Vanquish Balanced

Dae GW

Dae GW

Academy Page

Join Date: Nov 2007

The Netherlands, Noord Holland, Amstelveen

Mo/

Hi all!

I want to become a legendary vanquisher, and well yes, i cán actually vanquish, done multiple hard area's already ( Eotn, desolation etc. ) But i was searching what are popular ( non gimmick like sab/discordway ) balanced builds and team setups for your heroes.
I was thinking about 1 warrior, you send him in the mob and he tanks, while i ( monk ) protect him. 1 Fast cast interrupter/hardress. And one minion master necromancer.

What do you guys use for balanced vanquishing?
Thanks,
Dae

daze

daze

Jungle Guide

Join Date: Aug 2008

In my own mind

The Dragon Exchange

E/

I use discordway, and i have 3 canthan areas left until legendary vanquisher. As boring as vanquishing is, i think vanquishing with the "tank and spank" team you are describing would take much longer and in turn be twice as mind numbing.

Dungeons are places for running balanced/tuned builds. Vanquishing is all gimmick time.

Pocketmancer

Pocketmancer

Frost Gate Guardian

Join Date: May 2005

Seconding what Daze mentioned, vanquishing is pretty much just running a gimmick build if you want to make good time. There's no elixir build set up that works well everywhere no matter how balanced it is.

Though, I try to run a balanced team set up. It works a good portion of the time (so long as the areas aren't lame and require some gimmick to beat them). However, I run a build with six heroes and inactive player who just follows me around like a lost puppy. Considering I don't actually play the game as much anymore, all I do is run into enemy mobs, Alt+Tab and come back a minute later to see the enemies mostly dead. Well, here's the basis of the AFKway setup:

Player 1: Whatever you want.
- Hero 1: Motivation Paragon.
- Hero 2: Protection/Smite Monk with Signets
- Hero 3: Artificer Signet Mesmer
Player 2: Whatever you want.
- Hero 1: Minion Master.
- Hero 2: Ether Renewal Infusion Elementalist.
- Hero 3: Necro Healing Monk or Ritualist depending on the area.

It's pretty much just 6 heroes doing their thing without player characters monitoring them (or even helping out). The skills I use vary depending on the campaign and area. Rarely do I swap out the heroes, but it does happen from time to time (swapped out the minion master for another smiting Monk in the Desolation for Nightfall).

The key to successful vanquishing though, isn't really in the build, but more on aggro control and pulling. There's a lot of people who say Sabway just doesn't work for them and the like, but really, they're just players who don't think. Just analyze the game and play through your analysis. It sounds like common sense, but I honestly don't see many people practicing that.

Anime Divine

Frost Gate Guardian

Join Date: Nov 2007

W/

so why do you want to make it hard for yourself.
define a gimmick build.
if someone finds a perfect setup for vanquish that buildsetup will become a gimmick so i dont really see why you not run sabway or discord.

when i set my goal for legendary vanquisher i did not told myself oh i dont want to bring sabway or discord cos it boring. so ill just waste my time what 2/3 hours a vanquish with my non gimmick build if i fail oh well.. NO my goal is to vanq as fast as possible. only way 3 necro/rt (NOT sabway cos there are many varients) heroes 1 mesmer hench 2 healer hench and mage hench
even better 6 necros no monks. have fun.

Cebe

Cebe

The 5th Celestial Boss

Join Date: Jul 2006

Inverness, Scotland

The Cult of Scaro [WHO]

E/

Quote:
Originally Posted by Dae GW
View Post
I want to become a legendary vanquisher, and well yes, i cán actually vanquish, done multiple hard area's already ( Eotn, desolation etc. ) But i was searching what are popular ( non gimmick like sab/discordway ) balanced builds and team setups for your heroes.
I was thinking about 1 warrior, you send him in the mob and he tanks, while i ( monk ) protect him. 1 Fast cast interrupter/hardress. And one minion master necromancer. If you want to try to think outside the usual dark green box then I congratulate you. It's almost refreshing to see someone wanting to look for other options rather than just taking the same old necro builds which are handed around like sweets.

What you seem to be doing there, though, is what we in the trade call "tank-n-spank". It's slow, it's cumbersome, and it's also just as boring (*opinion alert*). I also suspect that with a hero Warrior getting it to "tank" is no easy task.

If I were you, the first thing I'd consider is passive defense. Think Ward against Melee/Elements, Aegis Chains, Defensive Anthem, "Save Yourselves!" etc... This will relieve pressure on the Monks and still allows you to pack a bit more punch.

Blind is also a great tool in Hard Mode. Massive pressure is put on the team from physical enemies; blinding these foes helps greatly to reduce the damage you take from them, and therefore you stand a better chance of killing them before they kill you.

Knowing the area is also very important. If you know there is high amounts of enchantment stripping, then don't rely on too many enchantments; similarly if you know there are bosses who are hard to bring down, plan for that. Tailoring your builds to the situation is of utmost importance, and what's more, keeps you actively thinking about your team's build and how it all works together.

legacyofkain85

legacyofkain85

Krytan Explorer

Join Date: Sep 2006

Lady Ainowa

u talk about 1 warrior as in hero warrior ,well it's simple dont use melee heroes they aren't as good as caster heroes,if u want physical dmg take paragons or rangers altho paragons could dish out more dmg.In the end if u want balanced u wuld need to have well a balance between dmg/healling -protting/support .what i would bring always is a minion bomber,its not just for dmg from [death nova] but it keeps mobs from atacking your party and atacking your minions insted.

daze

daze

Jungle Guide

Join Date: Aug 2008

In my own mind

The Dragon Exchange

E/

Quote:
Originally Posted by Celestial Beaver
View Post
Tank and spank advice This method is definitely outside the box now a days. A couple years ago it would be called a cookie cutter method because everybody was doing it until people found more effective ways of dispatching.
Tanking and spanking will surely have you changing your build every time you change regions (shiverpeaks, maguuma, kryta, desert)

Also you may want to pack a lunch as the "old ways" will have you taking out mobs one at a time by pulling flagging and kiting. So get ready for > 1 hour vanquishes.

The upside to doing it the hard way is you will probably obtain a better understanding of alternate professions skills than us Necrowayers since you will be rebuilding your players over and over to trial and error said areas.

Hey, if you end up finding the right non-necro player build combo to master these areas, you might even want to save your builds and then get them posted on wiki or something.

So basically if you have the patience for it, i say go for it. I strive for originality but i also like efficiency, and with me efficiency > originality.

Just a heads up though. If you like to bring MM, you will want to either make a minion stealer or dont bring one all together for maguuma jungle and parts of southern shiverpeaks because enemies steal minions.

p.s. These so called "gimmick builds" like sabway, discordway, racway and even cryway are only big because of one fundamental reason. The reason is because they work extremely well. I do hope that another even better "master of all" build will arise from the ashes. If one does, you watch and see. For the first few weeks people will all jump on it as it is such a great thing, but after it becomes so popular that people seem to be exclusively using it you will see it be labeled as another cookie cutter gimmick.

Haxor

Krytan Explorer

Join Date: Aug 2008

Legion of the Feng Huang [ASH]

Random HM semibalance which I just made up:

Frontline:
Generic moebius blossom and erf shakur
[Earth Shaker][Crude Swing][Whirlwind Attack][FGJ]["I am the strongest"][Flail][Enraging][Death pact signet]
[Golden Fox Strike][Wild Strike][Death Blossom][Moebius Strike][Critical Agility][Critical Defenses]["I am the strongest"][Death Pact Signet]

Midline:
Generic splinterbot support, Generic minion bomber, Generic SS support + optional
[Optional][Power drain][Leech signet][Ancestor's Rage][Splinter Weapon][Life][Protective was Kaolai][Flesh of My Flesh] (Optional is either [Expel Hexes] or [Tease])
[Foul Feast][Animate Bone Minions][Jagged Bones][Death Nova][Infuse Condition][Aegis][Protective Spirit][Signet of Lost Souls]
[Spiteful Spirit][Reckless Haste][Mark of Pain][Enfeebling Blood][Order of Pain][Dark Fury][Mystic Regeneration][Signet of Lost Souls]

Optional midline:
One of the following: generic imbagon (human), generic smiter, generic broad head ranger.
[Swift Javelin]["Save Yourselves!"]["There's nothing to fear!"][Ebon Battle Standard of Honor][FGJ][Focused Anger][Aggressive Refrain][Signet of Return]
[Reversal of Damage][Smite Condition][Smite Hex][Castigation Signet][Leech Signet][Optional][Rebirth][Divine Boon] (Optional is either [Tease] or [Expel Hexes])
[Broad Head Arrow][Savage Shot][Distracting Shot][Apply Poison][Dwarven Stability][Lightning Reflexes][Epidemic][Resurrection Signet]

Backline
Generic HB and PnH.
[Patient Spirit][Dwayna's Kiss][Ethereal Light][Dismiss Condition][Cure Hex][Optional][Optional][Healer's Boon] ([GoLE] + [Heal Party] for humans, [Leech Signet] + [Power Drain] or [GoLE] + [Castigation Signet] for heroes)
[RoF][Peace and Harmony][Shield of Absorption][Protective Spirit][Spirit Bond][Aegis][Optional][Optional] ([GoLE] + [Guardian] for humans, [Leech Signet] + [Power Drain] or [GoLE] + [Castigation Signet] for heroes)



AoE hate from the frontline, defense and support from the midline, massive condition and hex removal, decent backline which should be able to keep everything up. Keep in mind this is just something I threw together on a whim, just try it if you want to see if it works - I have no idea.

zelgadissan

zelgadissan

Forge Runner

Join Date: Feb 2008

The Warrior Priests [WP]

Me/Rt

I ran Discordway for maybe 5% of my vanquishes on the way to Legendary Vanquisher. If I wasn't running with guildies, the team setup I almost always used was (I'm a mesmer BTW):

[Dunkoro;OwYT04nCRSjoBcTDZ4uKgoeY6DA]
[Olias;OANFQSxG21nzStKgHQDV1ORAxoB]
[Acolyte Jin;OgUSc5MTFHuSOBPGqGVgwGCA]

I know the MM bar is a giant unsynergizing mess but it works (PvE is a beauty)

Past that I mainly took a healer henchy and then as many physicals as I could find. For example in Nightfall it was Mhenlo, Devona, Gehraz, and Sogolon.

kostolomac

kostolomac

Jungle Guide

Join Date: Apr 2008

Serbia

Me/

There are no balanced builds for pve , especially if you use pve skills.
OP , your build is quite slow since tanking in GW is bad , warriors can dish out insane damage or provide good support with Earth Shaker. And killing beats interrupting in pve.

kostolomac

kostolomac

Jungle Guide

Join Date: Apr 2008

Serbia

Me/

Sorry , didn't see OP was a monk. In that case I don't know.

gwen armor

Pre-Searing Cadet

Join Date: Sep 2007

Tidal Wavers

Mo/

well, if you don't want sabway or other great way...
Just study what kind of mob are in the zone.
Take a minion bomber flag it to tank, there will be a hall to protect you.
As a monk, you can take protect skill & pve skill like "ebon vanguard assassin", "you move like a dwarf", "finish him".
Then you can bring 2 more heroes, a searing flame + rodgord ele with messmer interupt for energy, and last any caster you want.
Take 4 henches, 2 monks, and 2 optionals
Just make a few fights, go back home to adjust your skill and team and go again to fight for fun ^^

Ps. sorry for my poor english, i'm foreigner...

AtomicMew

AtomicMew

Jungle Guide

Join Date: Apr 2005

N/A

I also agree that melee heroes are a complete waste. I thought with the hundred blades and grenth buff that they could be useful... and while they do nice damage, an SS nec would probably do the same amount of damage (or more) and offer more support at the same time.

I take melee henchmen, because I think aggro seperation is useful for times when you don't have minions. Also, I think that the melee henchmen are the best of the lot; it's not like you can nerf auto-attack damage with bad skill bars, and Devona has backbreaker and is awesome under dark fury.

-Lotus-

Jungle Guide

Join Date: May 2008

As a caster you really cannot run a balanced hero team. A balanced team requires a frontline, midline and backline. and the AI is incapable of playing frontline. If you had a warrior/derv/sin you might be able to run something like a blanced team (althought it would be slow. but as a caster you havve to run a gimmick build that somehow gets around the problem of not having a frontline (i.e. sabway)

Dae GW

Dae GW

Academy Page

Join Date: Nov 2007

The Netherlands, Noord Holland, Amstelveen

Mo/

Ok guys, i just want to clear something up:
You are talking about time, well time really dousn't matter me because i'm not going to play 24/7 vanquish. I'm doing PvP most of the time atm. And when there are just scrubs in HA or my guild dousn't do GvG i vanquish an area. And i have run sabway/discordway in Some area's already. It goes fast, but it was sooo boring, you don't have to do anything. While i just want to do stuff so i don't get bored. That's why i want a balanced build. It might be hard, but it keeps me from being bored.

Anyway
Thanks for the advices ( for some of you )

Zomgyogi

Zomgyogi

Desert Nomad

Join Date: Apr 2007

In a park

I vanquished all of Cantha + Elona using sabway/discord combo and me(monk) healing/proting, which was kinda boring. Then after a few in Tyria I switched over to an Assassin's Promise build and blowing chit up is very fun . I am still using a sabway + discord combo heros, but with the AP build VQ is more fun and fast. Can't post the builds right now, but if you are interested I can post them tomorrow or Saturday.

Super Igor

Banned

Join Date: Mar 2008

why should you kno? Oo

A/W

Forget balanced, get three RoJ monks and win pve. Or at least make sure to have one somewhere.

Super Igor

Banned

Join Date: Mar 2008

why should you kno? Oo

A/W

Impossible to monk in pve what are you talking about atm monks pwn d-way, sabway, racway and every other hero vanquishing build.

Frozen Was Tara

Frozen Was Tara

Ascalonian Squire

Join Date: May 2008

Belgium

Mu Tants [MU]

Rt/

Ignore the people saying "SAB/DISCORD all the way!", they fail.

As monk:

Hero1: Mesmer ~ VoR/Tease
Hero2: AR/Splinter bot or Smiter Monk or MM
Hero3: Elementalist ~ Air/Earth/Water(/Fire) be creative!

Just remember to mod your heroes every time depending on the foes in the areas!

Fire Imps -> Tease wins Rodgort's Spam
Elementalist depending on resistances/weaknesses of the foes.

For the easy areas just do something crazy!

Just think before starting, it's all it takes! Knowledge is power!
Leave the cookiecutters for what they are, GO BEYOND!

Its just a matter of time before this is called a gimmick build also.
Ive noticed that anytime someone creates a very well balanced team build that works in all areas then gives it a name (like sabway) people will start calling it a gimmick

Quote: Originally Posted by Frozen Was Tara View Post
Ignore the people saying "SAB/DISCORD all the way!", they fail. I lol'ed at you saying that sab/discord fails.

you might say gimmicky and sure it may even be gimmicky. But that word is so loosely based i could call most commonly used builds gimmicky.
And how is sabway not balanced? really? Sabway has lots of defense, it has utility, and good offensive hexes, and it synergises with everything. But maybe im missing something. You tell me how it is NOT balanced. Just because it takes advantage of the benefits of soul reaping?


Quote:
Originally Posted by Arkantos View Post
Also, I lol'd at you misreading his post. He never said sabway/discord fails, he said sabway/discord fanboys fail. Oh my bad. sorry i thought it was an ignorance statement, i was wrong though. It was a spite statement.

As long as GW requires me to grind for things, im going to continute to use sab/discordway. the only time i will think outside the box is when i do non-grinding things like dungeons, Urgoz, DoA, FoW with friends.

Daesu

Daesu

Furnace Stoker

Join Date: Oct 2008

Quote:
Originally Posted by Arkantos View Post
Also, I lol'd at you misreading his post. He never said sabway/discord fails, he said sabway/discord fanboys fail.
To be more accurate he said people who recommend "SAB/DISCORD all the way!" fail and he did explain what he means on his next paragraph: "Just remember to mod your heroes every time depending on the foes in the areas!"

It is hard to deny that sabway and discordway are generally effective builds but to be more effective, one should customize their heroes to the character's build and to the area. That makes sense to me.

Quote:
Originally Posted by daze View Post
And how is sabway not balanced? really? Sabway has lots of defense, it has utility, and good offensive hexes, and it synergises with everything. But maybe im missing something. You tell me how it is NOT balanced. Just because it takes advantage of the benefits of soul reaping? Sabway has its weaknesses and it doesn't fit ALL possible areas in the game without adapting and a generic 3-heroes build like that can't be the BEST possible build for all characters and areas.

When people ask for a balanced hero team build, they dont mean 3 necros.

daze

daze

Jungle Guide

Join Date: Aug 2008

In my own mind

The Dragon Exchange

E/

Quote:
Originally Posted by Daesu View Post
To be more accurate he said people who recommend "SAB/DISCORD all the way!" fail and he did explain what he means on his next paragraph: "Just remember to mod your heroes every time depending on the foes in the areas!"

It is hard to deny that sabway and discordway are generally effective builds but to be more effective, one should customize their heroes to the character's build and to the area. That makes sense to me.
Sure that makes sense.. Naturally there should be some minor tweaks for any drastic changes of venue on SAB/Discordway, but IMO that is what makes it so versatile. Its easy to tweak/customize and the frame does fit any scenario.


Quote:
Originally Posted by Daesu View Post
Sabway has its weaknesses and it doesn't fit ALL possible areas in the game without adapting and a generic 3-heroes build like that can't be the BEST possible build for all characters and areas.

When people ask for a balanced hero team build, they dont mean 3 necros. So when a person asks for a balanced team build that can be used anywhere the answer should be "There is none"?
Id rather offer a build that is closest to being totally universal since there is no specific build that "Wins Guild Wars"
Id rather have discordway for stuff like vanquishing. Just because of the speed at which it dispatches. i have used custom "outside the box" builds and they work for all areas, but honestly when i play with 6 hero discordway, its like the game is on fast forward.

I really dont want to sound pretentious or overly cocky, but i would be so bold as to say that my 6 hero 2 human discord team can be super effective in ALL areas of the game with no more than 5 skill tweaks out of the whole party. Even areas with massive hex/condition removal

Quote: Originally Posted by Daesu View Post
A "cookie-cutter" generic heroes team build that can be effective in most places and with most characters or a more powerful heroes team build that is customized to the specific character build, maybe even certain henchies and still be as universal with minor tweaking across most areas? And i always thought this was a good thing.

Quote: Just because a hero build works doesn't necessarily imply it is the BEST possible build for ALL character builds and in ALL areas of the game.

Can sabway work with my dervish? Sure, but I can certainly find a more powerful heroes team build that synergizes better with my dervish than sabway. That is not to say sabway sucks, but knowing more parameters (what character build and area) allows me to customize a team build much better than Sab can in her generic build.

Quote:
Originally Posted by Daesu View Post
Taking my dervish as an example, I would rather have an enchantment heavy build for free hp and energy + enchantment benefits than to bring a generic sabway along. How many enchantments does sabway have? Meh, enchantments really arent that great. They work dont get me wrong, but most of the time they must be applied before you can use your skills and they can be [rip enchantment][rend enchantment].
But i see what you are saying though, when you play on your derv, you like lots of enchantments because you are benefited upon their application and removal. And that is a fair statement.

Daesu

Daesu

Furnace Stoker

Join Date: Oct 2008

Quote:
Originally Posted by daze View Post
I really dont want to sound pretentious or overly cocky, but i would be so bold as to say that my 6 hero 2 human discord team can be super effective in ALL areas of the game with no more than 5 skill tweaks out of the whole party. Even areas with massive hex/condition removal
Meh, enchantments really arent that great. They work dont get me wrong, but most of the time they must be applied before you can use your skills and they can be [rip enchantment][rend enchantment].
But i see what you are saying though, when you play on your derv, you like lots of enchantments because you are benefited upon their application and removal. And that is a fair statement. Enchantment stripping is usually not a problem for an enchantment heavy team build. Besides, deep enchantment removal is rare in the game and having cheap enchantments cast on my dervish then having them removed actually helps to drive the free health and energy to my dervish.

Generic builds like sabway is convenient for people who are too lazy to customize their builds and want a team build that they dont need to tweak much to work well in most areas. But they are rarely the most effective possible build since these generics attempt to cater to all characters and most areas.

Cebe

Cebe

The 5th Celestial Boss

Join Date: Jul 2006

Inverness, Scotland

The Cult of Scaro [WHO]

E/

I don't think the point of Guild Wars is that there is "one build to rule them all". If there was such a build any challenge/fun left in the game would dissipate. I can't think of a team build which would not benefit from being tweaked for certain zones. This argument regarding "Discordway's" supremacy is therefore quite hypothetical and fruitless.

Eragon Zarroc

Eragon Zarroc

Atra estern?? ono thelduin

Join Date: Jan 2008

Madness Incarnate

[Duo]

W/P

lol, gimmicks are easy to play, destroy every thing, and are fun. i don't see why people would be averse to sabway or discordway. the overall effectiveness comes from ur ability to fine-tune the builds to the certain area ur playing in anyways.

bungusmaximus

bungusmaximus

Forge Runner

Join Date: Jul 2006

Guild Of Handicrafted Products [MaSS]

W/Mo

My 2 cents and balanced HM setup:

Me:
[Spear of Lightning][Vicious attack][blazing spear][barbed spear]["Watch yourself!"]["To The Limit!"][Soldier's Fury][Resurrection signet]

Para
[Spear of Lightning][Vicious attack][blazing spear][Disrupting Throw]["Go For The Eyes!"][Power Drain][Soldier's Fury][Resurrection signet]

Necro1:
[Enfeebling Blood][Shadow of Fear][Lingering Curse][Ward Against Elements][Ward Against Melee][Rip Enchantment][Rigor Mortis][Resurrection Signet]

Necro2
[Animate Bone Minions][Animate Bone Horror][Infuse Condition][Expel Hexes][Foul Feast][Blood of the Master][Rip enchantment][Resurrection Signet]

Of course this isn't set in stone, as areas can change. I also never use pve skills, so things can be tweaked accordingly. This doesn't always work well in caster-heavy areas, but Morgahn can be swapped for a BA ranger there.

superraptors

superraptors

Grotto Attendant

Join Date: Dec 2008

W/

the 3 smiter roj monk steam rolls

but i run fc roj with drain ench / p drain
mm/ smiter
roj with more rupts

then my trustworthy alesia and lina in 6 man areas if 8 i bring along devona and stiffen the henchman
________
Pornstars Lacey Duvalle