Silly Skills Thread, how would you change them
Xsiriss
OKay so there are some skills you can't effectively use or are blatantly stupid. So post a skill you think is 'silly' and how you would balance it.
first up [pulverizing smash],I mean most KD skills already depend on/cause weakness and it requires adrenaline which you probably used on gettign them down in the first place(unless its club of bears), thus crushing blow is better.
Make it: 5 energy, 10r same function but add 'if target foe is enchanted, they suffer from cracked armour for 3...12 seconds'
first up [pulverizing smash],I mean most KD skills already depend on/cause weakness and it requires adrenaline which you probably used on gettign them down in the first place(unless its club of bears), thus crushing blow is better.
Make it: 5 energy, 10r same function but add 'if target foe is enchanted, they suffer from cracked armour for 3...12 seconds'
Picuso
[Earth Shaker]+[Pulverizing Smash] FTW?
Ontopic:
[Extend Enchantments]
So... you need to lose all your enchantments, to make them last longer... Ok, but you need to lose them again?
Delete the "When this enchantment ends, you lose all enchantments on you." part.
Ontopic:
[Extend Enchantments]
So... you need to lose all your enchantments, to make them last longer... Ok, but you need to lose them again?
Delete the "When this enchantment ends, you lose all enchantments on you." part.
Tyla
Picuso
I think that Xsiriss is talking about "strange" skills, not overpowered/for-stupid-people skills...
Bug John
Quote:
btw, I think the op wanted to talk about useless skills, not what you think is overpowered
Tyla
It's dumb because it's unstrippable. I guess you can say that it's dumb because enchant removal is too strong, but then again they are basically stances castable on other players. Except with no removability whatsoever.
Xsiriss
Yeh I do mean skills that just suck, not are OP or w.e, like some of the mesmer signets eg. [signet of disenchantment]
@Picuso:my only gripe with pulverize is that its req adrenaline, I usually run devastating hammer or forcefulblow w/heavy blow, so weakness is also already there.
@Picuso:my only gripe with pulverize is that its req adrenaline, I usually run devastating hammer or forcefulblow w/heavy blow, so weakness is also already there.
Bug John
Quote:
It's dumb because it's unstrippable. I guess you can say that it's dumb because enchant removal is too strong, but then again they are basically stances castable on other players. Except with no removability whatsoever.
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duration and recharge are scaled so that it can't be maintained on more than one person
it has 1s cast time, which is more than enough for a half decent ranger to dshot it, or a not so terribad mesmer to interrupt it
1s cast time prevents you from catching spikes, unless opponent melee really fail
using WoW effectively isn't that obvious, especially in GvG
if there is a problem, I think it comes form the over defensive / spike metagame, and WoW may just be a part of it (thanks for the good work Izzy)
Reverend Dr
The only thing Pulverizing Smash needs is some +damage.
MStarfire
Signet of Disenchantment = worst signet ever. The "lose all energy" caveat is LAME. Signets aren't supposed to cost energy and there are far better enchantment removals with similar recharge times. And just for kicks, you can exchange an additional 5 seconds of recharge for some neat effect like damage, self-healing, or conditioning.
Zodiac Meteor
How do hammers do deep wound when they are blunt?
Cripple for swords but not for hammers?
Hammers have 2 deep wound skills
Axes have 4
Swords have 1, WTF!!!!
http://guildwars.wikia.com/wiki/Deep_Wound]Proof
Hammers have 10 skills that causes KD.
http://guildwars.wikia.com/wiki/Knockdown]Proof
Cripple for swords but not for hammers?
Hammers have 2 deep wound skills
Axes have 4
Swords have 1, WTF!!!!
http://guildwars.wikia.com/wiki/Deep_Wound]Proof
Hammers have 10 skills that causes KD.
http://guildwars.wikia.com/wiki/Knockdown]Proof
Picuso
Crushing foe's bones? :S
Abedeus
Deep wound isn't just cut or slash. It means, for example, crushed stomach, lungs or other internal organs. And that hurts a lot more and is much more lethal than a cut...
Lydz
Tyla
Quote:
WoW is 10e
duration and recharge are scaled so that it can't be maintained on more than one person it has 1s cast time, which is more than enough for a half decent ranger to dshot it, or a not so terribad mesmer to interrupt it 1s cast time prevents you from catching spikes, unless opponent melee really fail using WoW effectively isn't that obvious, especially in GvG if there is a problem, I think it comes form the over defensive / spike metagame, and WoW may just be a part of it (thanks for the good work Izzy) |
bhavv
[Mending]
Target ally gains 1...5 health regeneration, and 1...5 health per second. Causes cracked armor on ally whenever health is gained in this way.
[Healing breeze]
Target ally gains +1...10 health regeneration. Also Heals nearby allies for 2...20 health.
[Vigorous Spirit]
Also enchants adjacent allies. affected allies gain x...x health when they attack or cast a spell.
[Dwayna's Sorrow] 5/1/30
Enchants all party members for 5...20 seconds. The next source of lethal damage against each party member is negated and Dwaynas Sorrow ends.
Target ally gains 1...5 health regeneration, and 1...5 health per second. Causes cracked armor on ally whenever health is gained in this way.
[Healing breeze]
Target ally gains +1...10 health regeneration. Also Heals nearby allies for 2...20 health.
[Vigorous Spirit]
Also enchants adjacent allies. affected allies gain x...x health when they attack or cast a spell.
[Dwayna's Sorrow] 5/1/30
Enchants all party members for 5...20 seconds. The next source of lethal damage against each party member is negated and Dwaynas Sorrow ends.