Originally Posted by Guild Wars Eye of the North Manuscript
The Norn are a race of nine-foot-tall warriors who live in the northernmost Shiverpeaks. They revel in the harsh climes, leading dangerous lives among savage beasts. These mighty hunters are not organized into a single nation. Instead, those who display exceptional strength and prowess in battle establish homesteads, though they are certainly not considered "rulers". They often spend years at a time tracking a particularly strong or clever quarry; they never give up on a battle, a pursuit, or a friend.
The Norn revere the spirits of nature—from the wolf to the snow lynx—but the most powerful of these is the Bear Spirit, who, according to myth, blessed the Norn with the ability to change shape and "become the bear". |
By general looks, aside from the two dominant attributes of the Norn, they look almost exactly like Humans. The only things that makes Norn not-so-human are the height (nine feet tall afterall!) and the ability to transform into were-creatures (at least a werebear, but possibly a werewolf and other were-creatures). So what exactly is the link to the humans?
I believe that the Norn are, in fact, distant cousins of the Humans. That back when humans appeared on Tyria, that a clan of humans who enjoyed fighting – possibly then they were the dominant followers of Balthazar – traveled to the Far Shiverpeaks where others went to Kryta, Ascalon, and Orr.
These humans became isolated from other humans over time, and through natural selection grew bigger to combat the stronger monsters and became more resistant to the cold.
Norn Magic
It is known that skills can be created (proven by Elementalist Azure in pre-searing and by Verata, along with the various other “named skills” throughout Guild Wars). So I believe that the Norn Form skills are a “special” kind of magic that was created by the first of the Norn – back when they still resembled humans very much – around or shortly after the distribution of magic.
At first, the forms were simply taking on the form of the animals around them – not the Norn Spirits. Overtime, as the True Gods became distant from the Norn, the belief became that it was taking on the form of their Norn Spirits – which “took the place” of the True Gods.
Norn Religion
Through the quest Wintersday Cheer – introduced in the 2008/9 Wintersday event – we can conclude that the Raven Spirit is at least related to Grenth.
I believe that the six “good” spirits – mentioned by Egil Fireteller – of Bear, Wolf, Raven, Ox, Owl, and Wurm are in fact different representations of the Six True Gods.
This is further supported by the Statues of Grenth near the Raven Shrine in Raven’s Point – or more accurately, answers why said statues are there.
If my theory is correct, than the relation between animal spirits and the True Gods are as follows:
Bear – Dwayna (Bear is called a “she” taking out the possibility of it being Balthazar, despite common belief; and Bear is seemingly the leader – at least the strongest – of the spirits)
Raven – Grenth (Proven)
Wolf – Melandru (The Wolf Spirit is a “tracker” to a degree, and can be said be linked to Rangers through that. With Ranger’s patron god being Melandru, the link is only commonplace)
Owl – Abaddon/Kormir (Owls are usually used to represent knowledge, so the Owl spirit linking with the God of Knowledge is only commonplace)
Ox – Balthazar (Oxen are usually considered to be strong animals, so it fits well with Balthazar)
Wurm – Lyssa (simply the last one left)
It is possible that Balthazar is in fact the Wurm Spirit. Due to having no information on the Owl, Ox, and Wurm spirits, it is hard to tell aside from common attributes given to said animals.
Of course, the animal spirits we see are not the real gods, but another set of Avatars.
The reasoning behind the different views of the gods could the separation from the rest of humanity for so long. Above I said that after so long, the shape shifting ability became less of taking on the form of nearby animals and then taking on the forms of the Norn Spirits, this would only be the case because the Norn, at some point in time, started viewing the animals higher than the True Gods – who have left the world long before.
The True Gods, seeing this, probably made Avatars in the shapes of these animals as a new way of communication.
I feel as though I am missing something, but I can't place it. If I remember, I shall add it on.