rez shrine camping by AI
devtonej
I thought Anet and Guildwars had fixed the issue of the AI camping rez shrines. Just had a full party wipe and booted from Bogroot dungeon cuz the monsters camped on the rez shrine after we died.
I pwnd U
Apparently they didn't fix it.
pumpkin pie
did you pull the mob from else where or they spawn ?
Lycan Nibbler
pulling mobs to the shrine = leet teamwork
Luminarus
MisterB
Lycan Nibbler
Feathermoore Rep
haha so harsh but soo true - thats why you should always run with dp removing candy.
Snow Bunny
HawkofStorms
Actually, I NEVER saw a.net say they "fixed this." They only moved mobs away from the natural location of a res shrine. If you ran and pulled them towards you, that's what happens.
However, Bogroots IS notoriously bad for having monsters camp res shrines. The layout of that dungeon, where most players try to run away/around those stupid respawning exploding spore monsters backed by 3-4 monks which are often right near the... two res shrines on the whole level does make that dungeon particularlly easy to overaggro and pull mobs to the res shrine. Plus, hero AI really doesn't understand how to deal with those types of monsters too well.
Really, the best tactic for that is to have DP removal items handy and click on them as soon as you res. Then, even if you keep getting DP, you won't get kicked out of the dungeon. That temporary immunity you get after ressing will eventually allow you to wittle down any resistance.
However, Bogroots IS notoriously bad for having monsters camp res shrines. The layout of that dungeon, where most players try to run away/around those stupid respawning exploding spore monsters backed by 3-4 monks which are often right near the... two res shrines on the whole level does make that dungeon particularlly easy to overaggro and pull mobs to the res shrine. Plus, hero AI really doesn't understand how to deal with those types of monsters too well.
Really, the best tactic for that is to have DP removal items handy and click on them as soon as you res. Then, even if you keep getting DP, you won't get kicked out of the dungeon. That temporary immunity you get after ressing will eventually allow you to wittle down any resistance.
ZeAliX
As everyone pointed out, by luring the enemies to the shrine it might cause this. This happenened once when my guild did a dungeon.. managed to lure like 2-3 groups and were ganked like 5-6 times... fortunately one had dp removal.. so after a few tries we took down the groups in 4-5 secs when we had immunity to dmg..
Quaker
Note too, that most of the time, the groups are on their way back to where you pulled them from while you a respawning. They usually just don't move fast enough to get out of agro range before you spawn. SO, technically, they are not "camping" - that is, they are not purposefully hanging around the rez shrine.