im just taking too long here
i got 2 heals, 1 protect
1 ele w/ Ward against harm
warrior/ derv tank?
another with maelstrom
mesmer interupt / degen
SS necro
MM?
anyone?
Catacombs of Kathandrax - HM
jdm_ap1
mage767
Get 2-3 anti-caster mes,
1 anti-melee mes/SS,
1 ele warder,
1 ER Protter,
1 healer (WoH/HB/UA),
1 knockdown tank (hammer/etc),
1 any (Melandru derv/barrage ranger/BHA interrupt ranger/spirit rit/nuker etc).
Take a friend/ally with you.
Don't need cons, but take a summoning ally if you can afford one. (siege turtle/gaki). For the mes, use Mantra of Flame.
1 anti-melee mes/SS,
1 ele warder,
1 ER Protter,
1 healer (WoH/HB/UA),
1 knockdown tank (hammer/etc),
1 any (Melandru derv/barrage ranger/BHA interrupt ranger/spirit rit/nuker etc).
Take a friend/ally with you.
Don't need cons, but take a summoning ally if you can afford one. (siege turtle/gaki). For the mes, use Mantra of Flame.
jdm_ap1
whats UA?
do u think its better to have earth ward ele or WAH?
do u think its better to have earth ward ele or WAH?
Dre
Quote:
Originally Posted by jdm_ap1
whats UA?
do u think its better to have earth ward ele or WAH? [unyielding aura]
12characters
do u think its better to have earth ward ele or WAH? [unyielding aura]
12characters
jdm_ap1
Quote:
Originally Posted by Dre
[unyielding aura]
12characters oh thanks
that is my favorite spell!
thunderclap + arcane echo maybe?
12characters oh thanks
that is my favorite spell!
thunderclap + arcane echo maybe?
MercenaryKnight
Unyielding Aura it was better when it ressed anywhere, now it's only within casting/ aggro range.
Perfected Shadow
Quote:
Flag the lemming heroes apart so searing flames and savannah heats don't roll you faster than you can roll the mobs.
Oh and [skill]Protective Spirit[/skill]
jdm_ap1
i was thinking....
breath of great dwarf?
protective spirit?
shield of regeneration?
glyph of lesser energy?
what would be an ideal elite protective spell to bring?
what else to use?
breath of great dwarf?
protective spirit?
shield of regeneration?
glyph of lesser energy?
what would be an ideal elite protective spell to bring?
what else to use?
pumpkin pie
try this:
[[Ebon Vanguard Assassin Support] <<decoy + his first strike always interrupt.
[[Wail of Doom]
[[Technobabble]
[[Atrophy]
I have gwen, vekk and sousuke
bring devona, zho, lina and mhenlo.
Trigger the fire balls
run back to entrance
follow the fire ball that run in the inner ring, when you reach the boss, sends out the assassin support, then cast wail of doom, then technobabble, then atrophy repeat when ever possible, otherwise use the other 3 skills you brought, until you get kill by the fire ball which does not cause death penalty, do not res, you want to be kill by fireball. preferably the whole group dies at once, when you re spawn, repeat until done. unfortunately we cannot control mhenlo and lina they love to res in the weirdest of time.
this boss does not self heal. not in my recollection anyway.
have fun and hope that works for you.
[[Ebon Vanguard Assassin Support] <<decoy + his first strike always interrupt.
[[Wail of Doom]
[[Technobabble]
[[Atrophy]
I have gwen, vekk and sousuke
bring devona, zho, lina and mhenlo.
Trigger the fire balls
run back to entrance
follow the fire ball that run in the inner ring, when you reach the boss, sends out the assassin support, then cast wail of doom, then technobabble, then atrophy repeat when ever possible, otherwise use the other 3 skills you brought, until you get kill by the fire ball which does not cause death penalty, do not res, you want to be kill by fireball. preferably the whole group dies at once, when you re spawn, repeat until done. unfortunately we cannot control mhenlo and lina they love to res in the weirdest of time.
this boss does not self heal. not in my recollection anyway.
have fun and hope that works for you.
Jeydra
Just curious because your post doesn't clarify it well ... are you having trouble getting to the boss, or are you having trouble killing the boss?
If the former - probably most important is to flag heroes / henchmen away from one another. Heroes and henchmen may be excellent at staying in wards, but they're also excellent at wiping vs. Searing Flames and Savannah Heat.
If the latter - try getting Prot Spirit on yourself and wearing down the boss alone; Pain Inverter is good here. Heroes and henchmen die very easily against the boss. Remember that you can use the boulders in the area to die without acquiring DP, which can be good to revive the entire team.
If the former - probably most important is to flag heroes / henchmen away from one another. Heroes and henchmen may be excellent at staying in wards, but they're also excellent at wiping vs. Searing Flames and Savannah Heat.
If the latter - try getting Prot Spirit on yourself and wearing down the boss alone; Pain Inverter is good here. Heroes and henchmen die very easily against the boss. Remember that you can use the boulders in the area to die without acquiring DP, which can be good to revive the entire team.
David181356
Hello, im a nuker or a R/Rt and would be willing to assist in this mish. Send me a message or pm me on Kiona Svitkona.