Quote:
Originally Posted by Gift3d

/derv = conviction = 84 armor while enchanted, more armor than a regular derv. could be tricky finding a good weapon to keep on yourself since you'll hae to put a few points into earth prayers for conviction to be maintained.
With a Forsaken-runed Dervish with Conviction, you get an additional 20 armor with conviction. And you get the innate benefit of more health. I think D/Rt would be better in this case.
Quote:
Originally Posted by Gift3d
/ranger i have the most fun with, volley/splinter weapon, then nightmare weapon/triple shot, just use a zealous bow and you'll never have energy problems.
This one I cannot argue with, as I've seen it done well in various places.
However, I still prefer going /Mo or /N for PvE (This is in Ritualist not Galdiator's so I assume it is PvE with the PvE skill). /Mo gives you a more array of support skills, as whenever I go on my rit and try to pug, people demand for me to go restoration or I get kicked. /N is good in not just the MB way, but by going channeling/Curses, you can do more damage. Maybe not as a Nightmare/Splinter AoE'er, but still more than enough.