just a question

S_S

Ascalonian Squire

Join Date: Dec 2008

upstate new york

S_S

W/N

I started playing GW with friends and we all came up in levels together,but for some reason,I think we are all missing something here.I was hoping someone could help fill in the blanks.The game has become very hard for myself and my friends,so hard that we all have not played for months now.I am really at a loss as to what to do.We like GW and want to play,but I think the games we have will or have become a paper weight.We are all at or just below level 20 and we have level 16 and 17 monsters kicking our A$$,this is with 3 live players and the rest are henchmen.There is no way for us to upgrade our armor or weapons because we can not get anywhere in the game,and if we can't get anywhere,how do we upgrade??? The level cap and the penalty for dieing is the most unfair thing i have ever seen in a game.How can you beat monsters if you have a penalty for dieing that takes away from your hit points and magic points??? Maybe I;m wrong and maybe there is something I'm missing here,that is the reason for my post,so please don't take this as me bashing GW because it is not,I am just trying to understand what the heck is going on.
Thanks
S_S

Songbringer

Songbringer

Desert Nomad

Join Date: Aug 2007

EastCoast

E/Me

Ok answer a few questions for me then I will tell you what you need to do.

1) What campaign?

2) What is the Armor Level do you have?(When you click I what number does it say on your armor pieces? 10 20 50 80? can be a bunch of different numbers.)

3) What classes are you?

There are also simple things you could be doing wrong. Bad skill bars is one. Not healing people or protting when you are a monk. I mean stuff like that. Over aggroing. Even though you are almost level 20 if you aggro 25 enemies then they are gonna kill you.

My first guess is you have never bought new armor and are still in starter armor and are taking huge damage like 80+ in one hit.

Edit: If you guys don't like this game try Runes of Magic(RoM) free download and F2P...it is a great game open beta just started the 15th I have been playing it since then and have only started up gw's one time since then. But I have been looking for a new game for months you guys will probably enjoy guild wars once you get the hang of it. Me I am tired of broken mechanics/bad economy and mean players.

Hockey Pro

Ascalonian Squire

Join Date: Sep 2008

Rage Of The Gods [RoTG]

R/

Yeah agree with the above comment. Make sure you have a monk or two in your party, or a ridiculous amount of self heals. Also How far have you been exactly? I can help you to get to an armor trader or a skills trainer.

S_S

Ascalonian Squire

Join Date: Dec 2008

upstate new york

S_S

W/N

I'm a warrior/Necro I am playing the first game my party is in Beacon's perch

tyrian helm of major absorption armor 65

stalwart tyrian cuirass of Vitae armor 65,health +10,armor +20,armor +10

Dreadnought tyrian gauntles of superiop tactics armor 65,tactics +3,health - 75 armor +20,armor +10

dreadnought tyrian leggings armor 65,armor +65,armor,+10

Stalwart tyrian boots of minor absorption,reduces physical damage by 1
armor 65,armor +20,armor +10

Sundering Rhino's charge of fortitude,blunt damage 19-35,damage +15%,armor penetration +20%,damage +20

Darcy

Darcy

Never Too Old

Join Date: Jul 2006

Rhode Island where there are no GW contests

Order of First

W/R

You need to re-rune your armor. Using a superior & a major has cost you a mass of health points for worthless buffs.

Get a minor strength and a minor tactics and a minor hammer. Replace the existing runes except for the Vitae. Don't use any major or superior (except Vigor) runes until you are level 20 and the build you are using requires it.

The absorption runes are pretty useless. They are not universal and only give the protection to the armor piece they are installed onto.

What is your attribute point spread? What skills are you using?

Murfy24

Ascalonian Squire

Join Date: Apr 2007

None

R/E

If you are in Beacons Perch I'm gonna take a guess that you have gone out into Lornars Pass - Thats an area you really dont want to do just yet as the enemies are a much higher level than you and will kick your bottom.

Talk to Master Saberlin and do the 3 quests he offers then head out thru Deldrimor Bowl and explore out there - eventually you will make your way to Griffons Mouth and your adventures will continue if you head that way.

Hope that helps

Murf

gremlin

Furnace Stoker

Join Date: Oct 2006

GWAR

Me/Mo

Quote:
Originally Posted by Murfy24 View Post
If you are in Beacons Perch I'm gonna take a guess that you have gone out into Lornars Pass - Thats an area you really dont want to do just yet as the enemies are a much higher level than you and will kick your bottom.

Talk to Master Saberlin and do the 3 quests he offers then head out thru Deldrimor Bowl and explore out there - eventually you will make your way to Griffons Mouth and your adventures will continue if you head that way.

Hope that helps

Murf
QFT

Use good tactics and you will win through ok

Lure the opposition split groups up don't just slam head on into mobs fight them when and where you choose.

snaek

snaek

Forge Runner

Join Date: Mar 2006

N/

2 monks minimum
(ideally 1heal+1prot or 2heal)

and get rid of the health loss runes

oh and of course make sure to target (focus fire)
and do not over-aggro

S_S

Ascalonian Squire

Join Date: Dec 2008

upstate new york

S_S

W/N

Over aggro? and can i just take the runes off my armor or do I need to get new armor

Darcy

Darcy

Never Too Old

Join Date: Jul 2006

Rhode Island where there are no GW contests

Order of First

W/R

You can just overlay the runes onto the existing ones. The runes you have are all 100g ones so I see no benefit in trying to salvage them for resale. The NPC would only give you 25g for them.

For the record, only one rune of each type can be used (except for Vitae and Attunement). They do not stack and a second rune of the same type is of no benefit.

You are using two Absorption runes; only the major is working on that armor piece. The other one is disfunctional and gives no protection.

Over-aggro is getting the attention of too many foes at the same time. Get a longbow and learn to pull a few monsters at a time by targeting one with the bow and getting him to leave the group area and come towards you. Keep your aggro circle (notice on radar) from touching foes you don't want to attract.

Read this thread in the Campfire section - Warrior subforum http://www.guildwarsguru.com/forum/s...php?t=10326347

If your friends are using different professions, have them go to the appropriate subforum and read the stickied basic profession thread.

Hollygen

Hollygen

Core Guru

Join Date: Feb 2007

UK

Blinkie Ponie Armie [bpa]

R/

Quote:
Originally Posted by S_S View Post
Over aggro? and can i just take the runes off my armor or do I need to get new armor
Over aggro: When your party gets the attention of more foes than is feasable to kill before you're overwhemed.
Most foes hang out in small groups, and the whole group will attack you if one of their party enters one of your party's aggro bubbles.
Often there will be a number of groups in the same area, and if you're not careful you'll get the attention of foes from different groups...and then you have twice the fun as both groups attack


The trick is to wait for groups to drift apart a bit, or to use a longbow to get the attention of one foe without attracting other groups (pulling)


As for runes off armor:
You can apply new runes on old runed armor, although you lose the old runes when the new are applied
You can use an expert or superior salvage kit to remove the old rune first....although there is a risk of losaing the armor piece in the process of retreving the old rune
You can use a perfect salvage kit which will remove the rune without risking loss of the armor piece - but these kits are only available in the Eye of the North expansion, so you'd have to get someone with access to the relevent trader to get those for you

Age

Age

Hall Hero

Join Date: Jul 2005

California Canada/BC

STG Administrator

Mo/

Quote:
How can you beat monsters if you have a penalty for dieing that takes away from your hit points and magic points???
That doesn't effect the damage that you as it is still the same even at -60%.

S_S

Ascalonian Squire

Join Date: Dec 2008

upstate new york

S_S

W/N

Thanks to everyone,I'll pass the info along to my friends and we'll try it again.I come from the older games,i'm sure everyone has heard of them,the single player party based RPG games,Might and Magic,Wizardry 8, wizards and warriors ect.This mmorpg stuff is new to me,I would much rather see the party based rpg's come back,but i guess this was the next step in RPG games,i'm trying to give it a chance.
Thanks again to everyone
S_S

ac1inferno

ac1inferno

Desert Nomad

Join Date: Aug 2007

Boston

We D Shot Your Stances [GODS]

A/W

Quote:
Originally Posted by Darcy View Post
The absorption runes are pretty useless. They are not universal and only give the protection to the armor piece they are installed onto.
I thought they were universal and not local. It used to be local and not universal, and the Knight's Insignia being universal and not local, but I recall an update where Anet changed it.

Kale Ironfist

Kale Ironfist

Jungle Guide

Join Date: Jul 2006

Australia

Venatio Illuminata [VEIL]

W/

Absorption runes have never been local.

Songbringer

Songbringer

Desert Nomad

Join Date: Aug 2007

EastCoast

E/Me

Well other people seem to have just about answered anything. So here ya go.

Go to the sub forums like they said and read basics on your guys classes.

I am sure there is a guide on pulling and how to not over aggro just search these forums.

My only other suggestion is go to PvxWiki: http://www.pvxwiki.com/wiki/Main_Page

These builds aren't gonna all be very good but find some that you like that you can use and might get you started on decent skillbars. If you need any help pm me at Melony Songbringer in game but I don't know how often I will be on anymore. If you want I will give you a little money to get you started since I don't ever use it.

kompleet

Pre-Searing Cadet

Join Date: May 2007

Legion of balance

W/N

I just wanted to add:

Don't get bogged down in trying to maximize your runes and getting perfect weapons. You can get through the game easy with some minor skill-boosting runes -- just use good tactics. IMO the runes will help a tiny bit and maybe save your ass if you have good health boosts, but that's rare.

I hate to say it, but the guild wars wikis (official or unofficial) are necessary if you want to avoid extreme frustration with some of the more difficult missions.

In most cases: Make sure you have either 1 good healer or two "ok" healers.

ac1inferno

ac1inferno

Desert Nomad

Join Date: Aug 2007

Boston

We D Shot Your Stances [GODS]

A/W

Quote:
Originally Posted by Kale Ironfist View Post
Absorption runes have never been local.
I thought they once were. Warriors put it on every piece of armor that didn't all ready have a rune. Wasn't this why it was 100k? And then Knight's Insignia was global so Warriors had only one piece of it, usually the gloves or boot. But then an update swapped it, right? I did some research on GuildWiki and confirmed Knight's Insignia, but nothing was said about Runes of Absorption.

Quote:
Originally Posted by GuildWiki
The Knight's Insignia reduces physical damage taken by 3. This effect is not global, and the damage reduction only applies to hits taken on area of the body covered by the insignia. The absorption was global prior to the July 13th 2006 update.

Runes of Absorption reduce damage by 1-3 depending on potency. Minor Runes of Absorption reduce physical damage by 1, Major by 2, and Superior by 3. Runes of Absorption only reduce damage from physical damage and have no effect on spells or other sources of damage. Runes of Absorption do not stack with each other. This effect is global.

Darcy

Darcy

Never Too Old

Join Date: Jul 2006

Rhode Island where there are no GW contests

Order of First

W/R

I stand corrected as to the Absorption rune coverage http://wiki.guildwars.com/wiki/Damage_reduction

But I would still go for this rune setup:

strength (on the helm for the extra attribute point)
hammer
health (a Vigor rune or a couple of Vitae)
tactics

I don't see where lowering damage by 1 is worth a slot. And losing 35 health points to lower damage by 2 is a bad trade for under level 20.

He is fighting, not tanking, at this point in the game. Having high health so he can survive until Alesia gets around to throwing a heal his way is very important.

He can't use pvx for builds because he doesn't have the skills to make those builds.

BrettM

BrettM

Desert Nomad

Join Date: Aug 2008

Fuzzy Physics Institute

E/

Quote:
Originally Posted by Darcy View Post
I don't see where lowering damage by 1 is worth a slot. And losing 35 health points to lower damage by 2 is a bad trade for under level 20.
Major and Superior Runes of Absorption do not have a health penalty, so the Major Absorption is not costing the OP any health. Which is not to say that makes the -2 damage a great benefit, which is another debate.

Highlander Of Alba

Highlander Of Alba

Wilds Pathfinder

Join Date: Jan 2007

Real Rogue Clan

Rt/Mo

Hi SS if i am not mistaken you said you have Sundering Rhinos charge hammer?
Have you just purchased the compilation pack/trilogy

As that hammer is bonus wepon is it not ??

If it is then you have the fire imp to help you along also

As others have said you may have taken wrong route in beacons..refugees quest takes you to next mission area .

Quaker

Quaker

Hell's Protector

Join Date: Aug 2005

Canada

Brothers Disgruntled

I think you mostly need to reconfigure your armor a bit. At this point, given your armor and health, etc., you shouldn't be using the Superior Tactics Rune - the +2 tactics is not worth the -75 health. Also, only 1 Absorption Rune has effect, they don't stack. So, I would recommend:

Armor
Helm - Since you are using a Hammer, make sure the helm has either Hammer Mastery+1, or Strength+1, (or attribute+1) built in. If it has Swordsmanship or Axe Mastery built in you should either get a new helm, or switch to using a sword or axe. If it has Tactics+1, only use it if you actually need points in Tactics (see below). If the helm has attribute+1 built in, you should put your Minor Hammer Mastery Rune on it. (Putting your Hammer, Axe or Sword Rune on the helm makes it easier to swap between weapon types later on)

For Runes, you should put Minor Hammer Mastery, Minor Tactics, Minor Strength, Superior Absorption (no health penalty and cheap), and (at least) Minor Vigor. It doesn't matter which one goes on which piece, except as noted above with the Helm.
(If you're not using Tactics or Strength you could replace one of them with Vitae. You could also replace the Superior Aborption with Vitae, it's debatable which one is better.)

You should then (at this point in the game) put Survivor Insignias on each armor piece as you can afford them. Until you can afford them, you can use various Insignias you salvage from dropped armor, if they seem to be beneficial.

Attributes
Make sure you put enough points in Hammer Mastery to meet the Sundering Rhinos requirement of 9.

Make sure you have enough points in Strength or Tactics to meet your Shield's requirement. (see below)

Put attribute points in the lines that are used by the skills you carry, but don't try to spread yourself too thin. Don't try to use skills that rely on Hammer Mastery AND Tactics AND Strength AND some Necro attribute. Reduce that to only 2 or 3 lines. (At this point I would say to forget about Necro stuff altogether.)

If your skill bar requires, for example, Hammer Mastery and Strength, but no Tactics, replace the Minor Tactics Rune with Vitae, replace your shield, if it requires tactics, for one that requires strength, and then take all points out of Tactics.

Fighting
As has been said, try not to take on too many enemies at once.

Always have 2 healers in your group (or a healer and a protector).

You say you have AL 65 armor, which is gotten in the Maguuma Jungle area, yet you say you are in Beacon's Perch. It sounds as though you must be going in the right direction, but as Murfy24 says, make sure you go into Deldrimor Bowl from BP, not Lornar's Pass.

Quaker

Quaker

Hell's Protector

Join Date: Aug 2005

Canada

Brothers Disgruntled

Quote:
Originally Posted by Highlander Of Alba View Post
Hi SS if i am not mistaken you said you have Sundering Rhinos charge hammer?
Have you just purchased the compilation pack/trilogy
That hammer is also part of the Game of the Year bonus pack.

gremlin

Furnace Stoker

Join Date: Oct 2006

GWAR

Me/Mo

The DP in the game is not a big handecap untill you reach the point where one shot from the enemy kills you.

What you need to do is when you are unlucky and get your first minus from being killed back off, dont keep resurrecting people in the middle of combat it just makes things worse.
Either beat the mob or back off and res when the mob loses interest.

You can remove dp with items in the game praying at some shrines and by killing enemies.
Look for smaller easier groups of enemies and kill them to reduce the dp before going back to the main mission.


Remember some targets are more important than others when it comes to mobs, warrior types are low priority for me.
I kill the healers first then any other spellcasters then the grunts.

If you have henchemen they attack what target you attack 3 human players attacking 3 different targets can really confuse them.
Plan attacks and let one player call the target.

S_S

Ascalonian Squire

Join Date: Dec 2008

upstate new york

S_S

W/N

I was wondering about the runes and the names of them,that way I wont make the same mistake twice.And is there another way past Lornar's pass that would be a bit easier,if that is where I need to go for the better armor and runes.

S_S

Ascalonian Squire

Join Date: Dec 2008

upstate new york

S_S

W/N

wanted to show you all what I had for armor and weapons,hope this works.
S_S

TheRaven

TheRaven

Desert Nomad

Join Date: Sep 2006

Virginia

Spirit of Elisha

W/

Yikes!

Ok, I won't comment on your skillbar, because I've never played a hammer warrior myself. I have no clue if those hammer skills are good or bad. However, I'd recommend dumping the cap sig for now.

However, you really need a crash course in attribute distribution NOW!! You have points spread into every attribute. THIS...IS....NOT.....GOOD! Basically your point spread needs to match your skill bar. You're wasting your points in attributes that you aren't using. You have 6 in axe mastery. Why?? You aren't using an axe. You've also allocated points into your necro lines, yet you aren't using Necro skills.

As a hammer warrior, you need to push Hammer Mastery up as far as it will go. First you need to take all your attributes down to 0 and start fresh. Next, put as many points into Hammer mastery as you can. 2nd, put as many points into strength as you can. Anything left over goes into tactics.

If you want to experiment with 1 or 2 Necro skills on your bar then be sure to put some attributes in the Necro line as appropiate. However never forget that you are a warrior, not a necro. Your necro skills should only supplement and support your warrioring. (Psst, Plague Touch is a good one)

Good Luck in your adventuring. If you have bought any of the other campaigns your warrior will be able to crossover into them once you reach Lion's Arch. You are close.

Healing Fool

Academy Page

Join Date: Jul 2006

Holy Avengers [HA] Guild Leader

A/

Do you have Necromancer skills on your skillbar? My suggestion would be to unspec all the necro attribute points and use them for your warrior attributes. There's really no need to spec points into everything. You're cutting yourself too thin on the effectiveness of your skills. By removing the attribute points from all the necromancer attributes, you will have more then enough to spec 9 into tactics to meet your shield requirement, if you choose to use axe or sword.

Also, only use one of the weapon attributes (i.e. hammer but not axe or sword mastery). You can save skill setups with your hero panel and load/save different skill combinations (called builds) from any town or outpost. Also, get a helm that adds +1 to an attribute. Or one for each of the weapon masteries to use whenever you want to change the weapon you are using. There's really no reason to have more then a minor tactics rune. If you want a superior rune, use it for your weapon of choice. And get a superior absorption rune instead of the major one.

Also, get a vigor rune that you can afford and put it into your armor somewhere. I would also suggest only using the nevermore flatbow for pulling if that's what you have the bows for.

Hope this helps.

S_S

Ascalonian Squire

Join Date: Dec 2008

upstate new york

S_S

W/N

HEHEHE harsh,but very,very true about the attribute distribution.I was never very good at attribute distribution,guess I try to spread myself to thin to try and cover more then I should.Again more helpful info,thanks alot Raven,i'll see what I can do about my attributes.
S_S

S_S

Ascalonian Squire

Join Date: Dec 2008

upstate new york

S_S

W/N

Thanks a lot guys.
S_S

S_S

Ascalonian Squire

Join Date: Dec 2008

upstate new york

S_S

W/N

Ok,I did my Attribute points over again,see if this is better.

TheRaven

TheRaven

Desert Nomad

Join Date: Sep 2006

Virginia

Spirit of Elisha

W/

Much better! I'd recommend pushing your hammer mastery up higher. Buy a +1 Hammer headgear and a minor hammer rune. This will help you out with your damage.

Also, something you said earlier just clicked in my head. In your first post you said you and your friends were level 20 or close to it....yet you're only at Beacon's Perch? My prophecies characters didn't reach level 20 until about midway thru the jungle and I did every single quest I could leading up to that point.

You are still in the early stages of the game at Beacon's. How is it that you are level 20 already? What is your primary quest in your quest log?

Also stay out of Lornar's Pass. It's one of the more difficult areas in the game and it's not necessary for you to travel thru it. You want to reach Lion's Arch which is thru Deldrimor Bowl. Once in Lion's Arch a lot of possibilities open up for you. You can buy better armor and if you make it there before New Year's Day, you can participate in some snow covered fun events.

S_S

Ascalonian Squire

Join Date: Dec 2008

upstate new york

S_S

W/N

Our primary quest is Battle Preparations,(right now) we came back to Beackons Perch to get to Lornars Pass,i think for better armor.We passed through there almost a year ago. We were in the jungles.but I think BLOOD STONE FEN was the last area we were at.

Healing Fool

Academy Page

Join Date: Jul 2006

Holy Avengers [HA] Guild Leader

A/

Battle Preparations is a Nightfall quest. If you want to continue your way through Prophecies, you should do the Bloodstone Fen mission. But, you should make sure your friends skill bars and attributes are more along the lines of the last one you posted for their professions.

S_S

Ascalonian Squire

Join Date: Dec 2008

upstate new york

S_S

W/N

Thanks to everyone for the help,maybe now we can get back to normal,a special thanks goes to Healing Fool for his in game help.
Thanks Again
Guild S_S